Player Matchup

Surtr
Surtr
Itachiii6738
Surtr
Level 120
God Stats
2W - 6L
1,230 SR
Queue Stats
185W - 188L
1,447 Elo+
Party 2
Tiamat
Tiamat
Ivan0625
Tiamat
Level 134
God Stats
3W - 3L
1,662 SR
Queue Stats
447W - 439L
1,496 Elo+
Party 1
Chang'e
Chang'e
KodeONNE
Chang'e
Level 129
God Stats
9W - 9L
1,535 SR
Queue Stats
267W - 258L
1,584 Elo+
Party 1
Arachne
Arachne
Runcoop4120
Arachne
Level 121
God Stats
14W - 5L
1,715 SR
Queue Stats
90W - 73L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
itzJonko
Cernunnos
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 228L
1,514 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,517 Elo+

VS

Team Averages
Level 144
1,564 SR
1,543 Elo+
Xbalanque
Xbalanque
AlexColesy
Xbalanque
Level 155
God Stats
43W - 19L
1,659 SR
Queue Stats
634W - 561L
1,527 Elo+
Solo
Charon
Charon
Lezardkiller772
Charon
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 53L
1,497 Elo+
Party 3
Tyr
Tyr
ThevalX
Tyr
Level 139
God Stats
3W - 7L
1,369 SR
Queue Stats
339W - 328L
1,498 Elo+
Party 3
Nox
Nox
gohansonos245
Nox
Level 148
God Stats
16W - 11L
1,583 SR
Queue Stats
263W - 245L
1,537 Elo+
Solo
Hades
Hades
超级马里奥
Hades
Level 159
God Stats
124W - 87L
1,710 SR
Queue Stats
227W - 199L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,820
521
6,837
15,332
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ivan0625
Tiamat
15
1 / 0 / 3
8,495
566
5,512
4,802
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
KodeONNE
Chang'e
12
0 / 1 / 8
6,694
446
7,841
12,247
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Runcoop4120
Arachne
15
7 / 1 / 2
8,790
586
10,813
12,347
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
itzJonko
Cernunnos
15
4 / 1 / 1
8,516
568
9,166
12,646
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexColesy
Xbalanque
12
1 / 5 / 1
7,029
469
8,229
14,354
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 1
6,583
439
5,252
11,710
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
12
1 / 3 / 3
7,220
481
6,643
12,529
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 1
7,417
494
2,803
6,446
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 1
9,852
657
11,233
12,770
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
8
8
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlexColesy
Xbalanque
1
5
1
0.3
W
1
5
1
0.3
W
Tiamat
Ivan0625
Tiamat
1
0
3
2.5
W
Chang'e
KodeONNE
Chang'e
0
1
8
4
L
1
2
1
0.75
W
Arachne
Runcoop4120
Arachne
7
1
2
8
L
Tyr
1
3
3
0.83
L
1
2
1
0.75
W
Cernunnos
itzJonko
Cernunnos
4
1
1
4.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
34,160
57,374
Taken
57,809
27,370
Mitigated
28,328
27,911
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlexColesy
Xbalanque
8,229
3,080
0
5,181
14,354
4,686
553
3,168
11,186
0
64,572
W
6,837
2,481
0
5,278
15,332
7,966
0
9,724
5,467
617
64,078
W
Tiamat
Ivan0625
Tiamat
5,512
663
0
1,420
4,802
3,794
359
652
4,150
62,480
0
W
Chang'e
KodeONNE
Chang'e
7,841
640
3,874
7,028
12,247
5,272
574
4,253
7,994
31,527
0
L
5,252
1,093
1,525
2,970
11,710
8,134
0
3,562
8,116
26,663
0
W
Arachne
Runcoop4120
Arachne
10,813
7,180
0
4,070
12,347
4,820
0
3,202
9,145
0
70,910
L
Tyr
6,643
939
0
1,784
12,529
5,686
0
3,928
8,361
0
66,271
L
2,803
238
0
450
6,446
2,664
0
1,879
4,327
57,834
0
W
Cernunnos
itzJonko
Cernunnos
9,166
4,531
0
6,241
12,646
5,518
308
1,439
11,207
0
72,385
L
11,233
2,621
180
9,707
12,770
7,158
0
514
12,204
91,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
38,101
482
Minions Killed
542
0
Camps Cleared
0
1,525,371
Distance Traveled
1,359,303
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,029
469
117
8
0
256,328
0
W
Surtr
7,820
521
91
6
0
283,275
1
W
Tiamat
8,495
566
133
9
0
317,326
2
W
Chang'e
6,694
446
44
3
0
301,936
0
L
Charon
6,583
439
32
2
0
228,082
0
W
Arachne
8,790
586
99
7
0
359,108
0
L
Tyr
7,220
481
104
7
0
332,121
0
L
Nox
7,417
494
98
7
0
303,877
6
W
Cernunnos
8,516
568
115
8
0
263,726
3
L
Hades
9,852
657
191
13
0
238,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role