Player Matchup

Freya
Freya
Antibody369
Freya
Level 123
God Stats
1W - 2L
1,279 SR
Queue Stats
111W - 106L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Hampoliri
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 1
Chaac
Chaac
ShizzyK
Chaac
Level 126
God Stats
0W - 1L
1,334 SR
Queue Stats
17W - 29L
1,390 Elo+
Party 1
Yemoja
Yemoja
bloominframes
Yemoja
Level 40
God Stats
8W - 9L
1,810 SR
Queue Stats
366W - 373L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
marienator
Tsukuyomi
Level 121
God Stats
0W - 1L
1,605 SR
Queue Stats
19W - 27L
1,397 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,407 Elo+

VS

Team Averages
Level 103
1,514 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LosTonios
Hel
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 138L
1,512 Elo+
Solo
Cabrakan
Cabrakan
bakanesan
Cabrakan
Level 85
God Stats
3W - 0L
1,840 SR
Queue Stats
110W - 113L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jnsxl
Kumbhakarna
Level 122
God Stats
2W - 1L
1,231 SR
Queue Stats
190W - 189L
1,502 Elo+
Party 2
Mercury
Mercury
kiki-Sensei68
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
7,589
759
14,619
13,541
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
Hampoliri
Hou Yi
9
0 / 1 / 3
6,119
612
5,524
4,051
1,566
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
ShizzyK
Chaac
14
2 / 4 / 5
7,902
790
9,574
12,045
14,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 5
8,129
813
6,181
10,453
9,528
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
marienator
Tsukuyomi
15
2 / 7 / 6
7,924
792
9,278
13,060
5,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 0 / 11
9,259
926
15,554
9,933
5,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 1 / 11
9,461
946
11,048
10,554
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
bakanesan
Cabrakan
14
1 / 3 / 14
8,055
806
5,786
16,704
18,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
jnsxl
Kumbhakarna
16
2 / 1 / 14
9,372
937
7,290
14,298
13,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
15
6 / 4 / 8
9,019
902
7,503
12,452
6,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
9
Kills
20
20
Deaths
9
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
11
8.5
L
3
6
5
0.92
L
Hou Yi
Hampoliri
Hou Yi
0
1
3
1.5
W
8
1
11
13.5
L
Chaac
ShizzyK
Chaac
2
4
5
1.13
W
Cabrakan
bakanesan
Cabrakan
1
3
14
2.67
L
2
2
5
2.25
W
Kumbhakarna
jnsxl
Kumbhakarna
2
1
14
9
W
Mercury
6
4
8
2.5
L
Tsukuyomi
marienator
Tsukuyomi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,176
Damage
47,181
53,150
Taken
63,941
37,880
Mitigated
51,129
16,912
Healing
33,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,554
6,215
856
1,242
9,933
5,768
2,140
3,334
6,388
0
38,365
L
14,619
3,800
741
2,297
13,541
6,253
0
7,344
6,121
30,664
0
L
Hou Yi
Hampoliri
Hou Yi
5,524
1,812
211
202
4,051
1,566
0
1,777
2,274
0
6,882
W
11,048
559
11,306
5,731
10,554
6,084
686
3,044
7,510
13,185
0
L
Chaac
ShizzyK
Chaac
9,574
691
452
3,134
12,045
14,602
0
5,256
6,789
0
21,106
W
Cabrakan
bakanesan
Cabrakan
5,786
694
3,651
2,678
16,704
18,746
436
6,689
9,915
9,290
0
L
6,181
1,329
4,918
3,481
10,453
9,528
0
4,735
5,630
12,719
0
W
Kumbhakarna
jnsxl
Kumbhakarna
7,290
195
1,776
3,119
14,298
13,701
618
4,885
9,287
21,295
0
W
Mercury
7,503
2,593
1,062
1,720
12,452
6,830
385
2,606
9,776
0
15,354
L
Tsukuyomi
marienator
Tsukuyomi
9,278
1,620
707
769
13,060
5,931
0
4,949
8,111
0
14,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
45,166
85
Minions Killed
115
0
Camps Cleared
0
824,697
Distance Traveled
1,046,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,259
926
64
6
0
189,045
0
L
Freya
7,589
759
38
4
0
153,887
0
L
Hou Yi
6,119
612
2
0
0
116,779
0
W
Hel
9,461
946
7
1
0
224,921
0
L
Chaac
7,902
790
21
2
0
179,644
0
W
Cabrakan
8,055
806
6
1
0
201,329
0
L
Yemoja
8,129
813
15
2
0
180,174
0
W
Kumbhakarna
9,372
937
18
2
0
210,363
0
W
Mercury
9,019
902
20
2
0
220,750
0
L
Tsukuyomi
7,924
792
9
1
0
194,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role