Player Matchup

Shiva
Shiva
BigStyax
Shiva
Level 37
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 18L
1,354 Elo+
Party 2
Da Ji
Da Ji
DaddyHagoromo
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 142L
1,447 Elo+
Party 4
Zeus
Zeus
Gajuszjcezar
Zeus
Level 41
God Stats
4W - 3L
1,333 SR
Queue Stats
23W - 27L
1,371 Elo+
Party 2
Charybdis
Charybdis
Maanius
Charybdis
Level 40
God Stats
3W - 4L
1,445 SR
Queue Stats
64W - 108L
1,291 Elo+
Party 4
Chang'e
Chang'e
votekick_5outof5
Chang'e
Level 107
God Stats
6W - 3L
1,652 SR
Queue Stats
110W - 154L
1,447 Elo+
Party 4
Team Averages
Level 55
1,535 SR
1,382 Elo+

VS

Team Averages
Level 110
1,455 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DarkAvalon76
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,454 Elo+
Party 3
Chaac
Chaac
QQmarty
Chaac
Level 147
God Stats
13W - 12L
1,581 SR
Queue Stats
184W - 182L
1,463 Elo+
Solo
Surtr
Surtr
SSoulDiamond
Surtr
Level 82
God Stats
9W - 15L
1,348 SR
Queue Stats
15W - 23L
1,415 Elo+
Party 3
Da Ji
Da Ji
bobthethird32425
Da Ji
Level 88
God Stats
13W - 24L
1,347 SR
Queue Stats
190W - 173L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigStyax
Shiva
11
4 / 2 / 1
7,275
560
7,660
11,398
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
6 / 2 / 3
8,179
629
7,291
12,142
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 4
6,357
489
8,993
7,300
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Maanius
Charybdis
11
0 / 0 / 2
6,588
507
2,550
6,909
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 4
7,813
601
7,845
9,493
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 2
6,110
470
4,065
11,937
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
11
0 / 3 / 3
6,421
494
3,629
9,498
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
QQmarty
Chaac
13
4 / 2 / 0
7,648
588
5,426
10,921
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 5 / 1
6,325
487
6,110
12,927
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
6,818
524
5,038
10,400
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
7
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
W
Shiva
BigStyax
Shiva
4
2
1
2.25
W
6
2
3
3.75
L
Yemoja
0
3
3
0.5
W
2
2
4
2
W
Charybdis
Maanius
Charybdis
0
0
2
1
L
Chaac
QQmarty
Chaac
4
2
0
2
L
1
5
1
0.3
L
2
4
1
0.63
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
24,268
47,242
Taken
55,683
20,472
Mitigated
35,092
16,506
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,065
458
0
4,053
11,937
9,963
0
4,471
7,364
21,332
0
W
Shiva
BigStyax
Shiva
7,660
1,720
165
1,873
11,398
6,629
261
433
10,965
0
40,075
W
7,291
2,187
0
5,396
12,142
6,006
807
595
11,489
0
49,260
L
Yemoja
3,629
999
711
2,120
9,498
4,321
0
5,203
4,071
33,331
0
W
8,993
2,747
0
574
7,300
2,224
737
2,345
4,915
32,219
0
W
Charybdis
Maanius
Charybdis
2,550
1,752
0
3,587
6,909
2,304
1,014
758
6,151
0
35,822
L
Chaac
QQmarty
Chaac
5,426
1,330
0
4,671
10,921
6,452
161
2,968
7,953
0
59,536
L
6,110
1,694
0
3,142
12,927
10,381
0
1,701
11,184
600
37,243
L
5,038
1,260
0
576
10,400
3,975
0
2,001
8,273
0
41,445
W
7,845
438
938
3,973
9,493
3,309
78
3,275
5,870
56,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
33,322
362
Minions Killed
316
0
Camps Cleared
0
1,261,610
Distance Traveled
1,183,781
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,110
470
29
2
0
273,823
1
W
Shiva
7,275
560
68
5
0
224,190
0
W
Da Ji
8,179
629
77
6
0
276,966
4
L
Yemoja
6,421
494
73
6
0
234,864
4
W
Zeus
6,357
489
48
4
0
258,147
0
W
Charybdis
6,588
507
66
5
0
248,718
0
L
Chaac
7,648
588
101
8
0
248,617
2
L
Surtr
6,325
487
49
4
0
224,223
4
L
Da Ji
6,818
524
64
5
0
202,254
0
W
Chang'e
7,813
601
103
8
0
253,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role