Player Matchup

Charon
Charon
LoneWolf7624
Charon
Level 145
God Stats
5W - 6L
1,678 SR
Queue Stats
324W - 321L
1,493 Elo+
Solo
Raijin
Raijin
MistahGgs
Raijin
Level 66
God Stats
7W - 9L
1,162 SR
Queue Stats
308W - 296L
1,412 Elo+
Solo
Ishtar
Ishtar
Shamrockd
Ishtar
Level 129
God Stats
1W - 0L
1,344 SR
Queue Stats
72W - 61L
1,480 Elo+
Solo
Shiva
Shiva
WARMBR3AD
Shiva
Level 87
God Stats
28W - 27L
1,593 SR
Queue Stats
294W - 272L
1,555 Elo+
Solo
Serqet
Serqet
maskedcrusaderx
Serqet
Level 104
God Stats
10W - 4L
1,612 SR
Queue Stats
28W - 27L
1,485 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,485 Elo+

VS

Team Averages
Level 118
1,545 SR
1,455 Elo+
Hachiman
Hachiman
IG8TRI
Hachiman
Level 108
God Stats
3W - 2L
1,633 SR
Queue Stats
168W - 143L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Lusitano12
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
RocknRollEv
Sylvanus
Level 96
God Stats
21W - 18L
1,615 SR
Queue Stats
256W - 223L
1,497 Elo+
Solo
Janus
Janus
SpooksterSteve
Janus
Level 100
God Stats
0W - 3L
1,478 SR
Queue Stats
40W - 36L
1,515 Elo+
Party 1
Mercury
Mercury
hellbreezey23
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 1 / 6
7,104
507
5,001
12,084
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
MistahGgs
Raijin
14
4 / 1 / 4
8,433
602
4,553
6,397
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Shamrockd
Ishtar
12
0 / 0 / 4
6,688
478
8,357
10,309
4,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
WARMBR3AD
Shiva
14
3 / 0 / 0
7,709
551
8,066
11,283
9,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 1 / 5
7,824
559
7,486
9,046
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IG8TRI
Hachiman
11
0 / 3 / 1
6,309
451
7,623
9,467
3,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Lusitano12
Gilgamesh
13
0 / 2 / 0
6,911
494
4,572
12,657
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
RocknRollEv
Sylvanus
8
1 / 1 / 0
5,931
424
3,861
7,781
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,519
537
2,512
7,168
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
12
1 / 4 / 1
7,079
506
6,129
11,952
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
IG8TRI
Hachiman
0
3
1
0.17
W
Charon
1
1
6
4
L
Gilgamesh
Lusitano12
Gilgamesh
0
2
0
0
W
Raijin
MistahGgs
Raijin
4
1
4
6
L
Sylvanus
RocknRollEv
Sylvanus
1
1
0
1
W
Ishtar
Shamrockd
Ishtar
0
0
4
2
L
1
4
1
0.38
W
Shiva
WARMBR3AD
Shiva
3
0
0
3
L
Mercury
1
4
1
0.38
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
24,697
49,119
Taken
49,025
27,558
Mitigated
24,751
14,318
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
IG8TRI
Hachiman
7,623
3,974
0
2,945
9,467
3,112
553
2,490
6,699
0
46,363
W
Charon
5,001
905
1,864
4,021
12,084
7,851
52
1,754
10,210
26,064
0
L
Gilgamesh
Lusitano12
Gilgamesh
4,572
1,632
0
4,137
12,657
10,875
0
1,100
11,291
0
49,462
W
Raijin
MistahGgs
Raijin
4,553
210
0
1,802
6,397
2,222
66
1,609
4,700
60,024
0
L
Sylvanus
RocknRollEv
Sylvanus
3,861
1,220
165
2,297
7,781
4,219
0
2,143
5,576
17,495
0
W
Ishtar
Shamrockd
Ishtar
8,357
4,373
0
3,607
10,309
4,374
0
2,089
8,188
0
57,291
L
2,512
188
0
1,050
7,168
2,022
0
1,184
5,763
48,091
0
W
Shiva
WARMBR3AD
Shiva
8,066
2,249
0
2,224
11,283
9,257
467
0
10,553
0
55,880
L
Mercury
6,129
2,566
0
570
11,952
4,523
0
2,268
9,404
0
56,731
W
7,486
1,973
0
800
9,046
3,854
86
738
8,290
0
61,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
33,749
429
Minions Killed
393
0
Camps Cleared
0
1,402,827
Distance Traveled
1,283,375
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,309
451
74
5
0
245,219
2
W
Charon
7,104
507
28
2
0
268,996
2
L
Gilgamesh
6,911
494
97
7
0
261,068
0
W
Raijin
8,433
602
131
9
0
262,409
3
L
Sylvanus
5,931
424
26
2
0
181,189
0
W
Ishtar
6,688
478
103
7
0
258,851
0
L
Janus
7,519
537
99
7
0
247,610
0
W
Shiva
7,709
551
81
6
0
289,790
5
L
Mercury
7,079
506
97
7
0
348,289
0
W
Serqet
7,824
559
86
6
0
322,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role