Player Matchup

Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
AaronBrr
Agni
Diamond I
Level 62
God Stats
12W - 11L
1,656 SR
Queue Stats
159W - 141L
2,399 MMR
Solo
Loki
Loki
Diamond IV
Kausaatio
Loki
Diamond IV
Level 170
God Stats
0W - 4L
1,500 SR
Queue Stats
669W - 657L
2,172 MMR
Solo
Sobek
Sobek
Platinum II
Sophíe
Sobek
Platinum II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
2,190 MMR
Solo
Ne Zha
Ne Zha
Masters
TheFabulousMe
Ne Zha
Masters
Level 201
God Stats
10W - 12L
1,601 SR
Queue Stats
118W - 102L
2,446 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,551 SR
2,141 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,604 SR
1,889 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
 
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond III
Ionuts2003
Shiva
Diamond III
Level 163
God Stats
61W - 33L
1,689 SR
Queue Stats
244W - 225L
2,100 MMR
Solo
Yu Huang
Yu Huang
Diamond V
JoanR3
Yu Huang
Diamond V
Level 88
God Stats
1W - 3L
1,749 SR
Queue Stats
162W - 128L
2,062 MMR
Party 2
Bakasura
Bakasura
Diamond II
Tаbby
Bakasura
Diamond II
Level 96
God Stats
14W - 12L
1,583 SR
Queue Stats
294W - 273L
2,281 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 2 / 0
4,595
574
2,101
4,239
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
10
0 / 2 / 1
5,340
668
2,698
4,525
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
2 / 1 / 0
5,532
692
2,582
6,556
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Sophíe
Sobek
9
0 / 1 / 0
4,977
622
3,167
6,554
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
3,152
394
0
282
146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeThanatosKaliHe Bo

VS

Bans
RavanaMartichorasAo KuangZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 1 / 3
5,470
684
3,767
6,655
3,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
9
2 / 0 / 0
5,080
635
1,051
3,348
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
9
1 / 1 / 0
4,999
625
4,232
7,767
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
JoanR3
Yu Huang
10
1 / 1 / 1
5,432
679
3,399
4,313
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Tаbby
Bakasura
1
0 / 0 / 0
2,994
374
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
W
Thor
 
Thor
2
1
3
3.5
W
Ullr
 
Ullr
2
0
0
2
L
Agni
0
2
1
0.25
W
Shiva
1
1
0
1
W
Yu Huang
JoanR3
Yu Huang
1
1
1
1.5
L
Loki
2
1
0
2
L
Sobek
Sophíe
Sobek
0
1
0
0
L
0
0
0
0
W
Bakasura
Tаbby
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,548
Damage
12,449
22,156
Taken
22,083
10,912
Mitigated
10,174
10,255
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,101
983
0
1,362
4,239
1,760
0
0
4,239
30,347
0
W
Thor
 
Thor
3,767
658
0
1,275
6,655
3,221
14
1,665
4,968
0
12,057
W
Ullr
 
Ullr
1,051
244
0
415
3,348
1,109
0
673
2,675
0
35,802
L
Agni
2,698
224
0
876
4,525
1,591
0
2,486
2,039
39,196
0
W
Shiva
4,232
495
0
1,933
7,767
4,310
0
2,680
4,728
0
35,697
W
Yu Huang
JoanR3
Yu Huang
3,399
321
0
520
4,313
1,534
0
2,255
1,874
38,694
0
L
Loki
2,582
1,055
0
4,090
6,556
2,071
0
941
5,615
0
39,682
L
Sobek
Sophíe
Sobek
3,167
351
0
3,701
6,554
5,344
0
0
6,554
27,532
128
L
0
0
0
226
282
146
0
0
282
0
731
W
Bakasura
Tаbby
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
23,975
270
Minions Killed
218
0
Camps Cleared
0
652,915
Distance Traveled
649,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,595
574
51
6
0
140,251
2
W
Thor
5,470
684
19
2
0
190,493
2
W
Ullr
5,080
635
63
8
0
135,143
0
L
Agni
5,340
668
84
11
0
160,641
0
W
Shiva
4,999
625
52
7
0
170,929
1
W
Yu Huang
5,432
679
84
11
0
149,287
0
L
Loki
5,532
692
80
10
0
189,467
0
L
Sobek
4,977
622
53
7
0
143,395
0
L
Ne Zha
3,152
394
2
0
0
19,161
0
W
Bakasura
2,994
374
0
0
0
3,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role