Player Matchup

Cernunnos
Cernunnos
Canefreaks5
Cernunnos
Level 122
God Stats
3W - 3L
1,600 SR
Queue Stats
93W - 94L
1,528 Elo+
Solo
Da Ji
Da Ji
Melascula4486
Da Ji
Level 104
God Stats
2W - 8L
1,295 SR
Queue Stats
194W - 185L
1,483 Elo+
Solo
Kali
Kali
MellowHype4519
Kali
Level 40
God Stats
3W - 6L
1,194 SR
Queue Stats
36W - 51L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Squabo-
Sylvanus
Level 122
God Stats
1W - 2L
1,346 SR
Queue Stats
67W - 75L
1,467 Elo+
Solo
Nox
Nox
sNovax10
Nox
Level 96
God Stats
2W - 1L
1,342 SR
Queue Stats
88W - 90L
1,556 Elo+
Solo
Team Averages
Level 97
1,355 SR
1,483 Elo+

VS

Team Averages
Level 99
1,623 SR
1,470 Elo+
Ganesha
Ganesha
Battboy2019
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 230L
1,374 Elo+
Party 1
Skadi
Skadi
PE_SLEVIN
Skadi
Level 87
God Stats
24W - 10L
1,570 SR
Queue Stats
461W - 409L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Starkaster21
Morgan Le Fay
Level 88
God Stats
17W - 14L
1,605 SR
Queue Stats
419W - 431L
1,454 Elo+
Party 1
Nike
Nike
Vengeful_Wraith7
Nike
Level 139
God Stats
11W - 3L
1,725 SR
Queue Stats
249W - 219L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
oujakun
Ne Zha
Level 156
God Stats
12W - 18L
1,712 SR
Queue Stats
132W - 126L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Canefreaks5
Cernunnos
13
2 / 2 / 4
7,531
579
6,086
9,241
3,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 2
7,604
585
4,661
12,901
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 2
6,374
490
3,987
10,962
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Squabo-
Sylvanus
11
2 / 5 / 0
6,681
514
4,160
14,678
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 5 / 3
6,661
512
6,035
9,324
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Battboy2019
Ganesha
11
0 / 3 / 4
6,973
536
2,847
9,506
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
PE_SLEVIN
Skadi
13
1 / 3 / 4
7,719
594
6,808
8,189
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Starkaster21
Morgan Le Fay
14
3 / 1 / 4
8,162
628
9,470
5,785
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 0
9,400
723
9,280
12,346
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
oujakun
Ne Zha
14
7 / 3 / 4
8,717
671
9,294
12,913
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
20
22
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Battboy2019
Ganesha
0
3
4
0.67
L
Cernunnos
Canefreaks5
Cernunnos
2
2
4
2
L
3
6
2
0.67
L
2
4
2
0.75
W
Skadi
PE_SLEVIN
Skadi
1
3
4
1
L
Sylvanus
Squabo-
Sylvanus
2
5
0
0.4
W
Morgan Le Fay
Starkaster21
Morgan Le Fay
3
1
4
5
W
9
3
0
3
W
Ne Zha
oujakun
Ne Zha
7
3
4
3
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
37,699
57,106
Taken
48,739
22,690
Mitigated
28,604
15,037
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Battboy2019
Ganesha
2,847
363
0
1,718
9,506
7,006
0
2,382
7,124
18,373
0
L
Cernunnos
Canefreaks5
Cernunnos
6,086
3,191
0
3,994
9,241
3,373
618
732
8,509
0
52,780
L
4,661
1,401
0
1,140
12,901
5,179
124
2,495
10,406
0
48,739
L
3,987
1,907
0
5,015
10,962
4,082
0
0
10,962
0
21,012
W
Skadi
PE_SLEVIN
Skadi
6,808
1,549
0
250
8,189
2,957
818
1,204
6,985
0
64,675
L
Sylvanus
Squabo-
Sylvanus
4,160
966
264
3,874
14,678
7,067
21
7,080
7,598
31,087
8,569
W
Morgan Le Fay
Starkaster21
Morgan Le Fay
9,470
1,196
75
1,088
5,785
2,316
68
3,008
2,777
59,889
0
W
9,280
3,241
0
3,901
12,346
7,986
96
1,764
10,582
0
62,127
W
Ne Zha
oujakun
Ne Zha
9,294
3,717
0
2,794
12,913
8,339
0
2,118
10,795
0
70,236
L
6,035
1,020
0
750
9,324
2,989
0
2,129
7,195
37,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
40,971
316
Minions Killed
389
0
Camps Cleared
0
1,187,237
Distance Traveled
1,391,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,973
536
12
1
0
295,018
0
L
Cernunnos
7,531
579
97
7
0
261,671
1
L
Da Ji
7,604
585
75
6
0
277,712
1
L
Kali
6,374
490
27
2
0
175,271
0
W
Skadi
7,719
594
89
7
0
265,690
0
L
Sylvanus
6,681
514
56
4
0
223,139
0
W
Morgan Le Fay
8,162
628
102
8
0
285,922
0
W
Nike
9,400
723
95
7
0
223,397
0
W
Ne Zha
8,717
671
91
7
0
321,102
0
L
Nox
6,661
512
61
5
0
249,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role