Player Matchup

Danzaburou
Danzaburou
Diabolic86
Danzaburou
Level 121
God Stats
4W - 4L
1,474 SR
Queue Stats
254W - 247L
1,489 Elo+
Party 1
Vulcan
Vulcan
GUIGUINATOR_31
Vulcan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 53L
1,414 Elo+
Solo
Achilles
Achilles
Haizinberg
Achilles
Level 143
God Stats
3W - 5L
1,407 SR
Queue Stats
385W - 398L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kuglax
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
PlayLikePutin
Tyr
Level 152
God Stats
5W - 7L
1,288 SR
Queue Stats
497W - 499L
1,460 Elo+
Party 1
Team Averages
Level 94
1,434 SR
1,464 Elo+

VS

Team Averages
Level 81
1,500 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
XDomovoyX
Rama
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
chemodan2013
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
giorgoskarmis
Sun Wukong
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
337W - 339L
1,407 Elo+
Solo
Nu Wa
Nu Wa
pharaoooo
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diabolic86
Danzaburou
18
7 / 3 / 11
11,284
940
12,532
10,702
6,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 12
11,220
935
18,044
10,205
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Haizinberg
Achilles
17
8 / 6 / 10
10,783
899
13,460
17,093
18,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Kuglax
Ah Muzen Cab
17
2 / 2 / 9
9,869
822
10,763
8,078
4,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 1 / 14
10,768
897
11,003
10,418
14,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 8 / 2
9,300
775
8,629
14,542
6,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
17
6 / 7 / 2
9,704
809
8,988
15,091
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
chemodan2013
Gilgamesh
15
2 / 7 / 6
8,581
715
7,977
17,948
10,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
giorgoskarmis
Sun Wukong
16
1 / 6 / 4
8,834
736
6,828
22,567
13,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
pharaoooo
Nu Wa
3
0 / 1 / 1
3,408
284
0
720
146

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
29
Kills
12
15
Deaths
29
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
8
2
0.5
W
Danzaburou
Diabolic86
Danzaburou
7
3
11
4.17
W
5
3
12
3.67
W
Achilles
Haizinberg
Achilles
8
6
10
2.17
W
Ah Muzen Cab
Kuglax
Ah Muzen Cab
2
2
9
3.25
W
7
1
14
14
L
Rama
6
7
2
1
L
Gilgamesh
chemodan2013
Gilgamesh
2
7
6
0.71
L
Sun Wukong
giorgoskarmis
Sun Wukong
1
6
4
0.5
L
Nu Wa
pharaoooo
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
32,422
56,496
Taken
70,868
50,581
Mitigated
38,478
11,403
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,629
6,229
293
1,075
14,542
6,548
0
4,694
9,368
0
20,129
W
Danzaburou
Diabolic86
Danzaburou
12,532
5,381
647
1,936
10,702
6,398
2,630
49
10,653
0
33,606
W
18,044
6,707
530
3,089
10,205
6,257
793
127
10,078
43,245
0
W
Achilles
Haizinberg
Achilles
13,460
2,889
618
1,437
17,093
18,739
316
10
16,558
0
17,926
W
Ah Muzen Cab
Kuglax
Ah Muzen Cab
10,763
4,054
69
191
8,078
4,621
3,193
99
7,979
0
28,641
W
11,003
919
618
2,268
10,418
14,566
1,252
246
9,972
0
19,387
L
Rama
8,988
4,897
1,175
1,653
15,091
7,350
0
4,555
10,536
0
25,410
L
Gilgamesh
chemodan2013
Gilgamesh
7,977
1,002
350
2,759
17,948
10,664
0
3,825
13,938
0
13,386
L
Sun Wukong
giorgoskarmis
Sun Wukong
6,828
1,001
216
5,870
22,567
13,770
0
4,754
17,813
0
23,849
L
Nu Wa
pharaoooo
Nu Wa
0
0
0
0
720
146
0
0
720
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
39,827
162
Minions Killed
136
0
Camps Cleared
0
1,124,443
Distance Traveled
737,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,300
775
50
4
0
166,935
0
W
Danzaburou
11,284
940
42
4
0
197,528
0
W
Vulcan
11,220
935
62
5
0
261,399
0
W
Achilles
10,783
899
8
1
0
230,431
0
W
Ah Muzen Cab
9,869
822
35
3
0
197,729
0
W
Tyr
10,768
897
15
1
0
237,356
0
L
Rama
9,704
809
47
4
0
164,689
0
L
Gilgamesh
8,581
715
13
1
0
216,566
0
L
Sun Wukong
8,834
736
26
2
0
189,502
0
L
Nu Wa
3,408
284
0
0
0
11
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role