Player Matchup

Rama
Rama
Bortelbaum
Rama
Level 87
God Stats
17W - 12L
1,643 SR
Queue Stats
350W - 334L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElStabbo
Cu Chulainn
Level 157
God Stats
5W - 2L
1,602 SR
Queue Stats
22W - 24L
1,557 Elo+
Party 3
Da Ji
Da Ji
Someồne
Da Ji
Level 127
God Stats
3W - 3L
1,604 SR
Queue Stats
315W - 281L
1,588 Elo+
Party 2
Nox
Nox
Steelmagnolia
Nox
Level 109
God Stats
1W - 2L
1,481 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 3
Ares
Ares
Uraharaq8
Ares
Level 128
God Stats
11W - 6L
1,545 SR
Queue Stats
302W - 271L
1,592 Elo+
Party 2
Team Averages
Level 122
1,575 SR
1,542 Elo+

VS

Team Averages
Level 152
1,576 SR
1,422 Elo+
Loki
Loki
 
Loki
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Annonymus3
Lancelot
Level 146
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 4
Olorun
Olorun
EvilNinja707
Olorun
Level 147
God Stats
18W - 15L
1,500 SR
Queue Stats
50W - 47L
1,518 Elo+
Solo
Hercules
Hercules
Okami__P
Hercules
Level 143
God Stats
41W - 30L
1,648 SR
Queue Stats
994W - 773L
1,503 Elo+
Party 1
Janus
Janus
Yuns22D
Janus
Level 150
God Stats
35W - 46L
1,512 SR
Queue Stats
174W - 196L
1,299 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,881
529
4,726
10,158
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ElStabbo
Cu Chulainn
15
2 / 0 / 0
8,590
661
7,451
11,168
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Someồne
Da Ji
12
2 / 1 / 1
6,928
533
3,892
11,299
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 3
7,600
585
4,030
4,969
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
2 / 1 / 6
6,857
527
2,711
11,155
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 2 / 0
6,923
533
5,833
12,109
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Annonymus3
Lancelot
10
1 / 5 / 0
6,002
462
4,930
11,685
4,531
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
2 / 1 / 3
8,058
620
7,735
5,817
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Okami__P
Hercules
11
2 / 0 / 1
7,295
561
4,516
7,962
5,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Yuns22D
Janus
12
0 / 2 / 3
6,875
529
7,514
6,095
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
5
5
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Lancelot
Annonymus3
Lancelot
1
5
0
0.2
W
1
3
2
0.67
W
Cu Chulainn
ElStabbo
Cu Chulainn
2
0
0
2
L
Olorun
2
1
3
3.5
L
Hercules
Okami__P
Hercules
2
0
1
2.5
W
Da Ji
Someồne
Da Ji
2
1
1
2.5
W
3
0
3
4.5
W
Ares
2
1
6
5
L
Janus
Yuns22D
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
30,528
48,749
Taken
43,668
29,615
Mitigated
19,787
10,794
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,833
1,236
0
3,070
12,109
4,633
0
0
12,109
0
59,539
L
Lancelot
Annonymus3
Lancelot
4,930
1,114
0
500
11,685
4,531
0
2,565
9,120
0
33,840
W
4,726
4,058
0
2,989
10,158
3,518
0
4,272
5,842
0
46,827
W
Cu Chulainn
ElStabbo
Cu Chulainn
7,451
1,146
0
2,573
11,168
10,135
0
35
11,133
0
74,189
L
Olorun
7,735
3,581
180
3,149
5,817
2,952
840
792
5,025
76,257
10,475
L
Hercules
Okami__P
Hercules
4,516
1,471
0
3,567
7,962
5,473
0
1,370
6,592
0
23,985
W
Da Ji
Someồne
Da Ji
3,892
1,076
0
2,076
11,299
5,440
0
2,476
8,693
0
57,840
W
4,030
597
0
500
4,969
2,045
0
1,828
3,003
59,275
0
W
Ares
2,711
64
0
2,656
11,155
8,477
0
5,698
5,247
11,489
34
L
Janus
Yuns22D
Janus
7,514
312
0
750
6,095
2,198
0
2,474
3,621
61,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
35,153
402
Minions Killed
437
0
Camps Cleared
0
1,383,069
Distance Traveled
1,432,583
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,923
533
104
8
0
284,894
3
L
Lancelot
6,002
462
50
4
0
315,727
0
W
Rama
6,881
529
80
6
0
268,325
4
W
Cu Chulainn
8,590
661
124
10
0
242,715
0
L
Olorun
8,058
620
155
12
0
245,831
3
L
Hercules
7,295
561
21
2
0
287,959
3
W
Da Ji
6,928
533
81
6
0
306,142
0
W
Nox
7,600
585
101
8
0
280,323
3
W
Ares
6,857
527
16
1
0
285,564
4
L
Janus
6,875
529
107
8
0
298,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role