Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
BigDaddyCenz
Fenrir
Silver II
Level 147
God Stats
4W - 1L
1,334 SR
Queue Stats
116W - 145L
1,082 MMR
Solo
Anubis
Anubis
Silver III
NAMOR 209040
Anubis
Silver III
Level 120
God Stats
31W - 44L
1,557 SR
Queue Stats
61W - 80L
1,101 MMR
Solo
Danzaburou
Danzaburou
Silver I
yashka93
Danzaburou
Silver I
Level 127
God Stats
259W - 258L
1,535 SR
Queue Stats
419W - 434L
1,031 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,485 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,513 SR
1,113 MMR
Ix Chel
Ix Chel
Silver I
AidanT100803
Ix Chel
Silver I
Level 143
God Stats
0W - 1L
1,949 SR
Queue Stats
115W - 117L
1,231 MMR
Solo
Charybdis
Charybdis
Silver I
Just Hersh
Charybdis
Silver I
Level 127
God Stats
24W - 25L
1,547 SR
Queue Stats
380W - 384L
1,218 MMR
Solo
Bellona
Bellona
Silver II
Kiwicobb
Bellona
Silver II
Level 139
God Stats
1W - 1L
1,727 SR
Queue Stats
71W - 83L
1,044 MMR
Solo
Ne Zha
Ne Zha
Silver IV
embutido-helado8
Ne Zha
Silver IV
Level 67
God Stats
3W - 6L
1,158 SR
Queue Stats
86W - 100L
988 MMR
Solo
Terra
Terra
Silver II
saItyl
Terra
Silver II
Level 88
God Stats
0W - 1L
1,183 SR
Queue Stats
214W - 229L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 2
7,092
591
7,127
4,479
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
 
Cthulhu
10
2 / 0 / 4
5,959
497
5,942
9,086
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
12
2 / 2 / 4
6,596
550
4,288
10,268
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
12
3 / 0 / 1
7,461
622
5,057
4,867
2,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
yashka93
Danzaburou
11
3 / 1 / 0
6,811
568
5,585
7,533
3,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangGaneshaLokiThanatos

VS

Bans
VulcanRavanaThorShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AidanT100803
Ix Chel
12
2 / 1 / 2
6,773
564
4,788
5,221
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Just Hersh
Charybdis
11
1 / 2 / 0
6,319
527
5,357
8,365
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kiwicobb
Bellona
10
0 / 4 / 0
5,741
478
2,572
11,282
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
5,924
494
3,759
9,462
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
saItyl
Terra
9
0 / 2 / 0
5,183
432
2,030
9,279
5,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Cthulhu
 
Cthulhu
2
0
4
4
L
Ix Chel
AidanT100803
Ix Chel
2
1
2
3
W
Fenrir
2
2
4
2
L
Charybdis
Just Hersh
Charybdis
1
2
0
0.5
L
Bellona
Kiwicobb
Bellona
0
4
0
0
W
Anubis
3
0
1
3.5
L
1
3
1
0.5
L
Terra
saItyl
Terra
0
2
0
0
W
Danzaburou
yashka93
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
18,506
36,233
Taken
43,609
18,579
Mitigated
19,572
11,833
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,127
304
0
1,150
4,479
1,697
19
1,604
2,875
56,453
0
W
Cthulhu
 
Cthulhu
5,942
734
193
1,813
9,086
7,681
0
2,861
6,225
22,830
0
L
Ix Chel
AidanT100803
Ix Chel
4,788
565
1,352
2,185
5,221
1,977
0
2,300
2,883
52,817
0
W
Fenrir
4,288
1,440
0
2,418
10,268
4,068
0
1,303
8,965
0
48,126
L
Charybdis
Just Hersh
Charybdis
5,357
3,184
0
4,152
8,365
2,650
794
946
7,161
0
44,095
L
Bellona
Kiwicobb
Bellona
2,572
1,040
0
2,772
11,282
6,046
0
6,959
4,282
0
32,198
W
Anubis
5,057
427
70
2,877
4,867
2,086
663
0
4,867
53,896
0
L
3,759
744
0
1,129
9,462
3,702
0
2,968
6,361
0
39,251
L
Terra
saItyl
Terra
2,030
144
70
1,230
9,279
5,197
0
4,114
4,782
20,345
0
W
Danzaburou
yashka93
Danzaburou
5,585
2,298
0
3,312
7,533
3,047
792
1,080
6,453
0
46,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
29,940
383
Minions Killed
343
0
Camps Cleared
0
1,237,176
Distance Traveled
1,164,496
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,092
591
98
8
0
258,791
5
W
Cthulhu
5,959
497
30
3
0
254,517
3
L
Ix Chel
6,773
564
95
8
0
241,928
0
W
Fenrir
6,596
550
73
6
0
257,240
0
L
Charybdis
6,319
527
79
7
0
203,283
2
L
Bellona
5,741
478
58
5
0
226,935
0
W
Anubis
7,461
622
103
9
0
235,673
2
L
Ne Zha
5,924
494
61
5
0
239,106
0
L
Terra
5,183
432
50
4
0
253,244
6
W
Danzaburou
6,811
568
79
7
0
230,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role