Player Matchup

Ravana
Ravana
Platinum V
AyooFlo
Ravana
Platinum V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 234L
1,432 MMR
Solo
Hachiman
Hachiman
Gold V
CheeseHead23
Hachiman
Gold V
Level 108
God Stats
45W - 41L
1,519 SR
Queue Stats
269W - 279L
1,425 MMR
Solo
Terra
Terra
Bronze III
Mrdeathbringer4
Terra
Bronze III
Level 159
God Stats
2W - 0L
1,567 SR
Queue Stats
12W - 22L
1,470 MMR
Party 2
Agni
Agni
Gold II
NachoLaVergota
Agni
Gold II
Level 158
God Stats
78W - 59L
1,601 SR
Queue Stats
231W - 227L
1,451 MMR
Solo
Thanatos
Thanatos
Bronze III
Saucy Grimson
Thanatos
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,537 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,509 SR
1,427 MMR
Bakasura
Bakasura
Gold III
BIGtimey
Bakasura
Gold III
Level 126
God Stats
5W - 3L
1,698 SR
Queue Stats
259W - 257L
1,453 MMR
Solo
Artemis
Artemis
Gold III
Mantodd
Artemis
Gold III
Level 105
God Stats
19W - 15L
1,548 SR
Queue Stats
149W - 149L
1,421 MMR
Solo
Thoth
Thoth
Silver I
RaiinbowDash1
Thoth
Silver I
Level 178
God Stats
3W - 5L
1,566 SR
Queue Stats
56W - 64L
1,403 MMR
Party 1
King Arthur
King Arthur
Gold V
SKAYZER_ZERO
King Arthur
Gold V
Level 157
God Stats
10W - 15L
1,417 SR
Queue Stats
49W - 62L
1,457 MMR
Party 1
Khepri
Khepri
Bronze III
Whisperwind1
Khepri
Bronze III
Level 47
God Stats
2W - 2L
1,318 SR
Queue Stats
48W - 48L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AyooFlo
Ravana
11
1 / 0 / 1
5,836
584
5,667
6,338
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
CheeseHead23
Hachiman
10
0 / 0 / 1
5,382
538
4,260
4,136
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 3
5,554
555
2,484
7,796
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 1 / 4
5,934
593
4,796
4,494
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Saucy Grimson
Thanatos
10
5 / 0 / 1
6,100
610
4,667
6,798
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GaneshaNoxAo KuangMartichoras

VS

Bans
KaliMulanJanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGtimey
Bakasura
10
1 / 0 / 0
5,628
563
3,167
7,691
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Mantodd
Artemis
9
0 / 1 / 0
4,878
488
3,503
5,969
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,094
509
3,248
6,836
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SKAYZER_ZERO
King Arthur
9
0 / 2 / 0
5,424
542
3,969
8,729
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
8
0 / 0 / 1
5,053
505
1,717
4,921
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
AyooFlo
Ravana
1
0
1
1.5
L
Bakasura
BIGtimey
Bakasura
1
0
0
1
W
Hachiman
CheeseHead23
Hachiman
0
0
1
0.5
L
Artemis
Mantodd
Artemis
0
1
0
0
W
1
0
3
2.5
W
1
1
4
3
L
0
5
0
0
L
King Arthur
SKAYZER_ZERO
King Arthur
0
2
0
0
W
Thanatos
Saucy Grimson
Thanatos
5
0
1
5.5
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
15,604
29,562
Taken
34,146
13,545
Mitigated
18,131
14,958
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AyooFlo
Ravana
5,667
1,347
0
1,987
6,338
4,193
0
363
5,826
0
44,314
L
Bakasura
BIGtimey
Bakasura
3,167
1,497
0
2,406
7,691
2,998
0
1,022
6,545
0
38,439
W
Hachiman
CheeseHead23
Hachiman
4,260
2,232
0
2,469
4,136
1,411
0
42
4,094
0
43,070
L
Artemis
Mantodd
Artemis
3,503
1,543
0
2,263
5,969
2,064
0
478
5,447
0
32,687
W
2,484
544
1,412
2,657
7,796
4,153
0
1,770
5,670
15,264
0
W
4,796
349
0
738
4,494
1,369
0
1,894
2,542
48,756
0
L
3,248
254
0
590
6,836
2,163
0
3,380
3,200
36,619
0
L
King Arthur
SKAYZER_ZERO
King Arthur
3,969
628
0
1,718
8,729
7,304
0
364
8,365
0
38,918
W
Thanatos
Saucy Grimson
Thanatos
4,667
699
0
5,695
6,798
2,419
0
963
5,558
0
36,598
L
Khepri
1,717
316
0
1,400
4,921
3,602
0
1,659
3,236
14,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
26,077
339
Minions Killed
307
0
Camps Cleared
0
995,444
Distance Traveled
981,296
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,836
584
81
8
0
203,506
0
L
Bakasura
5,628
563
85
9
0
246,206
0
W
Hachiman
5,382
538
79
8
0
171,935
2
L
Artemis
4,878
488
65
7
0
153,294
1
W
Terra
5,554
555
23
2
0
198,510
4
W
Agni
5,934
593
90
9
0
187,242
2
L
Thoth
5,094
509
61
6
0
194,814
2
L
King Arthur
5,424
542
76
8
0
195,151
2
W
Thanatos
6,100
610
66
7
0
234,251
2
L
Khepri
5,053
505
20
2
0
191,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role