Player Matchup

Hercules
Hercules
BigBolacha
Hercules
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 83L
1,459 Elo+
Party 1
Mercury
Mercury
DeLinwork116
Mercury
Level 125
God Stats
1W - 4L
1,329 SR
Queue Stats
10W - 13L
1,483 Elo+
Solo
Charon
Charon
Syzzors
Charon
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 7L
1,185 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,376 Elo+

VS

Team Averages
Level 99
1,582 SR
1,452 Elo+
Kuzenbo
Kuzenbo
ToxiPole
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,413 Elo+
Party 2
Freya
Freya
devilxavier59
Freya
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,508 Elo+
Solo
Fenrir
Fenrir
xXSundownXx9508
Fenrir
Level 126
God Stats
5W - 4L
1,745 SR
Queue Stats
189W - 177L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBolacha
Hercules
13
1 / 2 / 1
10,499
656
9,028
19,154
21,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DeLinwork116
Mercury
12
1 / 5 / 0
10,381
649
8,148
14,195
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Syzzors
Charon
14
0 / 5 / 2
10,669
667
20,599
12,103
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ToxiPole
Kuzenbo
14
3 / 0 / 8
11,631
727
7,795
13,668
17,537
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 0 / 3
13,474
842
21,295
13,763
6,305
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 8
10,626
664
7,739
20,299
11,457
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigBolacha
Hercules
1
2
1
0.75
L
Mercury
DeLinwork116
Mercury
1
5
0
0.2
L
Charon
Syzzors
Charon
0
5
2
0.2
W
Kuzenbo
ToxiPole
Kuzenbo
3
0
8
7
W
9
0
3
10.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
36,829
45,452
Taken
47,730
34,152
Mitigated
35,299
5,833
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigBolacha
Hercules
9,028
1,766
299
3,736
19,154
21,343
27
11,446
7,475
1,278
26,256
L
Mercury
DeLinwork116
Mercury
8,148
3,428
0
1,544
14,195
6,096
0
8,933
5,262
0
39,582
L
Charon
Syzzors
Charon
20,599
2,439
0
254
12,103
6,713
0
8,226
3,877
70,138
0
W
Kuzenbo
ToxiPole
Kuzenbo
7,795
2,653
0
0
13,668
17,537
182
5,826
7,842
18,586
902
W
21,295
6,209
0
10,745
13,763
6,305
27
6,734
7,029
89,932
0
W
7,739
2,167
0
2,972
20,299
11,457
332
10,227
10,072
0
26,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
35,731
159
Minions Killed
170
0
Camps Cleared
0
960,345
Distance Traveled
969,165
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,499
656
34
2
0
305,708
4
L
Mercury
10,381
649
54
3
0
345,212
0
L
Charon
10,669
667
71
4
0
309,425
0
W
Kuzenbo
11,631
727
14
1
0
334,058
0
W
Freya
13,474
842
132
8
0
313,704
0
W
Fenrir
10,626
664
24
2
0
321,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role