Player Matchup

Ne Zha
Ne Zha
KSA_225567
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
Jormungandr
Jormungandr
OccurredTuna451
Jormungandr
Level 69
God Stats
5W - 4L
1,470 SR
Queue Stats
259W - 248L
1,516 Elo+
Solo
Discordia
Discordia
Seakeen
Discordia
Level 123
God Stats
6W - 12L
1,248 SR
Queue Stats
372W - 363L
1,513 Elo+
Solo
Izanami
Izanami
TRiiGGuH
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 88L
1,749 Elo+
Solo
Cernunnos
Cernunnos
Yuore arent
Cernunnos
Level 67
God Stats
4W - 3L
1,675 SR
Queue Stats
298W - 289L
1,502 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,546 Elo+

VS

Team Averages
Level 127
1,409 SR
1,454 Elo+
Amaterasu
Amaterasu
ChiZ0s
Amaterasu
Level 146
God Stats
6W - 5L
1,508 SR
Queue Stats
461W - 477L
1,465 Elo+
Solo
Atlas
Atlas
Maca2wildd
Atlas
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
ThexGinjaNinja
Gilgamesh
Level 145
God Stats
5W - 8L
1,296 SR
Queue Stats
442W - 428L
1,506 Elo+
Solo
Xing Tian
Xing Tian
morganfreeballs
Xing Tian
Level 169
God Stats
1W - 1L
1,354 SR
Queue Stats
208W - 196L
1,477 Elo+
Solo
Cthulhu
Cthulhu
roach0405
Cthulhu
Level 158
God Stats
5W - 6L
1,388 SR
Queue Stats
810W - 837L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KSA_225567
Ne Zha
13
1 / 6 / 8
8,233
748
11,044
11,790
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
OccurredTuna451
Jormungandr
15
2 / 5 / 8
8,541
776
13,513
15,067
16,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Seakeen
Discordia
15
2 / 4 / 8
8,571
779
13,344
6,582
2,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TRiiGGuH
Izanami
15
4 / 6 / 5
8,624
784
7,763
10,261
5,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Yuore arent
Cernunnos
15
3 / 6 / 6
8,543
777
7,962
10,613
5,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChiZ0s
Amaterasu
16
3 / 2 / 19
9,287
844
10,265
12,317
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
15
4 / 4 / 20
9,802
891
7,424
18,163
19,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ThexGinjaNinja
Gilgamesh
15
9 / 2 / 12
9,983
908
9,622
12,135
15,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
morganfreeballs
Xing Tian
17
5 / 3 / 16
9,666
879
9,199
17,609
21,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
roach0405
Cthulhu
17
6 / 2 / 17
10,165
924
12,574
13,318
10,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
12
Kills
27
27
Deaths
13
35
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChiZ0s
Amaterasu
3
2
19
6.25
L
Ne Zha
KSA_225567
Ne Zha
1
6
8
0.83
W
Atlas
4
4
20
3.5
L
Jormungandr
OccurredTuna451
Jormungandr
2
5
8
1.2
L
Discordia
Seakeen
Discordia
2
4
8
1.5
L
Izanami
TRiiGGuH
Izanami
4
6
5
1.08
W
Gilgamesh
ThexGinjaNinja
Gilgamesh
9
2
12
7.5
L
Cernunnos
Yuore arent
Cernunnos
3
6
6
1
W
Xing Tian
morganfreeballs
Xing Tian
5
3
16
4.33
W
Cthulhu
roach0405
Cthulhu
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,626
Damage
49,084
54,313
Taken
73,542
36,740
Mitigated
74,536
8,216
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChiZ0s
Amaterasu
10,265
3,065
1,536
4,246
12,317
8,219
4,228
5,646
6,221
0
15,753
L
Ne Zha
KSA_225567
Ne Zha
11,044
1,158
0
863
11,790
6,254
432
4,928
5,483
0
18,693
W
Atlas
7,424
1,693
587
2,308
18,163
19,463
1,023
5,109
12,606
13,919
740
L
Jormungandr
OccurredTuna451
Jormungandr
13,513
2,457
1,107
2,323
15,067
16,912
192
6,106
7,534
23,791
0
L
Discordia
Seakeen
Discordia
13,344
406
2,133
687
6,582
2,838
264
3,067
2,924
20,532
0
L
Izanami
TRiiGGuH
Izanami
7,763
4,288
0
452
10,261
5,165
686
5,590
3,953
0
15,138
W
Gilgamesh
ThexGinjaNinja
Gilgamesh
9,622
1,571
946
1,493
12,135
15,345
568
3,371
8,438
0
17,675
L
Cernunnos
Yuore arent
Cernunnos
7,962
2,476
487
164
10,613
5,571
456
5,054
4,679
0
17,438
W
Xing Tian
morganfreeballs
Xing Tian
9,199
798
0
2,478
17,609
21,360
1,042
5,053
11,840
14,673
0
W
Cthulhu
roach0405
Cthulhu
12,574
277
2,917
2,352
13,318
10,149
1,627
6,433
6,140
32,339
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
48,903
102
Minions Killed
116
0
Camps Cleared
0
883,000
Distance Traveled
1,098,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,287
844
14
1
0
252,062
0
L
Ne Zha
8,233
748
23
2
0
180,946
0
W
Atlas
9,802
891
12
1
0
198,594
0
L
Jormungandr
8,541
776
23
2
0
175,803
0
L
Discordia
8,571
779
25
2
0
191,627
0
L
Izanami
8,624
784
15
1
0
172,363
0
W
Gilgamesh
9,983
908
18
2
0
218,212
0
L
Cernunnos
8,543
777
16
1
0
162,261
0
W
Xing Tian
9,666
879
19
2
0
220,780
0
W
Cthulhu
10,165
924
53
5
0
208,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role