Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
XunXai
Morgan Le Fay
Masters
Level 169
God Stats
63W - 37L
1,694 SR
Queue Stats
474W - 455L
2,347 MMR
Solo
Ix Chel
Ix Chel
Diamond II
kokushibǿ
Ix Chel
Diamond II
Level 57
God Stats
2W - 3L
1,229 SR
Queue Stats
164W - 108L
2,259 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
tomas8790
Heimdallr
Diamond II
Level 166
God Stats
7W - 4L
1,751 SR
Queue Stats
689W - 681L
2,071 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,535 SR
1,935 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,619 SR
2,086 MMR
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
AgroPesc4Jacare
Rama
Diamond IV
Level 59
God Stats
27W - 15L
1,764 SR
Queue Stats
97W - 94L
1,930 MMR
Party 1
Thor
Thor
Masters
MiniPëkka
Thor
Masters
Level 152
God Stats
7W - 11L
1,616 SR
Queue Stats
282W - 260L
2,601 MMR
Solo
Janus
Janus
Platinum I
Nekrorised
Janus
Platinum I
Level 166
God Stats
11W - 23L
1,535 SR
Queue Stats
307W - 317L
2,212 MMR
Party 1
Yemoja
Yemoja
Diamond IV
leguitinch
Yemoja
Diamond IV
Level 100
God Stats
29W - 25L
1,682 SR
Queue Stats
303W - 283L
2,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 1 / 0
4,121
824
1,856
2,920
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
 
Susano
6
1 / 1 / 1
3,483
697
1,883
3,563
1,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
XunXai
Morgan Le Fay
7
1 / 0 / 0
3,897
779
1,032
964
277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
kokushibǿ
Ix Chel
4
1 / 1 / 0
3,387
677
2,913
2,946
1,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
tomas8790
Heimdallr
5
0 / 0 / 1
3,233
647
1,798
2,436
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
KaliAphroditeMartichorasCamazotz

VS

Bans
GaneshaKuzenboRavanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
1 / 2 / 0
3,174
635
1,477
3,795
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 0
3,268
654
1,403
3,696
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 1
3,183
637
1,490
3,293
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
7
1 / 1 / 0
3,742
748
963
2,021
856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
leguitinch
Yemoja
4
0 / 0 / 1
3,261
652
1,548
3,624
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
W
Susano
 
Susano
1
1
1
1.5
L
Tyr
 
Tyr
1
2
0
0.5
L
1
1
0
1
L
0
0
1
0.5
L
Janus
1
1
0
1
W
Morgan Le Fay
XunXai
Morgan Le Fay
1
0
0
1
W
Ix Chel
kokushibǿ
Ix Chel
1
1
0
1
L
Yemoja
leguitinch
Yemoja
0
0
1
0.5
W
Heimdallr
tomas8790
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,482
Damage
6,881
12,829
Taken
16,429
4,285
Mitigated
6,077
5,257
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,856
498
0
1,000
2,920
697
0
0
2,920
0
22,282
W
Susano
 
Susano
1,883
550
0
1,475
3,563
1,082
0
645
2,813
0
13,103
L
Tyr
 
Tyr
1,477
354
0
1,370
3,795
1,197
0
0
3,705
0
10,598
L
1,403
1,271
0
1,151
3,696
1,054
0
1,540
2,156
0
13,249
L
1,490
457
0
180
3,293
922
0
221
3,072
0
14,130
L
Janus
963
181
0
577
2,021
856
0
884
1,137
20,794
0
W
Morgan Le Fay
XunXai
Morgan Le Fay
1,032
80
0
519
964
277
0
200
691
24,750
0
W
Ix Chel
kokushibǿ
Ix Chel
2,913
653
0
1,367
2,946
1,426
0
706
2,240
9,222
0
L
Yemoja
leguitinch
Yemoja
1,548
462
694
1,961
3,624
2,048
0
1,300
2,324
9,710
0
W
Heimdallr
tomas8790
Heimdallr
1,798
973
0
896
2,436
803
0
782
1,654
0
17,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
16,628
151
Minions Killed
141
0
Camps Cleared
0
548,398
Distance Traveled
471,320
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,121
824
38
8
0
117,417
0
W
Susano
3,483
697
27
5
0
118,909
0
L
Tyr
3,174
635
16
3
0
67,385
0
L
Rama
3,268
654
34
7
0
99,718
0
L
Thor
3,183
637
25
5
0
117,281
0
L
Janus
3,742
748
53
11
0
98,257
0
W
Morgan Le Fay
3,897
779
47
9
0
109,567
0
W
Ix Chel
3,387
677
2
0
0
103,788
2
L
Yemoja
3,261
652
13
3
0
88,679
1
W
Heimdallr
3,233
647
37
7
0
98,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role