Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DAOUFARIS
Ymir
Level 29
God Stats
14W - 8L
1,491 SR
Queue Stats
127W - 134L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Jordan_pro_tacos
Nu Wa
Level 78
God Stats
6W - 0L
1,607 SR
Queue Stats
241W - 262L
1,349 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,407 Elo+

VS

Team Averages
Level 77
1,560 SR
1,431 Elo+
Sylvanus
Sylvanus
Giant flying fo
Sylvanus
Level 99
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
ITriggered
Hachiman
Level 83
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Janus
Janus
MMAARRCC000
Janus
Level 49
God Stats
5W - 10L
1,451 SR
Queue Stats
242W - 260L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 4
9,311
776
5,445
8,963
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
3 / 2 / 7
9,806
817
8,155
15,260
14,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 6
9,994
833
11,608
9,424
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 4
8,374
698
3,592
11,922
10,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
ITriggered
Hachiman
11
2 / 4 / 5
9,218
768
9,892
10,944
4,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 3
9,554
796
11,665
8,912
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
8
8
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
4
1.67
W
Ymir
3
2
7
3.25
L
Sylvanus
1
2
4
1.5
L
Hachiman
ITriggered
Hachiman
2
4
5
1.13
W
4
3
6
2.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,208
Damage
25,149
33,647
Taken
31,778
21,218
Mitigated
17,981
5,068
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,445
1,922
0
1,998
8,963
3,445
963
5,311
3,580
0
20,857
W
Ymir
8,155
1,197
0
1,750
15,260
14,701
128
5,056
10,132
34,340
0
L
Sylvanus
3,592
708
1,237
2,592
11,922
10,419
50
7,109
4,813
12,786
0
L
Hachiman
ITriggered
Hachiman
9,892
5,313
0
2,533
10,944
4,665
0
7,266
3,678
0
40,048
W
11,608
3,096
0
1,320
9,424
3,072
799
5,195
4,185
35,535
0
L
11,665
365
0
472
8,912
2,897
51
5,908
2,910
39,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
27,146
112
Minions Killed
108
0
Camps Cleared
0
615,993
Distance Traveled
641,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,311
776
36
3
0
203,431
0
W
Ymir
9,806
817
32
3
0
220,360
0
L
Sylvanus
8,374
698
9
1
0
203,182
0
L
Hachiman
9,218
768
52
4
0
197,289
0
W
Nu Wa
9,994
833
44
4
0
192,202
0
L
Janus
9,554
796
47
4
0
241,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role