Player Matchup

Rama
Rama
Platinum IV
DarthNuke
Rama
Platinum IV
Level 86
God Stats
37W - 25L
1,650 SR
Queue Stats
282W - 272L
1,509 MMR
Party 2
Fafnir
Fafnir
Bronze III
Mrdeathbringer4
Fafnir
Bronze III
Level 159
God Stats
0W - 1L
1,634 SR
Queue Stats
12W - 22L
1,528 MMR
Party 1
Apollo
Apollo
Gold III
Rayqweeezy
Apollo
Gold III
Level 157
God Stats
7W - 6L
1,787 SR
Queue Stats
692W - 687L
1,476 MMR
Party 2
Kali
Kali
Bronze III
Saucy Grimson
Kali
Bronze III
Level 37
God Stats
1W - 1L
1,562 SR
Queue Stats
4W - 5L
1,412 MMR
Party 1
Yemoja
Yemoja
Gold IV
Vasentia
Yemoja
Gold IV
Level 159
God Stats
13W - 29L
1,415 SR
Queue Stats
769W - 808L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,610 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,571 SR
1,485 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
B0x225223
Cu Chulainn
Gold V
Level 66
God Stats
9W - 5L
1,764 SR
Queue Stats
24W - 28L
1,483 MMR
Solo
Cthulhu
Cthulhu
Silver II
DjDraa
Cthulhu
Silver II
Level 157
God Stats
1W - 0L
1,351 SR
Queue Stats
11W - 11L
1,469 MMR
Solo
Heimdallr
Heimdallr
Gold IV
S_Chanel_Z
Heimdallr
Gold IV
Level 105
God Stats
10W - 10L
1,552 SR
Queue Stats
197W - 203L
1,476 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
sky-skygodslayer
Morgan Le Fay
Gold III
Level 123
God Stats
23W - 20L
1,690 SR
Queue Stats
149W - 150L
1,496 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 2 / 0
4,623
462
4,669
8,144
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
5,236
524
2,133
7,934
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Rayqweeezy
Apollo
10
1 / 3 / 0
5,401
540
4,598
11,189
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
4,062
406
348
3,990
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
Vasentia
Yemoja
5
0 / 0 / 0
3,790
379
0
558
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RavanaAchillesSerqetBakasura

VS

Bans
Nu WaKuzenboMartichorasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 0 / 1
6,302
630
4,408
6,784
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
B0x225223
Cu Chulainn
9
0 / 1 / 1
5,767
577
978
4,119
2,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
DjDraa
Cthulhu
9
0 / 0 / 2
5,774
577
4,290
5,285
3,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
S_Chanel_Z
Heimdallr
10
1 / 0 / 1
5,669
567
5,680
6,795
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
sky-skygodslayer
Morgan Le Fay
10
2 / 1 / 1
6,066
607
6,074
5,318
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Cu Chulainn
B0x225223
Cu Chulainn
0
1
1
0.5
L
Rama
0
2
0
0
W
Cthulhu
DjDraa
Cthulhu
0
0
2
1
L
1
0
0
1
L
Apollo
Rayqweeezy
Apollo
1
3
0
0.33
W
Heimdallr
S_Chanel_Z
Heimdallr
1
0
1
1.5
L
0
0
0
0
L
Yemoja
Vasentia
Yemoja
0
0
0
0
W
Morgan Le Fay
sky-skygodslayer
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
21,430
31,815
Taken
28,301
15,985
Mitigated
13,276
10,632
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,408
2,244
0
1,263
6,784
2,567
103
799
5,985
0
58,890
W
Cu Chulainn
B0x225223
Cu Chulainn
978
225
0
1,015
4,119
2,362
1,517
69
4,050
0
31,761
L
Rama
4,669
4,224
0
3,315
8,144
2,556
0
1,718
6,426
0
36,648
W
Cthulhu
DjDraa
Cthulhu
4,290
505
1,452
1,782
5,285
3,054
0
578
4,707
25,284
0
L
2,133
808
0
2,740
7,934
7,500
0
2,908
4,998
8,627
0
L
Apollo
Rayqweeezy
Apollo
4,598
2,796
0
3,550
11,189
4,470
0
5,419
5,770
0
37,721
W
Heimdallr
S_Chanel_Z
Heimdallr
5,680
2,977
0
3,087
6,795
3,263
0
716
6,079
0
36,466
L
348
136
0
625
3,990
1,257
0
0
3,990
0
16,660
L
Yemoja
Vasentia
Yemoja
0
0
402
0
558
202
0
319
239
380
0
W
Morgan Le Fay
sky-skygodslayer
Morgan Le Fay
6,074
564
0
1,579
5,318
2,030
0
15
5,303
42,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
29,578
181
Minions Killed
293
0
Camps Cleared
0
929,871
Distance Traveled
960,809
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,302
630
99
10
0
222,617
0
W
Cu Chulainn
5,767
577
46
5
0
134,357
2
L
Rama
4,623
462
70
7
0
172,254
0
W
Cthulhu
5,774
577
37
4
0
218,295
0
L
Fafnir
5,236
524
18
2
0
189,020
4
L
Apollo
5,401
540
67
7
0
189,313
1
W
Heimdallr
5,669
567
48
5
0
182,774
0
L
Kali
4,062
406
26
3
0
194,536
0
L
Yemoja
3,790
379
0
0
0
184,748
0
W
Morgan Le Fay
6,066
607
63
6
0
202,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role