Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver III
PRINCE4711
Ishtar
Silver III
Level 101
God Stats
0W - 3L
1,356 SR
Queue Stats
70W - 92L
983 MMR
Party 1
Ix Chel
Ix Chel
Silver IV
Thomacía
Ix Chel
Silver IV
Level 45
God Stats
0W - 2L
1,392 SR
Queue Stats
15W - 31L
1,145 MMR
Solo
Yemoja
Yemoja
Silver V
Zira93
Yemoja
Silver V
Level 36
God Stats
10W - 11L
1,491 SR
Queue Stats
60W - 93L
1,121 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,448 SR
1,250 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,488 SR
1,120 MMR
Erlang Shen
Erlang Shen
Silver II
B0N3_TR0USL3
Erlang Shen
Silver II
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
425W - 441L
1,098 MMR
Solo
Freya
Freya
Silver II
Cowherder
Freya
Silver II
Level 80
God Stats
10W - 7L
1,439 SR
Queue Stats
94W - 99L
1,098 MMR
Solo
Poseidon
Poseidon
Silver I
SidSkinner
Poseidon
Silver I
Level 154
God Stats
8W - 4L
1,882 SR
Queue Stats
225W - 233L
1,112 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Zhiraa
Ao Kuang
Silver I
Level 109
God Stats
7W - 6L
1,505 SR
Queue Stats
170W - 178L
1,137 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
chilldragonfly
Sun Wukong
Silver II
Level 143
God Stats
1W - 3L
1,113 SR
Queue Stats
38W - 52L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 2 / 0
5,167
517
2,604
7,038
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
 
Hercules
9
1 / 2 / 0
5,040
504
4,235
10,590
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
PRINCE4711
Ishtar
9
0 / 0 / 0
4,833
483
2,775
4,552
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Thomacía
Ix Chel
9
0 / 3 / 0
4,785
479
3,304
6,107
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zira93
Yemoja
7
0 / 2 / 0
4,156
416
1,684
4,816
2,547
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BakasuraYmirMartichorasRavana

VS

Bans
HadesNemesisAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B0N3_TR0USL3
Erlang Shen
10
1 / 0 / 5
6,518
652
3,731
6,008
4,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Cowherder
Freya
10
1 / 0 / 1
6,089
609
3,576
3,361
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
SidSkinner
Poseidon
11
4 / 0 / 1
6,353
635
5,995
4,836
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Zhiraa
Ao Kuang
10
3 / 0 / 1
5,857
586
1,870
5,032
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
chilldragonfly
Sun Wukong
10
0 / 1 / 1
6,121
612
5,068
8,248
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
L
Hercules
 
Hercules
1
2
0
0.5
W
Erlang Shen
B0N3_TR0USL3
Erlang Shen
1
0
5
3.5
W
Freya
Cowherder
Freya
1
0
1
1.5
L
Ishtar
PRINCE4711
Ishtar
0
0
0
0
W
Poseidon
SidSkinner
Poseidon
4
0
1
4.5
L
Ix Chel
Thomacía
Ix Chel
0
3
0
0
W
Ao Kuang
Zhiraa
Ao Kuang
3
0
1
3.5
L
Yemoja
Zira93
Yemoja
0
2
0
0
W
Sun Wukong
chilldragonfly
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
20,240
33,103
Taken
27,485
16,410
Mitigated
14,064
7,380
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,604
954
0
723
7,038
2,531
0
2,002
4,954
0
40,402
L
Hercules
 
Hercules
4,235
733
0
2,961
10,590
7,679
0
1,364
8,926
1,846
30,548
W
Erlang Shen
B0N3_TR0USL3
Erlang Shen
3,731
2,062
148
3,397
6,008
4,389
0
2,394
3,614
0
17,423
W
Freya
Cowherder
Freya
3,576
1,405
0
2,027
3,361
1,243
161
326
3,035
43,032
0
L
Ishtar
PRINCE4711
Ishtar
2,775
1,865
0
1,137
4,552
1,589
0
2,187
2,365
0
28,072
W
Poseidon
SidSkinner
Poseidon
5,995
608
0
1,410
4,836
1,561
0
2,188
2,648
58,244
0
L
Ix Chel
Thomacía
Ix Chel
3,304
142
200
910
6,107
2,064
0
3,558
2,294
31,485
0
W
Ao Kuang
Zhiraa
Ao Kuang
1,870
302
0
3,998
5,032
1,825
0
337
4,695
32,971
0
L
Yemoja
Zira93
Yemoja
1,684
567
639
810
4,816
2,547
0
1,957
2,823
6,248
0
W
Sun Wukong
chilldragonfly
Sun Wukong
5,068
1,546
0
3,604
8,248
5,046
0
257
7,991
0
48,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
30,938
249
Minions Killed
352
0
Camps Cleared
0
930,395
Distance Traveled
1,098,753
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,167
517
74
7
0
222,086
0
L
Hercules
5,040
504
47
5
0
180,194
2
W
Erlang Shen
6,518
652
18
2
0
220,154
0
W
Freya
6,089
609
76
8
0
197,245
0
L
Ishtar
4,833
483
53
5
0
178,749
2
W
Poseidon
6,353
635
110
11
0
236,248
1
L
Ix Chel
4,785
479
63
6
0
174,792
3
W
Ao Kuang
5,857
586
69
7
0
240,652
1
L
Yemoja
4,156
416
12
1
0
174,574
2
W
Sun Wukong
6,121
612
79
8
0
204,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role