Player Matchup

Bastet
Bastet
Abu__SaVaGe
Bastet
Level 115
God Stats
30W - 33L
1,491 SR
Queue Stats
277W - 256L
1,516 Elo+
Solo
Chiron
Chiron
Endertronic
Chiron
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 141L
1,420 Elo+
Solo
Atlas
Atlas
Mr-King760
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,419 Elo+
Solo
Hel
Hel
Ragnar_-502-_
Hel
Level 142
God Stats
9W - 11L
1,901 SR
Queue Stats
547W - 544L
1,447 Elo+
Solo
Charon
Charon
jorge9306
Charon
Level 141
God Stats
2W - 6L
1,331 SR
Queue Stats
404W - 408L
1,468 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,454 Elo+

VS

Team Averages
Level 97
1,460 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Valtr5145
Anubis
Level 69
God Stats
22W - 24L
1,489 SR
Queue Stats
219W - 214L
1,492 Elo+
Solo
Agni
Agni
Wolf_JoRdArK97
Agni
Level 145
God Stats
2W - 1L
1,320 SR
Queue Stats
138W - 135L
1,494 Elo+
Solo
Pele
Pele
Zephliz
Pele
Level 107
God Stats
48W - 25L
1,714 SR
Queue Stats
247W - 199L
1,580 Elo+
Solo
Sylvanus
Sylvanus
xxSpartan007
Sylvanus
Level 122
God Stats
2W - 1L
1,279 SR
Queue Stats
346W - 341L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 2 / 1
5,880
588
3,081
8,215
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chiron
10
0 / 1 / 0
5,686
569
2,420
5,370
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
8
0 / 2 / 2
5,007
501
3,630
7,674
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 1
4,562
456
3,035
7,113
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
jorge9306
Charon
10
1 / 2 / 1
5,525
553
3,465
8,089
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,120
612
2,753
3,790
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Valtr5145
Anubis
10
1 / 2 / 1
6,265
627
6,347
6,548
3,316
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 3
5,564
556
5,963
5,205
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Zephliz
Pele
12
7 / 0 / 0
7,186
719
4,759
8,428
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
xxSpartan007
Sylvanus
9
1 / 1 / 4
5,954
595
2,322
7,728
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Bastet
3
2
1
1.75
L
Chiron
0
1
0
0
L
Atlas
0
2
2
0.5
L
0
5
1
0.1
W
Anubis
Valtr5145
Anubis
1
2
1
0.75
W
2
1
3
3.5
W
Pele
Zephliz
Pele
7
0
0
7
L
Charon
jorge9306
Charon
1
2
1
0.75
W
Sylvanus
xxSpartan007
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
22,144
36,461
Taken
31,699
16,513
Mitigated
14,600
10,864
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,753
207
0
1,135
3,790
1,363
224
70
3,720
0
41,047
L
Bastet
3,081
1,358
0
1,723
8,215
2,620
0
1,571
6,640
0
32,690
L
Chiron
2,420
438
0
2,370
5,370
1,653
290
215
5,155
0
41,189
L
Atlas
3,630
1,412
0
1,126
7,674
5,909
0
3,958
3,249
16,913
0
L
3,035
55
461
1,891
7,113
1,897
0
3,609
3,314
30,454
0
W
Anubis
Valtr5145
Anubis
6,347
272
0
2,793
6,548
3,316
0
3,465
3,083
40,949
0
W
5,963
538
0
250
5,205
1,892
0
3,005
2,188
32,553
0
W
Pele
Zephliz
Pele
4,759
1,267
0
2,268
8,428
3,250
0
206
8,222
0
62,618
L
Charon
jorge9306
Charon
3,465
603
0
3,293
8,089
4,434
0
4,880
3,209
31,791
0
W
Sylvanus
xxSpartan007
Sylvanus
2,322
725
2,014
1,624
7,728
4,779
0
3,484
4,244
16,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
31,089
253
Minions Killed
315
0
Camps Cleared
0
936,816
Distance Traveled
1,022,018
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,120
612
65
7
0
195,892
0
L
Bastet
5,880
588
53
5
0
221,059
0
L
Chiron
5,686
569
72
7
0
198,339
0
L
Atlas
5,007
501
26
3
0
193,880
0
L
Hel
4,562
456
51
5
0
175,009
0
W
Anubis
6,265
627
71
7
0
175,537
2
W
Agni
5,564
556
63
6
0
218,772
4
W
Pele
7,186
719
85
9
0
242,568
0
L
Charon
5,525
553
51
5
0
148,529
0
W
Sylvanus
5,954
595
31
3
0
189,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role