Player Matchup

Hel
Hel
HeedfulShrimp32
Hel
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 67L
1,240 Elo+
Solo
King Arthur
King Arthur
Kiurro
King Arthur
Level 43
God Stats
3W - 11L
1,471 SR
Queue Stats
136W - 171L
1,340 Elo+
Solo
Freya
Freya
Mxt624004
Freya
Level 87
God Stats
5W - 3L
1,492 SR
Queue Stats
290W - 299L
1,437 Elo+
Solo
Ares
Ares
thebeastgamer99-
Ares
Level 88
God Stats
9W - 2L
1,850 SR
Queue Stats
268W - 254L
1,495 Elo+
Solo
Thanatos
Thanatos
vitaumpa
Thanatos
Level 64
God Stats
11W - 16L
1,392 SR
Queue Stats
163W - 155L
1,415 Elo+
Solo
Team Averages
Level 64
1,541 SR
1,385 Elo+

VS

Team Averages
Level 98
1,444 SR
1,438 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BoomboxHusky
Danzaburou
Level 34
God Stats
9W - 19L
1,481 SR
Queue Stats
149W - 168L
1,390 Elo+
Solo
Nemesis
Nemesis
JulesRUs5
Nemesis
Level 103
God Stats
3W - 5L
1,314 SR
Queue Stats
79W - 82L
1,370 Elo+
Solo
Skadi
Skadi
bobshobs
Skadi
Level 128
God Stats
3W - 7L
1,425 SR
Queue Stats
532W - 529L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
5,872
419
3,934
7,567
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Kiurro
King Arthur
7
1 / 3 / 0
5,376
384
2,590
7,012
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
Mxt624004
Freya
13
5 / 2 / 3
7,952
568
8,734
12,537
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 5 / 3
7,215
515
4,857
14,468
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
vitaumpa
Thanatos
14
7 / 4 / 1
7,865
562
6,668
13,766
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 3
6,744
482
1,416
7,709
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
 
Discordia
10
1 / 5 / 4
6,477
463
6,323
7,623
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
BoomboxHusky
Danzaburou
13
9 / 4 / 4
8,977
641
8,014
11,622
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
JulesRUs5
Nemesis
13
6 / 2 / 2
7,936
567
9,262
11,166
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
bobshobs
Skadi
11
3 / 3 / 9
7,144
510
8,897
8,680
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
16
Kills
19
19
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
3
0.75
W
Discordia
 
Discordia
1
5
4
0.6
W
Danzaburou
BoomboxHusky
Danzaburou
9
4
4
2.75
L
0
5
5
0.5
W
Nemesis
JulesRUs5
Nemesis
6
2
2
3.5
L
King Arthur
Kiurro
King Arthur
1
3
0
0.33
L
Freya
Mxt624004
Freya
5
2
3
3.25
W
Skadi
bobshobs
Skadi
3
3
9
2.5
L
3
5
3
0.9
L
Thanatos
vitaumpa
Thanatos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
33,912
55,350
Taken
46,800
32,658
Mitigated
20,061
22,189
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,416
141
0
1,172
7,709
6,387
365
1,876
5,833
26,780
0
W
Discordia
 
Discordia
6,323
136
43
1,081
7,623
2,358
0
3,549
4,074
32,881
0
W
Danzaburou
BoomboxHusky
Danzaburou
8,014
3,333
126
3,165
11,622
4,437
1,955
4,474
7,148
0
39,205
L
3,934
183
588
1,340
7,567
3,820
0
2,947
4,620
27,774
0
W
Nemesis
JulesRUs5
Nemesis
9,262
5,348
0
1,376
11,166
4,139
0
3,726
7,440
0
50,008
L
King Arthur
Kiurro
King Arthur
2,590
195
0
393
7,012
4,215
0
0
7,012
0
15,904
L
Freya
Mxt624004
Freya
8,734
2,768
0
6,229
12,537
5,880
217
1,579
10,958
57,555
0
W
Skadi
bobshobs
Skadi
8,897
4,115
0
548
8,680
2,740
302
3,903
4,717
0
36,006
L
4,857
249
87
3,095
14,468
12,681
42
1,883
12,585
19,126
0
L
Thanatos
vitaumpa
Thanatos
6,668
1,473
0
10,457
13,766
6,062
0
1,370
12,371
0
55,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
37,278
247
Minions Killed
262
0
Camps Cleared
0
1,082,975
Distance Traveled
1,234,306
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,744
482
40
3
0
233,898
0
W
Discordia
6,477
463
48
3
0
225,982
0
W
Danzaburou
8,977
641
64
5
0
218,208
0
L
Hel
5,872
419
34
2
0
214,178
2
W
Nemesis
7,936
567
67
5
0
299,013
0
L
King Arthur
5,376
384
26
2
0
132,679
0
L
Freya
7,952
568
82
6
0
229,485
2
W
Skadi
7,144
510
43
3
0
257,205
0
L
Ares
7,215
515
27
2
0
229,334
0
L
Thanatos
7,865
562
78
6
0
277,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role