Player Matchup

Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 142
God Stats
197W - 243L
1,463 SR
Queue Stats
201W - 249L
1,372 Elo+
Solo
Horus
Horus
Krusniku
Horus
Level 29
God Stats
0W - 2L
1,680 SR
Queue Stats
8W - 10L
1,391 Elo+
Solo
Pele
Pele
Trock13
Pele
Level 37
God Stats
41W - 49L
1,391 SR
Queue Stats
97W - 121L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
UATWA
Danzaburou
Level 116
God Stats
82W - 95L
1,524 SR
Queue Stats
105W - 124L
1,472 Elo+
Solo
Ra
Ra
pitfiend13
Ra
Level 86
God Stats
55W - 69L
1,474 SR
Queue Stats
254W - 286L
1,463 Elo+
Party 1
Team Averages
Level 82
1,506 SR
1,409 Elo+

VS

Team Averages
Level 137
1,581 SR
1,360 Elo+
Kukulkan
Kukulkan
CristianSlim
Kukulkan
Level 214
God Stats
69W - 59L
1,536 SR
Queue Stats
299W - 283L
1,465 Elo+
Solo
Geb
Geb
IMJASONGAMINGXD
Geb
Level 134
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 2
Mercury
Mercury
Logical_Reaper3
Mercury
Level 129
God Stats
146W - 182L
1,412 SR
Queue Stats
479W - 551L
1,382 Elo+
Solo
Zeus
Zeus
My Baby Poki
Zeus
Level 124
God Stats
4W - 2L
1,463 SR
Queue Stats
7W - 14L
1,348 Elo+
Party 2
Serqet
Serqet
pimpjuice2000
Serqet
Level 82
God Stats
93W - 122L
1,757 SR
Queue Stats
1,048W - 1,387L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 5 / 1
7,681
640
1,771
12,340
6,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Krusniku
Horus
14
1 / 2 / 1
8,298
692
7,067
12,756
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Trock13
Pele
14
0 / 5 / 0
7,757
646
2,545
11,771
6,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
UATWA
Danzaburou
15
2 / 6 / 1
8,619
718
7,162
16,526
8,986
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 2
7,820
652
7,817
11,369
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CristianSlim
Kukulkan
17
3 / 0 / 10
9,219
768
8,867
7,083
3,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 6
8,738
728
5,355
10,254
10,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 7
8,610
718
2,936
9,151
3,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 2 / 5
10,311
859
22,696
9,015
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 7
8,393
699
8,812
5,573
3,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
21
21
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CristianSlim
Kukulkan
3
0
10
8
L
Fenrir
0
5
1
0.1
W
4
0
6
7
L
Horus
Krusniku
Horus
1
2
1
0.75
W
2
2
7
2.75
W
9
2
5
5.75
L
Pele
Trock13
Pele
0
5
0
0
L
Danzaburou
UATWA
Danzaburou
2
6
1
0.42
W
3
0
7
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
48,666
64,762
Taken
41,076
39,825
Mitigated
25,387
13,388
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CristianSlim
Kukulkan
8,867
730
313
3,163
7,083
3,289
418
2,104
4,701
38,160
0
L
Fenrir
1,771
284
0
1,475
12,340
6,932
355
3,453
8,399
0
12,492
W
5,355
542
164
509
10,254
10,929
1,303
1,840
8,060
17,320
0
L
Horus
Krusniku
Horus
7,067
2,571
430
1,570
12,756
11,993
0
6,985
5,519
0
15,915
W
2,936
1,411
0
2,233
9,151
3,718
1,559
1,770
7,203
0
23,472
W
22,696
2,237
0
2,355
9,015
4,433
2,944
1,214
7,624
57,698
0
L
Pele
Trock13
Pele
2,545
315
0
2,390
11,771
6,841
734
8,257
3,154
0
20,770
L
Danzaburou
UATWA
Danzaburou
7,162
1,757
1,025
3,295
16,526
8,986
135
8,472
7,766
0
28,112
W
8,812
3,303
0
696
5,573
3,018
0
663
4,633
0
11,956
L
7,817
177
1,224
1,979
11,369
5,073
456
8,465
2,618
37,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
45,271
183
Minions Killed
237
0
Camps Cleared
0
1,115,662
Distance Traveled
1,168,077
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,219
768
57
5
0
212,965
0
L
Fenrir
7,681
640
33
3
0
226,449
0
W
Geb
8,738
728
31
3
0
222,395
0
L
Horus
8,298
692
23
2
0
240,860
1
W
Mercury
8,610
718
42
4
0
268,305
0
W
Zeus
10,311
859
98
8
0
227,058
0
L
Pele
7,757
646
33
3
0
207,481
0
L
Danzaburou
8,619
718
36
3
0
194,226
0
W
Serqet
8,393
699
9
1
0
237,354
0
L
Ra
7,820
652
58
5
0
246,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role