Player Matchup

Zhong Kui
Zhong Kui
AishaSlaysss
Zhong Kui
Level 84
God Stats
27W - 8L
1,732 SR
Queue Stats
142W - 99L
1,535 Elo+
Solo
Ganesha
Ganesha
Amateurodi
Ganesha
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
344W - 312L
1,452 Elo+
Solo
Hercules
Hercules
Dreamgirl1589
Hercules
Level 86
God Stats
6W - 7L
1,399 SR
Queue Stats
682W - 708L
1,327 Elo+
Solo
Persephone
Persephone
funkytwn
Persephone
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 61L
1,405 Elo+
Solo
Jing Wei
Jing Wei
w WELUV w
Jing Wei
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 112L
1,469 Elo+
Solo
Team Averages
Level 82
1,526 SR
1,438 Elo+

VS

Team Averages
Level 78
1,503 SR
1,427 Elo+
Hun Batz
Hun Batz
Ace5169
Hun Batz
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,487 Elo+
Solo
Charon
Charon
Kittyskulls3
Charon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 285L
1,399 Elo+
Solo
Artemis
Artemis
MilkDadleft4
Artemis
Level 66
God Stats
10W - 12L
1,491 SR
Queue Stats
82W - 80L
1,439 Elo+
Solo
Odin
Odin
Starkiller5242
Odin
Level 88
God Stats
0W - 1L
1,282 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
wizardboom321
Baba Yaga
Level 62
God Stats
5W - 3L
1,740 SR
Queue Stats
28W - 21L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AishaSlaysss
Zhong Kui
17
11 / 0 / 1
11,044
690
12,434
9,059
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Amateurodi
Ganesha
13
1 / 1 / 6
8,562
535
4,605
10,217
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Dreamgirl1589
Hercules
14
1 / 0 / 1
8,263
516
2,842
9,818
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
funkytwn
Persephone
15
3 / 3 / 2
9,490
593
9,516
9,636
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
w WELUV w
Jing Wei
13
2 / 2 / 0
7,600
475
6,024
10,660
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ace5169
Hun Batz
12
2 / 3 / 0
7,208
451
4,400
12,459
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
10
3 / 2 / 0
7,679
480
5,428
11,480
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
MilkDadleft4
Artemis
10
0 / 4 / 3
6,578
411
11,447
10,885
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 0
5,688
356
2,099
7,715
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
wizardboom321
Baba Yaga
13
1 / 4 / 2
7,493
468
6,447
10,516
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
6
6
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ace5169
Hun Batz
2
3
0
0.67
W
Zhong Kui
AishaSlaysss
Zhong Kui
11
0
1
11.5
W
Ganesha
Amateurodi
Ganesha
1
1
6
4
W
Hercules
Dreamgirl1589
Hercules
1
0
1
1.5
L
Charon
3
2
0
1.5
L
Artemis
MilkDadleft4
Artemis
0
4
3
0.38
L
0
5
0
0
W
Persephone
funkytwn
Persephone
3
3
2
1.33
W
Jing Wei
w WELUV w
Jing Wei
2
2
0
1
L
Baba Yaga
wizardboom321
Baba Yaga
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,421
Damage
29,821
49,390
Taken
53,055
27,919
Mitigated
28,595
22,904
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ace5169
Hun Batz
4,400
819
0
305
12,459
4,730
0
5,446
6,975
0
57,455
W
Zhong Kui
AishaSlaysss
Zhong Kui
12,434
1,064
0
7,090
9,059
7,467
3,452
408
8,197
83,559
0
W
Ganesha
Amateurodi
Ganesha
4,605
466
0
3,243
10,217
7,801
0
1,178
9,039
25,128
0
W
Hercules
Dreamgirl1589
Hercules
2,842
995
0
5,522
9,818
5,535
0
1,618
8,200
0
57,554
L
Charon
5,428
1,381
0
1,513
11,480
10,826
0
3,735
7,745
27,435
0
L
Artemis
MilkDadleft4
Artemis
11,447
4,837
0
1,035
10,885
3,988
162
3,896
6,989
0
44,435
L
2,099
357
0
488
7,715
4,385
0
6,016
1,699
0
20,735
W
Persephone
funkytwn
Persephone
9,516
978
0
3,500
9,636
3,174
2,000
5,887
3,693
66,227
0
W
Jing Wei
w WELUV w
Jing Wei
6,024
4,215
18
3,531
10,660
3,942
864
2,933
7,727
0
37,448
L
Baba Yaga
wizardboom321
Baba Yaga
6,447
642
0
2,183
10,516
4,666
0
7,494
3,022
54,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
34,646
415
Minions Killed
288
0
Camps Cleared
0
1,523,593
Distance Traveled
1,317,715
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,208
451
76
5
0
322,844
0
W
Zhong Kui
11,044
690
139
9
0
273,080
4
W
Ganesha
8,562
535
6
0
0
321,771
6
W
Hercules
8,263
516
80
5
0
359,479
2
L
Charon
7,679
480
31
2
0
286,314
0
L
Artemis
6,578
411
72
5
0
268,360
4
L
Odin
5,688
356
28
2
0
165,199
1
W
Persephone
9,490
593
111
7
0
288,675
0
W
Jing Wei
7,600
475
79
5
0
280,588
0
L
Baba Yaga
7,493
468
81
5
0
274,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role