Player Matchup

Hercules
Hercules
BeserkerGuts
Hercules
Level 201
God Stats
64W - 77L
1,514 SR
Queue Stats
390W - 369L
1,551 Elo+
Party 2
Skadi
Skadi
DominicanSwag08
Skadi
Level 127
God Stats
54W - 36L
1,692 SR
Queue Stats
94W - 69L
1,612 Elo+
Party 2
Janus
Janus
HelmanGhorst
Janus
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 130L
1,438 Elo+
Party 1
Serqet
Serqet
Lotalis
Serqet
Level 158
God Stats
5W - 4L
1,674 SR
Queue Stats
477W - 456L
1,499 Elo+
Party 1
Ganesha
Ganesha
TikTaqTo
Ganesha
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
137W - 151L
1,453 Elo+
Party 1
Team Averages
Level 152
1,619 SR
1,510 Elo+

VS

Team Averages
Level 110
1,625 SR
1,594 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SarahTheSlüt
Thor
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 32L
1,743 Elo+
Solo
Xbalanque
Xbalanque
azfrosty
Xbalanque
Level 127
God Stats
1W - 0L
1,789 SR
Queue Stats
8W - 7L
1,553 Elo+
Solo
Ymir
Ymir
enriconeo
Ymir
Level 148
God Stats
5W - 5L
1,489 SR
Queue Stats
118W - 90L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
hsartdennac
Ao Kuang
Level 83
God Stats
16W - 8L
1,845 SR
Queue Stats
179W - 172L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeserkerGuts
Hercules
12
1 / 3 / 0
6,974
498
6,542
15,057
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 4
7,171
512
6,741
7,882
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 8 / 3
7,202
514
6,980
10,499
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Lotalis
Serqet
14
7 / 6 / 2
8,140
581
9,353
16,603
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
TikTaqTo
Ganesha
10
0 / 2 / 7
6,844
489
6,025
12,006
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 2 / 3
9,053
647
11,090
8,745
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 3
9,105
650
9,878
11,938
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
azfrosty
Xbalanque
12
0 / 2 / 1
7,194
514
6,190
9,026
3,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
3 / 1 / 6
7,993
571
5,447
12,554
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
hsartdennac
Ao Kuang
13
7 / 4 / 4
8,339
596
9,194
13,212
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
19
19
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
3
3.75
L
Hercules
BeserkerGuts
Hercules
1
3
0
0.33
L
0
0
4
2
L
2
8
3
0.44
L
Serqet
Lotalis
Serqet
7
6
2
1.33
W
3
1
3
4.5
L
Ganesha
TikTaqTo
Ganesha
0
2
7
1.75
W
Xbalanque
azfrosty
Xbalanque
0
2
1
0.25
W
Ymir
3
1
6
6
W
Ao Kuang
hsartdennac
Ao Kuang
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
41,799
62,047
Taken
55,475
36,408
Mitigated
29,454
13,829
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,090
1,395
499
3,665
8,745
3,289
120
4,362
4,107
71,855
0
L
Hercules
BeserkerGuts
Hercules
6,542
1,709
0
5,456
15,057
12,398
70
3,153
11,904
0
52,221
L
6,741
2,680
0
2,293
7,882
2,773
14
1,706
6,176
0
64,383
L
6,980
474
0
370
10,499
3,856
0
7,134
3,365
45,398
0
L
Serqet
Lotalis
Serqet
9,353
1,480
0
3,493
16,603
7,158
0
7,924
8,679
0
53,209
W
9,878
3,074
0
2,217
11,938
8,632
300
533
11,165
0
78,708
L
Ganesha
TikTaqTo
Ganesha
6,025
878
0
2,217
12,006
10,223
0
5,906
6,100
17,520
0
W
Xbalanque
azfrosty
Xbalanque
6,190
3,204
0
4,448
9,026
3,316
744
894
8,039
0
56,494
W
Ymir
5,447
1,399
328
3,463
12,554
9,530
0
3,726
8,175
28,755
0
W
Ao Kuang
hsartdennac
Ao Kuang
9,194
1,873
0
1,870
13,212
4,687
0
3,049
9,693
46,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
41,684
373
Minions Killed
442
0
Camps Cleared
0
1,351,126
Distance Traveled
1,334,937
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,053
647
122
9
0
263,561
0
L
Hercules
6,974
498
80
6
0
259,838
1
L
Skadi
7,171
512
131
9
0
252,396
6
L
Janus
7,202
514
83
6
0
255,289
0
L
Serqet
8,140
581
76
5
0
304,617
0
W
Thor
9,105
650
131
9
0
267,857
2
L
Ganesha
6,844
489
3
0
0
278,986
0
W
Xbalanque
7,194
514
93
7
0
249,923
2
W
Ymir
7,993
571
27
2
0
257,428
3
W
Ao Kuang
8,339
596
69
5
0
296,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role