Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 124
God Stats
76W - 86L
1,647 SR
Queue Stats
223W - 217L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AcidLxrd
Ah Muzen Cab
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 211L
1,402 Elo+
Party 2
Hades
Hades
KausBorealis
Hades
Level 166
God Stats
68W - 57L
1,664 SR
Queue Stats
567W - 553L
1,483 Elo+
Solo
Serqet
Serqet
oldhead bill
Serqet
Level 121
God Stats
8W - 7L
1,468 SR
Queue Stats
117W - 162L
1,448 Elo+
Party 2
Team Averages
Level 132
1,556 SR
1,485 Elo+

VS

Team Averages
Level 74
1,533 SR
1,411 Elo+
Hachiman
Hachiman
DADDYPLEASECHILL
Hachiman
Level 124
God Stats
18W - 16L
1,638 SR
Queue Stats
799W - 763L
1,469 Elo+
Solo
Fenrir
Fenrir
OnPoint7364
Fenrir
Level 36
God Stats
2W - 6L
1,426 SR
Queue Stats
267W - 292L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
TooVardslig
Jormungandr
Level 28
God Stats
10W - 3L
1,546 SR
Queue Stats
276W - 277L
1,329 Elo+
Party 1
Achilles
Achilles
ToxicShadow048
Achilles
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 127L
1,481 Elo+
Solo
Poseidon
Poseidon
Xgang89X
Poseidon
Level 89
God Stats
34W - 20L
1,557 SR
Queue Stats
370W - 358L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
3 / 4 / 1
4,822
482
3,615
8,705
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Acctiviti
Cthulhu
9
1 / 1 / 5
4,918
492
5,078
10,244
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
AcidLxrd
Ah Muzen Cab
10
2 / 0 / 2
5,335
534
4,950
6,276
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
5,852
585
5,732
8,346
4,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
9
3 / 1 / 2
5,499
550
4,113
7,836
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,836
484
4,431
5,975
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
3 / 1 / 0
5,705
571
2,406
7,862
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TooVardslig
Jormungandr
7
0 / 2 / 1
4,525
453
4,814
7,515
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
9
3 / 1 / 0
5,963
596
3,674
7,910
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Xgang89X
Poseidon
8
0 / 4 / 3
5,266
527
5,738
6,731
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
1
0.88
W
Cthulhu
Acctiviti
Cthulhu
1
1
5
3.5
W
Ah Muzen Cab
AcidLxrd
Ah Muzen Cab
2
0
2
3
L
0
2
1
0.25
W
1
0
2
2
L
Fenrir
3
1
0
3
L
Jormungandr
TooVardslig
Jormungandr
0
2
1
0.25
L
Achilles
3
1
0
3
L
Poseidon
Xgang89X
Poseidon
0
4
3
0.38
W
Serqet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
21,063
41,407
Taken
35,993
18,274
Mitigated
15,842
14,361
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,615
777
0
2,317
8,705
3,970
0
1,733
6,972
0
19,760
W
Cthulhu
Acctiviti
Cthulhu
5,078
993
193
2,393
10,244
4,889
0
1,708
8,536
27,022
0
W
Ah Muzen Cab
AcidLxrd
Ah Muzen Cab
4,950
2,627
0
3,248
6,276
2,229
24
1,933
4,343
0
31,947
L
4,431
2,316
158
2,544
5,975
1,916
0
904
5,071
0
26,583
W
5,732
40
275
4,970
8,346
4,253
198
4,003
4,339
46,622
0
L
Fenrir
2,406
303
0
1,299
7,862
2,830
0
1,628
6,072
0
33,391
L
Jormungandr
TooVardslig
Jormungandr
4,814
1,171
83
2,237
7,515
4,372
0
1,482
5,978
24,077
0
L
Achilles
3,674
946
0
1,435
7,910
4,786
556
2,915
4,995
0
31,390
L
Poseidon
Xgang89X
Poseidon
5,738
1,304
0
620
6,731
1,938
0
3,884
2,541
29,856
0
W
Serqet
4,113
1,270
0
965
7,836
2,933
0
1,171
6,665
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
26,295
255
Minions Killed
212
0
Camps Cleared
0
986,109
Distance Traveled
917,563
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,822
482
22
2
0
204,092
6
W
Cthulhu
4,918
492
46
5
0
183,095
0
W
Ah Muzen Cab
5,335
534
54
5
0
179,593
2
L
Hachiman
4,836
484
44
4
0
176,775
0
W
Hades
5,852
585
83
8
0
179,032
0
L
Fenrir
5,705
571
49
5
0
218,642
0
L
Jormungandr
4,525
453
37
4
0
186,254
2
L
Achilles
5,963
596
33
3
0
178,438
0
L
Poseidon
5,266
527
49
5
0
157,454
0
W
Serqet
5,499
550
50
5
0
240,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role