Player Matchup

Bellona
Bellona
AngryBunny55453
Bellona
Level 125
God Stats
4W - 7L
1,410 SR
Queue Stats
31W - 29L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrToopo
Cu Chulainn
Level 108
God Stats
1W - 0L
1,508 SR
Queue Stats
6W - 2L
1,523 Elo+
Solo
Skadi
Skadi
SquilliamFS
Skadi
Level 107
God Stats
2W - 1L
1,705 SR
Queue Stats
46W - 36L
1,529 Elo+
Solo
Charon
Charon
TheBLacKC0deX
Charon
Level 78
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Anubis
Anubis
blumpkinator222
Anubis
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 26L
1,404 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,423 Elo+

VS

Team Averages
Level 90
1,601 SR
1,451 Elo+
Kuzenbo
Kuzenbo
HowieBatchablomi
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,274 Elo+
Solo
Fenrir
Fenrir
LimberGull32631
Fenrir
Level 79
God Stats
21W - 11L
1,575 SR
Queue Stats
135W - 135L
1,463 Elo+
Solo
Atlas
Atlas
MyTeamThrows
Atlas
Level 86
God Stats
9W - 4L
1,695 SR
Queue Stats
16W - 10L
1,562 Elo+
Party 2
Anubis
Anubis
TheDogeRagu
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 2
Apollo
Apollo
robandvirg
Apollo
Level 156
God Stats
3W - 3L
1,733 SR
Queue Stats
106W - 112L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,549
758
2,012
5,155
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
MrToopo
Cu Chulainn
6
0 / 1 / 0
3,748
625
2,349
4,484
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
3,802
634
2,557
2,267
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,498
583
725
788
530
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 0 / 2
4,880
813
1,931
754
325
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,634
439
0
0
0
7
1 / 0 / 0
3,867
645
3,076
5,739
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,741
624
612
4,206
1,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
6
0 / 4 / 0
3,335
556
895
4,040
1,128
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
robandvirg
Apollo
5
0 / 0 / 0
3,264
544
1,024
3,470
904
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
0
0
0
L
1
0
0
1
W
Cu Chulainn
MrToopo
Cu Chulainn
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Anubis
0
4
0
0
W
2
0
2
3
L
Apollo
robandvirg
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,574
Damage
5,607
13,448
Taken
17,455
6,731
Mitigated
5,581
1,667
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,012
507
0
636
5,155
2,671
124
1,141
4,014
0
27,305
L
0
0
0
0
0
0
0
0
0
0
0
L
3,076
1,308
0
1,966
5,739
1,986
190
0
5,739
0
18,632
W
Cu Chulainn
MrToopo
Cu Chulainn
2,349
600
0
454
4,484
2,629
0
0
4,484
0
18,704
L
612
216
891
1,683
4,206
1,563
0
433
3,773
9,721
0
W
2,557
749
0
0
2,267
576
0
37
2,230
0
24,480
W
725
30
0
81
788
530
0
92
696
9,241
0
L
Anubis
895
72
0
573
4,040
1,128
0
1,931
2,109
12,388
0
W
1,931
180
0
496
754
325
393
237
517
27,102
0
L
Apollo
robandvirg
Apollo
1,024
642
0
567
3,470
904
0
292
3,178
0
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
16,841
164
Minions Killed
98
0
Camps Cleared
0
656,979
Distance Traveled
476,292
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,549
758
53
9
0
164,155
2
L
Kuzenbo
2,634
439
0
0
0
0
0
L
Fenrir
3,867
645
28
5
0
131,335
0
W
Cu Chulainn
3,748
625
14
2
0
120,553
0
L
Atlas
3,741
624
22
4
0
120,707
1
W
Skadi
3,802
634
38
6
0
132,784
0
W
Charon
3,498
583
16
3
0
128,219
3
L
Anubis
3,335
556
17
3
0
96,414
0
W
Anubis
4,880
813
43
7
0
111,268
0
L
Apollo
3,264
544
31
5
0
127,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role