Player Matchup

Arachne
Arachne
High53Life
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lu-Tyanka
Kumbhakarna
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 146L
1,395 Elo+
Solo
Atlas
Atlas
MentaLxManiaC
Atlas
Level 78
God Stats
0W - 2L
1,163 SR
Queue Stats
43W - 46L
1,505 Elo+
Solo
Osiris
Osiris
Pontifexmax
Osiris
Level 55
God Stats
0W - 2L
1,266 SR
Queue Stats
243W - 236L
1,438 Elo+
Solo
Pele
Pele
Shahzaib_H
Pele
Level 109
God Stats
10W - 11L
1,418 SR
Queue Stats
607W - 625L
1,413 Elo+
Solo
Team Averages
Level 83
1,369 SR
1,432 Elo+

VS

Team Averages
Level 110
1,609 SR
1,452 Elo+
Ymir
Ymir
AmgryFrog
Ymir
Level 129
God Stats
3W - 0L
1,883 SR
Queue Stats
92W - 83L
1,509 Elo+
Solo
Agni
Agni
KoenieswaMayhem
Agni
Level 127
God Stats
9W - 5L
1,478 SR
Queue Stats
284W - 289L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
LefaTee
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 271L
1,419 Elo+
Solo
Charybdis
Charybdis
Lindhard
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 115L
1,477 Elo+
Solo
Skadi
Skadi
Robo456474
Skadi
Level 67
God Stats
10W - 4L
1,683 SR
Queue Stats
367W - 374L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
High53Life
Arachne
12
3 / 4 / 1
7,659
766
7,385
11,689
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Lu-Tyanka
Kumbhakarna
14
0 / 3 / 3
7,545
755
3,049
13,004
10,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 2
7,875
788
10,820
9,393
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
12
1 / 5 / 1
6,823
682
7,636
13,911
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 1
8,323
832
7,702
10,620
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 1 / 14
9,159
916
6,503
10,090
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 9
8,352
835
9,965
7,928
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
LefaTee
Baba Yaga
15
4 / 0 / 10
8,849
885
9,160
6,873
3,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Lindhard
Charybdis
13
2 / 4 / 10
7,837
784
9,892
9,389
4,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
15
4 / 1 / 11
8,533
853
16,218
9,946
4,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
18
18
Deaths
8
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
14
10
L
Arachne
High53Life
Arachne
3
4
1
0.88
W
5
2
9
4.75
W
Baba Yaga
LefaTee
Baba Yaga
4
0
10
9
W
Charybdis
Lindhard
Charybdis
2
4
10
1.75
L
Kumbhakarna
Lu-Tyanka
Kumbhakarna
0
3
3
0.5
L
1
2
2
1
L
Osiris
1
5
1
0.3
W
Skadi
4
1
11
9.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
51,738
58,617
Taken
44,226
42,881
Mitigated
26,595
18,480
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,503
495
855
1,929
10,090
10,219
264
5,149
4,816
10,727
0
L
Arachne
High53Life
Arachne
7,385
4,476
1,089
4,784
11,689
6,294
0
5,052
6,527
0
12,675
W
9,965
518
825
1,546
7,928
3,591
0
2,105
5,680
15,774
0
W
Baba Yaga
LefaTee
Baba Yaga
9,160
1,023
257
2,600
6,873
3,576
270
2,178
4,541
22,438
0
W
Charybdis
Lindhard
Charybdis
9,892
3,861
1,395
876
9,389
4,296
848
2,330
6,766
0
17,095
L
Kumbhakarna
Lu-Tyanka
Kumbhakarna
3,049
402
1,797
3,750
13,004
10,327
0
4,230
8,636
4,008
0
L
10,820
4,119
268
1,848
9,393
8,550
0
4,716
4,465
23,458
0
L
Osiris
7,636
1,999
13
1,708
13,911
12,340
0
4,798
9,069
0
12,117
W
Skadi
16,218
7,647
2,336
2,646
9,946
4,913
94
2,274
7,585
0
32,474
L
7,702
1,093
1,114
2,109
10,620
5,370
0
6,684
3,848
0
25,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
42,730
100
Minions Killed
144
0
Camps Cleared
0
881,238
Distance Traveled
941,165
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,159
916
15
2
0
182,723
0
L
Arachne
7,659
766
13
1
0
192,604
0
W
Agni
8,352
835
25
3
0
202,260
0
W
Baba Yaga
8,849
885
55
6
0
205,195
0
W
Charybdis
7,837
784
18
2
0
176,346
0
L
Kumbhakarna
7,545
755
2
0
0
198,723
0
L
Atlas
7,875
788
26
3
0
161,901
0
L
Osiris
6,823
682
17
2
0
179,613
0
W
Skadi
8,533
853
31
3
0
174,641
4
L
Pele
8,323
832
42
4
0
148,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role