Player Matchup

Set
Set
 
Set
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Allods
Guan Yu
Level 126
God Stats
12W - 13L
1,471 SR
Queue Stats
48W - 62L
1,426 Elo+
Solo
Charon
Charon
BoLo-456-Fss-mp
Charon
Level 180
God Stats
8W - 4L
1,722 SR
Queue Stats
178W - 107L
1,635 Elo+
Solo
Skadi
Skadi
BrunoSpikeLee
Skadi
Level 104
God Stats
35W - 38L
1,468 SR
Queue Stats
492W - 504L
1,426 Elo+
Solo
Nox
Nox
JuicyBoyYT
Nox
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Team Averages
Level 137
1,568 SR
1,497 Elo+

VS

Team Averages
Level 60
1,507 SR
1,389 Elo+
Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Brobo04
Kukulkan
Level 66
God Stats
2W - 3L
1,365 SR
Queue Stats
15W - 30L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
DemonicRecord45
Cthulhu
Level 17
God Stats
11W - 5L
1,640 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 1
Cupid
Cupid
Dreadful Hippie
Cupid
Level 51
God Stats
48W - 44L
1,531 SR
Queue Stats
136W - 137L
1,422 Elo+
Solo
Charon
Charon
Nameless365
Charon
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 0 / 1
6,198
1,033
4,928
2,788
2,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Allods
Guan Yu
10
0 / 0 / 0
5,757
960
0
0
0
12
0 / 2 / 1
7,126
1,188
5,823
10,139
8,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,663
1,111
4,198
5,042
2,184
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 1
6,498
1,083
4,085
4,630
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 3
6,641
1,107
5,127
6,060
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Brobo04
Kukulkan
12
0 / 0 / 2
6,534
1,089
5,006
1,489
581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
6,764
1,127
5,322
4,075
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 2
6,625
1,104
1,899
3,824
1,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
1 / 0 / 2
6,704
1,117
3,363
5,009
2,432
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
1
Kills
4
4
Deaths
1
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
1
0.5
W
Bellona
 
Bellona
0
1
3
1.5
L
Guan Yu
Allods
Guan Yu
0
0
0
0
L
0
2
1
0.25
W
Kukulkan
Brobo04
Kukulkan
0
0
2
1
L
1
2
0
0.5
W
2
0
1
2.5
W
1
0
2
2
L
0
0
1
0.5
W
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
20,717
22,599
Taken
20,457
14,512
Mitigated
11,238
1,927
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,928
1,450
119
514
2,788
2,199
0
1,565
1,096
0
10,060
W
Bellona
 
Bellona
5,127
1,531
0
314
6,060
4,443
0
2,092
3,968
0
16,210
L
Guan Yu
Allods
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
5,823
810
0
934
10,139
8,124
0
5,874
3,738
24,305
0
W
Kukulkan
Brobo04
Kukulkan
5,006
611
0
0
1,489
581
0
1,017
472
26,908
0
L
4,198
1,775
0
110
5,042
2,184
0
2,582
2,242
0
11,522
W
5,322
249
386
0
4,075
2,391
0
2,201
1,874
7,608
0
W
1,899
1,057
51
250
3,824
1,391
0
2,170
1,654
0
8,729
L
4,085
180
0
250
4,630
2,005
0
3,042
1,398
14,942
0
W
Charon
3,363
530
0
258
5,009
2,432
0
2,537
2,472
10,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
33,268
109
Minions Killed
116
3
Camps Cleared
4
498,934
Distance Traveled
633,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,198
1,033
9
2
1
154,057
0
W
Bellona
6,641
1,107
33
6
4
126,955
0
L
Guan Yu
5,757
960
0
0
0
0
0
L
Charon
7,126
1,188
23
4
0
116,154
0
W
Kukulkan
6,534
1,089
53
9
0
119,443
0
L
Skadi
6,663
1,111
17
3
0
102,101
0
W
Cthulhu
6,764
1,127
5
1
0
133,301
0
W
Cupid
6,625
1,104
20
3
0
121,777
0
L
Nox
6,498
1,083
60
10
2
126,622
0
W
Charon
6,704
1,117
5
1
0
132,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role