Player Matchup

Olorun
Olorun
Rdog4890
Olorun
Level 37
God Stats
101W - 99L
1,448 SR
Queue Stats
143W - 159L
1,357 Elo+
Solo
Nemesis
Nemesis
TheoneShane321
Nemesis
Level 37
God Stats
1W - 1L
1,649 SR
Queue Stats
58W - 72L
1,276 Elo+
Party 1
Charon
Charon
largish-tube69
Charon
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 28L
1,076 Elo+
Party 1
Skadi
Skadi
naruto16sama
Skadi
Level 98
God Stats
4W - 5L
1,482 SR
Queue Stats
212W - 203L
1,459 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 49
God Stats
211W - 189L
1,661 SR
Queue Stats
283W - 287L
1,457 Elo+
Solo
Team Averages
Level 47
1,504 SR
1,325 Elo+

VS

Team Averages
Level 56
1,470 SR
1,391 Elo+
Janus
Janus
Big Lardo
Janus
Level 86
God Stats
2W - 3L
1,261 SR
Queue Stats
392W - 422L
1,441 Elo+
Solo
Cernunnos
Cernunnos
BrokenAndrak
Cernunnos
Level 22
God Stats
27W - 19L
1,595 SR
Queue Stats
91W - 94L
1,375 Elo+
Party 2
Kali
Kali
BrokenRoo
Kali
Level 67
God Stats
9W - 9L
1,583 SR
Queue Stats
89W - 94L
1,377 Elo+
Party 2
Charon
Charon
FlashyEgg531985
Charon
Level 62
God Stats
2W - 1L
1,422 SR
Queue Stats
23W - 23L
1,379 Elo+
Solo
Hun Batz
Hun Batz
Twitch_-Catani_e
Hun Batz
Level 41
God Stats
3W - 6L
1,488 SR
Queue Stats
40W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rdog4890
Olorun
14
4 / 4 / 2
9,575
504
10,543
17,385
6,983
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
5,972
314
2,032
8,063
2,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
7,320
385
2,778
8,281
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
7,028
370
6,539
10,719
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 0
10,325
543
14,398
15,844
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Big Lardo
Janus
17
6 / 4 / 1
10,651
561
13,804
13,077
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
BrokenAndrak
Cernunnos
14
1 / 1 / 1
7,818
411
3,897
8,271
3,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
15
3 / 1 / 3
9,393
494
6,094
13,521
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 7
9,610
506
9,457
14,985
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 0 / 2
9,372
493
6,777
12,404
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
13
14
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Big Lardo
Janus
6
4
1
1.63
W
Cernunnos
BrokenAndrak
Cernunnos
1
1
1
1.5
W
Kali
3
1
3
4.5
W
2
0
7
5.5
L
Olorun
Rdog4890
Olorun
4
4
2
1.25
L
0
4
0
0
W
1
0
2
2
L
0
2
0
0
L
0
3
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
40,029
60,292
Taken
62,258
23,966
Mitigated
36,574
28,231
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Big Lardo
Janus
13,804
645
0
2,647
13,077
5,980
1,329
7,621
5,456
62,872
0
W
Cernunnos
BrokenAndrak
Cernunnos
3,897
1,820
63
246
8,271
3,669
1,094
3,212
5,059
0
51,665
W
Kali
6,094
3,488
0
1,910
13,521
6,269
1,802
2,894
10,627
0
91,940
W
9,457
2,079
2,379
5,293
14,985
13,443
403
7,302
7,683
34,437
0
L
Olorun
Rdog4890
Olorun
10,543
4,388
0
9,136
17,385
6,983
1,059
11,557
5,228
52,967
0
L
2,032
1,171
0
2,665
8,063
2,189
0
2,211
5,784
0
10,247
W
6,777
677
0
5,312
12,404
7,213
1,206
6,756
5,648
0
71,150
L
2,778
445
0
1,728
8,281
5,911
97
2,462
5,787
19,739
0
L
6,539
2,437
0
3,497
10,719
3,312
0
3,521
7,185
0
39,441
L
14,398
4,198
0
11,205
15,844
5,571
3,162
2,805
13,005
92,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
46,844
332
Minions Killed
442
0
Camps Cleared
0
1,395,889
Distance Traveled
1,835,158
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,651
561
99
5
0
358,671
3
W
Cernunnos
7,818
411
62
3
0
344,385
0
W
Kali
9,393
494
136
7
0
413,934
0
W
Charon
9,610
506
39
2
0
356,473
0
L
Olorun
9,575
504
84
4
0
270,405
0
L
Nemesis
5,972
314
12
1
0
268,809
2
W
Hun Batz
9,372
493
106
6
0
361,695
3
L
Charon
7,320
385
28
1
0
265,593
0
L
Skadi
7,028
370
63
3
0
268,450
2
L
Sol
10,325
543
145
8
0
322,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role