Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DONOdaBLAZE
Arachne
Level 126
God Stats
9W - 5L
1,547 SR
Queue Stats
316W - 300L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Kerklonium
Amaterasu
Level 129
God Stats
5W - 1L
1,859 SR
Queue Stats
141W - 148L
1,476 Elo+
Solo
Surtr
Surtr
Nuneseu
Surtr
Level 106
God Stats
4W - 9L
1,400 SR
Queue Stats
267W - 260L
1,575 Elo+
Party 1
Neith
Neith
fernandohaf
Neith
Level 125
God Stats
6W - 2L
1,439 SR
Queue Stats
369W - 399L
1,542 Elo+
Party 1
Team Averages
Level 138
1,549 SR
1,527 Elo+

VS

Team Averages
Level 131
1,538 SR
1,469 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lewsie157
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 189L
1,454 Elo+
Party 2
Set
Set
RobsonSC157
Set
Level 141
God Stats
1W - 1L
1,721 SR
Queue Stats
205W - 201L
1,460 Elo+
Party 2
Thanatos
Thanatos
plasma000244
Thanatos
Level 105
God Stats
3W - 5L
1,469 SR
Queue Stats
268W - 274L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 3
6,950
579
4,471
4,582
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DONOdaBLAZE
Arachne
13
8 / 1 / 1
7,734
645
8,867
10,222
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Kerklonium
Amaterasu
12
3 / 2 / 0
7,230
603
6,914
13,801
11,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
Nuneseu
Surtr
10
0 / 2 / 6
5,546
462
3,393
7,488
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 2
7,544
629
6,113
6,725
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 4 / 2
6,227
519
6,453
8,885
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
 
Bakasura
9
0 / 2 / 0
5,451
454
1,542
10,185
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Lewsie157
Anubis
11
1 / 3 / 0
6,248
521
4,427
7,717
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
6,956
580
8,444
10,361
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
plasma000244
Thanatos
9
3 / 5 / 0
5,875
490
3,554
9,576
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
6
6
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
Ao Kuang
 
Ao Kuang
0
4
2
0.25
L
Bakasura
 
Bakasura
0
2
0
0
W
Arachne
DONOdaBLAZE
Arachne
8
1
1
8.5
W
Amaterasu
Kerklonium
Amaterasu
3
2
0
1.5
L
Anubis
Lewsie157
Anubis
1
3
0
0.33
W
Surtr
Nuneseu
Surtr
0
2
6
1.5
L
2
3
0
0.67
W
5
0
2
6
L
Thanatos
plasma000244
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
24,420
42,818
Taken
46,724
24,218
Mitigated
19,138
15,347
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,471
648
0
1,316
4,582
1,524
0
2,459
2,123
57,681
0
L
Ao Kuang
 
Ao Kuang
6,453
686
0
3,094
8,885
3,284
0
24
8,861
44,271
0
L
Bakasura
 
Bakasura
1,542
1,024
0
2,178
10,185
3,540
0
202
9,983
0
33,121
W
Arachne
DONOdaBLAZE
Arachne
8,867
5,790
0
4,874
10,222
3,719
0
1,835
8,239
0
55,753
W
Amaterasu
Kerklonium
Amaterasu
6,914
3,653
0
6,335
13,801
11,952
798
341
13,460
0
56,178
L
Anubis
Lewsie157
Anubis
4,427
127
0
3,520
7,717
3,645
0
2,943
4,774
52,710
0
W
Surtr
Nuneseu
Surtr
3,393
1,147
0
1,251
7,488
4,213
0
2,557
4,777
159
24,895
L
8,444
3,833
0
2,656
10,361
5,032
0
0
10,361
0
55,609
W
6,113
2,626
0
1,571
6,725
2,810
512
3,419
2,760
0
57,673
L
Thanatos
plasma000244
Thanatos
3,554
649
0
4,515
9,576
3,637
0
1,394
8,182
0
33,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
30,757
403
Minions Killed
395
0
Camps Cleared
0
1,279,685
Distance Traveled
1,217,705
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,950
579
108
9
0
263,024
2
L
Ao Kuang
6,227
519
79
7
0
235,046
1
L
Bakasura
5,451
454
79
7
0
286,928
0
W
Arachne
7,734
645
76
6
0
311,412
1
W
Amaterasu
7,230
603
88
7
0
204,778
0
L
Anubis
6,248
521
83
7
0
216,378
0
W
Surtr
5,546
462
31
3
0
265,846
0
L
Set
6,956
580
96
8
0
224,133
2
W
Neith
7,544
629
100
8
0
234,625
3
L
Thanatos
5,875
490
58
5
0
255,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role