Player Matchup

Arachne
Arachne
GalateaNociva
Arachne
Level 125
God Stats
11W - 14L
1,396 SR
Queue Stats
504W - 485L
1,504 Elo+
Party 2
Awilix
Awilix
Kibo337
Awilix
Level 58
God Stats
5W - 8L
1,357 SR
Queue Stats
192W - 182L
1,436 Elo+
Solo
Nox
Nox
Swietobor
Nox
Level 115
God Stats
1W - 1L
1,687 SR
Queue Stats
30W - 66L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkness2442
Ah Muzen Cab
Level 77
God Stats
7W - 3L
1,820 SR
Queue Stats
318W - 327L
1,499 Elo+
Party 2
Artio
Artio
llEMERSONll
Artio
Level 97
God Stats
1W - 1L
1,743 SR
Queue Stats
103W - 134L
1,342 Elo+
Solo
Team Averages
Level 94
1,601 SR
1,423 Elo+

VS

Team Averages
Level 101
1,643 SR
1,481 Elo+
Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Egge187
Baron Samedi
Level 127
God Stats
5W - 3L
1,502 SR
Queue Stats
245W - 251L
1,475 Elo+
Solo
Cabrakan
Cabrakan
TUPEC444
Cabrakan
Level 125
God Stats
4W - 0L
1,867 SR
Queue Stats
191W - 196L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
The_fougere34
Danzaburou
Level 66
God Stats
2W - 0L
1,700 SR
Queue Stats
227W - 218L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
kopyto007
Kukulkan
Level 87
God Stats
3W - 5L
1,644 SR
Queue Stats
198W - 211L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
8 / 7 / 0
8,903
809
10,748
15,919
10,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Kibo337
Awilix
16
1 / 2 / 4
7,819
711
5,519
9,060
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 7
7,572
688
6,406
11,257
5,514
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
darkness2442
Ah Muzen Cab
18
2 / 2 / 7
9,034
821
10,436
9,658
4,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 4
7,092
645
3,732
16,724
12,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 13
9,904
900
8,517
14,718
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Egge187
Baron Samedi
16
2 / 3 / 13
9,113
828
9,688
10,340
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TUPEC444
Cabrakan
15
3 / 3 / 16
8,867
806
7,169
18,284
17,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
The_fougere34
Danzaburou
18
5 / 1 / 14
10,096
918
9,110
7,863
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
kopyto007
Kukulkan
18
10 / 2 / 9
10,642
967
22,676
6,396
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
12
Kills
23
23
Deaths
12
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
13
3.17
W
Baron Samedi
Egge187
Baron Samedi
2
3
13
2.83
L
Arachne
8
7
0
1.14
L
Awilix
Kibo337
Awilix
1
2
4
1.5
L
0
5
7
0.7
W
Cabrakan
TUPEC444
Cabrakan
3
3
16
3.67
W
Danzaburou
The_fougere34
Danzaburou
5
1
14
12
L
Ah Muzen Cab
darkness2442
Ah Muzen Cab
2
2
7
2.75
W
Kukulkan
kopyto007
Kukulkan
10
2
9
7.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
57,160
62,618
Taken
57,601
38,169
Mitigated
46,430
13,803
Healing
23,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,517
322
55
2,189
14,718
16,590
23
2,707
11,376
10,220
1,136
W
Baron Samedi
Egge187
Baron Samedi
9,688
753
3,102
2,799
10,340
5,580
961
1,399
8,545
25,021
0
L
Arachne
10,748
5,651
356
2,617
15,919
10,006
0
11,215
4,524
0
13,318
L
Awilix
Kibo337
Awilix
5,519
285
605
884
9,060
5,431
0
6,712
2,263
0
22,766
L
6,406
0
1,181
2,351
11,257
5,514
0
8,581
2,674
13,266
0
W
Cabrakan
TUPEC444
Cabrakan
7,169
1,018
2,393
7,209
18,284
17,575
218
1,461
16,036
9,679
0
W
Danzaburou
The_fougere34
Danzaburou
9,110
3,765
1,405
3,259
7,863
3,774
1,738
1,949
5,714
0
25,426
L
Ah Muzen Cab
darkness2442
Ah Muzen Cab
10,436
3,108
1,101
2,119
9,658
4,838
0
6,548
3,046
0
25,737
W
Kukulkan
kopyto007
Kukulkan
22,676
3,844
795
310
6,396
2,911
799
1,426
4,774
48,967
0
L
3,732
250
943
1,646
16,724
12,380
0
13,226
3,118
5,977
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
48,622
110
Minions Killed
210
0
Camps Cleared
0
967,452
Distance Traveled
1,048,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,904
900
15
1
0
229,533
0
W
Baron Samedi
9,113
828
58
5
0
192,450
0
L
Arachne
8,903
809
12
1
0
187,393
0
L
Awilix
7,819
711
28
3
0
219,693
0
L
Nox
7,572
688
20
2
0
200,578
0
W
Cabrakan
8,867
806
6
1
0
194,034
0
W
Danzaburou
10,096
918
54
5
0
215,361
0
L
Ah Muzen Cab
9,034
821
45
4
0
214,433
0
W
Kukulkan
10,642
967
77
7
0
217,618
0
L
Artio
7,092
645
5
0
0
145,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role