Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Bruninho276
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Odin
Odin
Spartanblitz
Odin
Level 115
God Stats
4W - 7L
1,458 SR
Queue Stats
76W - 71L
1,565 Elo+
Solo
Ix Chel
Ix Chel
gemmini007
Ix Chel
Level 169
God Stats
1W - 2L
1,717 SR
Queue Stats
372W - 362L
1,457 Elo+
Solo
Jormungandr
Jormungandr
god3of4war1000
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,284 Elo+
Solo
Team Averages
Level 86
1,535 SR
1,401 Elo+

VS

Team Averages
Level 133
1,515 SR
1,490 Elo+
Martichoras
Martichoras
 
Martichoras
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BafflingWaffle
Medusa
Level 146
God Stats
6W - 2L
1,742 SR
Queue Stats
391W - 409L
1,376 Elo+
Solo
Yu Huang
Yu Huang
DeuceOnOne
Yu Huang
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,610 Elo+
Party 1
Ix Chel
Ix Chel
RawDiggity19
Ix Chel
Level 145
God Stats
1W - 2L
1,577 SR
Queue Stats
40W - 58L
1,516 Elo+
Party 1
Surtr
Surtr
Smash Then Cry
Surtr
Level 154
God Stats
5W - 5L
1,254 SR
Queue Stats
546W - 555L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 3 / 9
8,830
883
8,010
8,088
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
13
1 / 5 / 5
7,231
723
3,848
12,073
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 5 / 6
8,581
858
10,873
15,285
16,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
gemmini007
Ix Chel
15
4 / 4 / 5
8,639
864
10,461
11,624
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
god3of4war1000
Jormungandr
13
3 / 6 / 9
7,754
775
6,683
15,975
17,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
6 / 2 / 12
10,106
1,011
14,871
10,249
4,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 12
8,105
811
11,554
11,919
5,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
DeuceOnOne
Yu Huang
17
5 / 1 / 12
9,478
948
12,576
6,401
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
RawDiggity19
Ix Chel
15
4 / 2 / 10
8,724
872
9,261
9,098
4,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 5 / 14
9,485
949
11,048
14,058
16,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
14
Kills
23
23
Deaths
17
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
9
2.17
W
Martichoras
 
Martichoras
6
2
12
6
W
2
7
12
1.14
L
Vamana
1
5
5
0.7
W
Yu Huang
DeuceOnOne
Yu Huang
5
1
12
11
W
Ix Chel
RawDiggity19
Ix Chel
4
2
10
4.5
W
6
5
14
2.6
L
4
5
6
1.4
L
Ix Chel
gemmini007
Ix Chel
4
4
5
1.63
L
Jormungandr
god3of4war1000
Jormungandr
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
59,310
63,045
Taken
51,725
51,880
Mitigated
34,293
13,330
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,010
275
272
909
8,088
3,110
0
2,400
5,624
29,479
0
W
Martichoras
 
Martichoras
14,871
3,532
1,388
3,535
10,249
4,743
739
4,867
4,550
0
29,886
W
11,554
2,943
161
594
11,919
5,962
1,998
5,452
6,214
0
20,629
L
Vamana
3,848
1,635
52
990
12,073
10,773
0
3,277
7,886
0
8,739
W
Yu Huang
DeuceOnOne
Yu Huang
12,576
1,250
404
1,138
6,401
2,879
568
4,160
1,784
25,817
0
W
Ix Chel
RawDiggity19
Ix Chel
9,261
1,770
805
1,391
9,098
4,237
932
3,995
4,687
13,929
0
W
11,048
3,076
1,884
1,868
14,058
16,472
183
7,435
6,028
928
19,033
L
10,873
1,727
494
1,812
15,285
16,264
0
7,003
8,093
3,658
15,289
L
Ix Chel
gemmini007
Ix Chel
10,461
821
4,186
4,188
11,624
4,536
0
3,598
7,911
21,968
0
L
Jormungandr
god3of4war1000
Jormungandr
6,683
1,158
0
427
15,975
17,197
0
5,436
10,094
11,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
45,898
131
Minions Killed
124
0
Camps Cleared
0
916,076
Distance Traveled
954,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,830
883
52
5
0
189,880
0
W
Martichoras
10,106
1,011
50
5
0
204,986
0
W
Medusa
8,105
811
11
1
0
181,654
0
L
Vamana
7,231
723
4
0
0
206,211
0
W
Yu Huang
9,478
948
35
4
0
199,259
0
W
Ix Chel
8,724
872
10
1
0
186,591
0
W
Surtr
9,485
949
18
2
0
181,739
0
L
Odin
8,581
858
28
3
0
180,181
0
L
Ix Chel
8,639
864
34
3
0
178,058
0
L
Jormungandr
7,754
775
13
1
0
161,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role