Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Barnzie
Arachne
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
Goonemo
Kuzenbo
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,622 Elo+
Party 2
Ra
Ra
Shelby751
Ra
Level 105
God Stats
28W - 33L
1,449 SR
Queue Stats
256W - 242L
1,489 Elo+
Solo
Yu Huang
Yu Huang
hypeflash
Yu Huang
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 52L
1,621 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,572 Elo+

VS

Team Averages
Level 120
1,595 SR
1,495 Elo+
Izanami
Izanami
Eneslayer
Izanami
Level 115
God Stats
2W - 2L
1,863 SR
Queue Stats
607W - 573L
1,558 Elo+
Solo
Nemesis
Nemesis
PAZZONCULO
Nemesis
Level 87
God Stats
0W - 3L
1,285 SR
Queue Stats
19W - 22L
1,517 Elo+
Party 3
Artio
Artio
Paradise_Falling
Artio
Level 147
God Stats
3W - 4L
1,572 SR
Queue Stats
483W - 493L
1,462 Elo+
Party 1
Anubis
Anubis
Uwe_Eiernacken
Anubis
Level 105
God Stats
83W - 79L
1,560 SR
Queue Stats
521W - 554L
1,447 Elo+
Party 1
Raijin
Raijin
er_pope_frensis
Raijin
Level 145
God Stats
1W - 2L
1,696 SR
Queue Stats
46W - 54L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 0 / 1
4,197
839
3,624
2,288
582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Barnzie
Arachne
7
2 / 0 / 1
4,117
823
2,199
4,137
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Goonemo
Kuzenbo
5
0 / 0 / 4
3,824
765
1,380
3,710
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,640
928
3,219
3,334
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
hypeflash
Yu Huang
7
1 / 0 / 0
4,204
841
899
1,335
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eneslayer
Izanami
3
0 / 2 / 0
2,801
560
693
2,682
652
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
PAZZONCULO
Nemesis
6
0 / 0 / 0
3,328
666
415
4,565
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
2,968
594
866
4,157
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
3,583
717
968
2,902
1,206
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 2 / 0
3,835
767
1,775
5,055
1,678
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Arachne
Barnzie
Arachne
2
0
1
2.5
L
Izanami
Eneslayer
Izanami
0
2
0
0
W
Kuzenbo
Goonemo
Kuzenbo
0
0
4
2
L
Nemesis
PAZZONCULO
Nemesis
0
0
0
0
L
0
1
0
0
W
2
1
0
2
L
0
2
0
0
L
1
2
0
0.5
W
Yu Huang
hypeflash
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,321
Damage
4,717
14,804
Taken
19,361
5,396
Mitigated
7,915
5,751
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,624
2,917
0
964
2,288
582
0
374
1,770
0
34,381
W
Arachne
Barnzie
Arachne
2,199
1,589
0
1,536
4,137
1,220
0
575
3,524
0
21,193
L
Izanami
Eneslayer
Izanami
693
587
0
8
2,682
652
0
528
2,154
0
6,310
W
Kuzenbo
Goonemo
Kuzenbo
1,380
752
0
1,338
3,710
2,053
0
194
3,399
5,226
0
L
Nemesis
PAZZONCULO
Nemesis
415
129
0
895
4,565
1,269
0
875
3,690
0
13,205
L
866
139
113
1,568
4,157
3,110
0
404
3,753
8,445
0
W
3,219
364
24
1,389
3,334
1,215
0
1,755
1,579
24,784
0
L
968
48
0
934
2,902
1,206
0
472
2,430
24,533
0
L
1,775
118
0
1,734
5,055
1,678
0
3,082
1,636
21,993
48
W
Yu Huang
hypeflash
Yu Huang
899
186
0
500
1,335
326
0
427
908
26,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,982
Gold Earned
16,515
205
Minions Killed
129
0
Camps Cleared
0
596,480
Distance Traveled
518,791
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,197
839
63
13
0
103,016
0
W
Arachne
4,117
823
36
7
0
132,247
0
L
Izanami
2,801
560
5
1
0
77,478
0
W
Kuzenbo
3,824
765
2
0
0
126,080
0
L
Nemesis
3,328
666
36
7
0
134,661
0
L
Artio
2,968
594
12
2
0
111,080
2
W
Ra
4,640
928
45
9
0
118,115
1
L
Anubis
3,583
717
41
8
0
97,333
1
L
Raijin
3,835
767
35
7
0
98,239
0
W
Yu Huang
4,204
841
59
12
0
117,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role