Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
GorgeousFoX
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,275 Elo+
Party 1
Hercules
Hercules
Melosa18
Hercules
Level 68
God Stats
62W - 65L
1,513 SR
Queue Stats
217W - 212L
1,483 Elo+
Solo
Bacchus
Bacchus
free-_-man1412
Bacchus
Level 89
God Stats
46W - 41L
1,520 SR
Queue Stats
218W - 215L
1,409 Elo+
Party 2
Thor
Thor
happykids2015
Thor
Level 8
God Stats
4W - 10L
1,328 SR
Queue Stats
13W - 26L
1,275 Elo+
Party 1
Team Averages
Level 53
1,472 SR
1,388 Elo+

VS

Team Averages
Level 98
1,411 SR
1,450 Elo+
Anubis
Anubis
Dragnarohk
Anubis
Level 145
God Stats
1W - 3L
1,229 SR
Queue Stats
154W - 156L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IPhxnix_
Ah Muzen Cab
Level 68
God Stats
3W - 2L
1,526 SR
Queue Stats
251W - 272L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
I_Zero_Vi
Kukulkan
Level 42
God Stats
6W - 8L
1,384 SR
Queue Stats
223W - 229L
1,414 Elo+
Party 3
Martichoras
Martichoras
alfiebooyo
Martichoras
Level 118
God Stats
12W - 16L
1,456 SR
Queue Stats
62W - 84L
1,384 Elo+
Solo
Tyr
Tyr
chulthu
Tyr
Level 116
God Stats
2W - 2L
1,462 SR
Queue Stats
90W - 93L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 8 / 3
7,368
491
8,036
13,292
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
0 / 5 / 2
6,266
418
4,439
11,234
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Melosa18
Hercules
14
0 / 1 / 2
8,631
575
6,993
13,990
10,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
4 / 6 / 1
7,345
490
4,622
11,074
7,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 3
8,250
550
4,523
12,260
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dragnarohk
Anubis
14
8 / 1 / 8
8,938
596
13,784
10,254
4,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IPhxnix_
Ah Muzen Cab
16
4 / 2 / 5
8,961
597
7,841
15,240
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
I_Zero_Vi
Kukulkan
14
3 / 2 / 5
8,566
571
8,711
6,883
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
alfiebooyo
Martichoras
13
4 / 4 / 8
8,065
538
9,207
11,012
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tyr
15
3 / 0 / 0
8,934
596
5,513
10,599
11,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
22
22
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
3
0.44
W
Anubis
Dragnarohk
Anubis
8
1
8
12
L
Ishtar
0
5
2
0.2
W
Ah Muzen Cab
IPhxnix_
Ah Muzen Cab
4
2
5
3.25
W
Kukulkan
I_Zero_Vi
Kukulkan
3
2
5
2.75
L
Hercules
Melosa18
Hercules
0
1
2
1
W
Martichoras
alfiebooyo
Martichoras
4
4
8
2
W
Tyr
3
0
0
3
L
4
6
1
0.75
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
45,056
61,850
Taken
53,988
31,312
Mitigated
31,890
15,453
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,036
955
242
1,858
13,292
4,945
0
5,170
7,920
46,545
0
W
Anubis
Dragnarohk
Anubis
13,784
1,640
0
4,519
10,254
4,844
198
3,380
6,874
53,638
0
L
Ishtar
4,439
3,126
0
2,251
11,234
3,031
0
4,287
6,915
0
22,154
W
Ah Muzen Cab
IPhxnix_
Ah Muzen Cab
7,841
2,648
0
3,571
15,240
7,978
0
3,649
11,591
0
86,040
W
Kukulkan
I_Zero_Vi
Kukulkan
8,711
555
0
345
6,883
3,046
0
3,090
3,793
52,540
0
L
Hercules
Melosa18
Hercules
6,993
2,753
0
4,845
13,990
10,776
0
3,010
10,878
0
77,124
W
Martichoras
alfiebooyo
Martichoras
9,207
3,018
0
1,713
11,012
4,597
832
2,523
8,489
0
42,526
W
Tyr
5,513
355
0
5,417
10,599
11,425
0
141
10,458
71
67,040
L
4,622
467
290
1,345
11,074
7,754
0
6,530
4,435
23,307
0
L
4,523
879
0
4,622
12,260
4,806
0
3,065
9,074
0
57,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
43,464
386
Minions Killed
453
0
Camps Cleared
0
1,459,125
Distance Traveled
1,527,448
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,368
491
81
5
0
280,539
0
W
Anubis
8,938
596
55
4
0
297,809
4
L
Ishtar
6,266
418
51
3
0
256,222
0
W
Ah Muzen Cab
8,961
597
109
7
0
308,015
0
W
Kukulkan
8,566
571
120
8
0
289,722
0
L
Hercules
8,631
575
136
9
0
304,668
0
W
Martichoras
8,065
538
55
4
0
277,664
2
W
Tyr
8,934
596
114
8
0
354,238
0
L
Bacchus
7,345
490
27
2
0
308,439
0
L
Thor
8,250
550
91
6
0
309,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role