Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aidanmayn
Thanatos
Level 89
God Stats
4W - 13L
1,200 SR
Queue Stats
498W - 519L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
Angry_Fox11
Ah Puch
Level 80
God Stats
4W - 2L
1,464 SR
Queue Stats
221W - 217L
1,433 Elo+
Party 1
Bacchus
Bacchus
JAIROKUN
Bacchus
Level 68
God Stats
6W - 3L
1,570 SR
Queue Stats
135W - 126L
1,419 Elo+
Solo
Surtr
Surtr
MasterTurtle869
Surtr
Level 63
God Stats
45W - 61L
1,392 SR
Queue Stats
289W - 301L
1,379 Elo+
Solo
Team Averages
Level 90
1,425 SR
1,429 Elo+

VS

Team Averages
Level 77
1,392 SR
1,427 Elo+
Hun Batz
Hun Batz
AFRO SAMURAI SK
Hun Batz
Level 137
God Stats
4W - 7L
1,402 SR
Queue Stats
91W - 99L
1,434 Elo+
Party 2
Medusa
Medusa
ImmortalKillerX
Medusa
Level 16
God Stats
0W - 2L
1,383 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
He Bo
He Bo
PolarBearBlk
He Bo
Level 155
God Stats
2W - 5L
1,269 SR
Queue Stats
397W - 406L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
SirAchas
Jormungandr
Level 60
God Stats
3W - 6L
1,404 SR
Queue Stats
8W - 7L
1,259 Elo+
Solo
Tyr
Tyr
TheBabyChoppa
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 2 / 3
7,669
639
9,605
6,826
2,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Aidanmayn
Thanatos
13
4 / 1 / 4
7,604
634
6,363
12,943
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Angry_Fox11
Ah Puch
13
5 / 1 / 3
7,573
631
6,085
5,880
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
JAIROKUN
Bacchus
11
4 / 1 / 9
7,492
624
4,463
7,425
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 1
7,176
598
6,485
9,296
5,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
3 / 5 / 1
6,770
564
5,291
11,398
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 7 / 1
4,989
416
2,847
8,154
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,412
451
3,368
7,164
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SirAchas
Jormungandr
9
3 / 5 / 0
5,930
494
5,573
11,184
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,549
462
3,658
8,842
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
6
6
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
3
4.25
L
Hun Batz
3
5
1
0.7
W
Thanatos
Aidanmayn
Thanatos
4
1
4
6
W
Ah Puch
Angry_Fox11
Ah Puch
5
1
3
6.5
L
0
7
1
0.07
W
Bacchus
JAIROKUN
Bacchus
4
1
9
8.5
W
4
1
1
4.5
L
0
3
1
0.17
L
Jormungandr
SirAchas
Jormungandr
3
5
0
0.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
20,737
42,370
Taken
46,742
22,174
Mitigated
23,019
24,858
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,605
5,184
0
3,299
6,826
2,508
716
2,203
4,571
0
53,986
L
Hun Batz
5,291
2,377
0
1,883
11,398
4,006
0
2,616
8,782
0
46,741
W
Thanatos
Aidanmayn
Thanatos
6,363
2,854
0
12,344
12,943
5,265
135
2,030
10,913
0
52,241
W
Ah Puch
Angry_Fox11
Ah Puch
6,085
759
0
2,780
5,880
2,163
543
1,717
4,163
53,609
0
L
2,847
1,475
0
395
8,154
2,050
0
1,374
6,780
0
14,508
W
Bacchus
JAIROKUN
Bacchus
4,463
644
0
2,813
7,425
6,352
0
2,502
4,707
19,793
209
W
6,485
3,327
34
3,588
9,296
5,886
707
464
8,832
341
42,448
L
3,368
106
0
829
7,164
2,051
0
2,881
4,283
30,945
0
L
Jormungandr
SirAchas
Jormungandr
5,573
714
0
509
11,184
8,833
0
3,565
7,619
29,371
0
L
3,658
675
0
760
8,842
6,079
0
159
8,683
0
32,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
28,650
364
Minions Killed
235
0
Camps Cleared
0
1,213,156
Distance Traveled
1,220,139
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,669
639
90
8
0
208,173
2
L
Hun Batz
6,770
564
77
6
0
259,439
2
W
Thanatos
7,604
634
97
8
0
278,734
0
W
Ah Puch
7,573
631
79
7
0
231,195
0
L
Medusa
4,989
416
28
2
0
236,639
0
W
Bacchus
7,492
624
27
2
0
251,548
0
W
Surtr
7,176
598
71
6
0
243,506
4
L
He Bo
5,412
451
54
5
0
244,151
0
L
Jormungandr
5,930
494
30
3
0
227,559
0
L
Tyr
5,549
462
46
4
0
252,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role