Player Matchup

Surtr
Surtr
Dinosaulo77
Surtr
Level 127
God Stats
6W - 4L
1,360 SR
Queue Stats
100W - 111L
1,467 Elo+
Party 1
Rama
Rama
JOSELITOnonSENSE
Rama
Level 162
God Stats
5W - 4L
1,848 SR
Queue Stats
679W - 663L
1,466 Elo+
Party 1
Chang'e
Chang'e
MeYahGee
Chang'e
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
252W - 270L
1,556 Elo+
Solo
Hachiman
Hachiman
PAPACUdeGRINGO
Hachiman
Level 85
God Stats
11W - 11L
1,799 SR
Queue Stats
799W - 740L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
Rei_Dos_Tuiunins
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,465 Elo+
Party 1
Team Averages
Level 126
1,563 SR
1,486 Elo+

VS

Team Averages
Level 125
1,469 SR
1,470 Elo+
Neith
Neith
SrgntButts
Neith
Level 96
God Stats
4W - 5L
1,530 SR
Queue Stats
252W - 279L
1,430 Elo+
Solo
Anubis
Anubis
The Bxng Bus
Anubis
Level 143
God Stats
3W - 3L
1,314 SR
Queue Stats
228W - 230L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ynw 4L Dawg
Cu Chulainn
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 212L
1,469 Elo+
Party 2
Terra
Terra
Zappzy
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,471 Elo+
Solo
Tiamat
Tiamat
morthus22
Tiamat
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,741
624
5,974
17,905
17,517
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 6
9,246
660
9,172
14,781
5,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MeYahGee
Chang'e
15
1 / 4 / 8
8,865
633
7,433
16,401
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
18
5 / 3 / 5
9,786
699
17,911
10,916
4,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 4 / 8
8,940
639
11,220
12,864
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 1 / 13
10,034
717
14,804
13,474
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
18
8 / 3 / 8
10,967
783
19,678
12,033
8,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Ynw 4L Dawg
Cu Chulainn
18
6 / 3 / 9
10,513
751
14,675
15,061
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
Zappzy
Terra
16
1 / 1 / 12
9,197
657
4,186
15,059
17,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
morthus22
Tiamat
18
2 / 3 / 9
10,237
731
13,662
12,978
10,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
11
Kills
19
19
Deaths
11
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
3
3
6
2
L
Chang'e
MeYahGee
Chang'e
1
4
8
1.25
L
Hachiman
5
3
5
2.5
L
0
4
8
1
W
Neith
2
1
13
8.5
W
Anubis
8
3
8
4
W
Cu Chulainn
Ynw 4L Dawg
Cu Chulainn
6
3
9
3.5
W
Terra
Zappzy
Terra
1
1
12
7
W
Tiamat
morthus22
Tiamat
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
67,005
72,867
Taken
68,605
37,707
Mitigated
64,298
30,290
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,974
1,497
0
1,257
17,905
17,517
20
9,295
7,716
140
10,270
L
9,172
6,896
991
1,915
14,781
5,298
282
7,427
6,819
0
22,758
L
Chang'e
MeYahGee
Chang'e
7,433
584
14,990
7,136
16,401
6,041
0
8,395
7,549
13,463
0
L
Hachiman
17,911
9,518
857
596
10,916
4,212
0
4,631
5,836
0
35,065
L
11,220
264
1,024
1,524
12,864
4,639
0
6,316
5,935
36,864
0
W
Neith
14,804
2,027
1,841
2,299
13,474
8,514
1,320
3,294
10,048
0
29,903
W
Anubis
19,678
583
147
2,175
12,033
8,620
71
2,553
9,330
38,820
0
W
Cu Chulainn
Ynw 4L Dawg
Cu Chulainn
14,675
1,433
1,653
3,731
15,061
19,048
84
3,537
11,524
0
27,605
W
Terra
Zappzy
Terra
4,186
369
5,779
4,277
15,059
17,125
140
5,369
9,690
9,254
0
W
Tiamat
morthus22
Tiamat
13,662
791
498
3,137
12,978
10,991
505
4,048
8,856
33,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
50,948
157
Minions Killed
178
0
Camps Cleared
0
1,255,463
Distance Traveled
1,341,980
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,741
624
18
1
0
265,561
0
L
Rama
9,246
660
36
3
0
238,756
0
L
Chang'e
8,865
633
15
1
0
245,673
0
L
Hachiman
9,786
699
38
3
0
252,708
6
L
Yu Huang
8,940
639
50
4
0
252,765
0
W
Neith
10,034
717
34
2
0
262,045
0
W
Anubis
10,967
783
54
4
0
245,809
0
W
Cu Chulainn
10,513
751
32
2
0
279,387
0
W
Terra
9,197
657
4
0
0
297,509
0
W
Tiamat
10,237
731
54
4
0
257,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role