Player Matchup

Chernobog
Chernobog
Diamond I
EphiePrime
Chernobog
Diamond I
Level 163
God Stats
2W - 2L
1,408 SR
Queue Stats
55W - 38L
2,374 MMR
Solo
Maui
Maui
Diamond I
Fallenmoron
Maui
Diamond I
Level 185
God Stats
33W - 55L
1,595 SR
Queue Stats
585W - 546L
2,428 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
IrrationalFear
Baba Yaga
Masters
Level 159
God Stats
28W - 15L
1,634 SR
Queue Stats
388W - 337L
2,566 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
Topastic
Zhong Kui
Diamond I
Level 189
God Stats
5W - 2L
1,949 SR
Queue Stats
215W - 164L
2,510 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond I
Vellux
Ratatoskr
Diamond I
Level 159
God Stats
21W - 15L
1,813 SR
Queue Stats
335W - 278L
2,325 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,680 SR
2,441 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,617 SR
2,267 MMR
Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
KioJACroCodile
King Arthur
Diamond I
Level 156
God Stats
21W - 12L
1,793 SR
Queue Stats
154W - 115L
2,494 MMR
Solo
Xbalanque
Xbalanque
Diamond I
PredictableСlown
Xbalanque
Diamond I
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
154W - 143L
2,408 MMR
Solo
Sol
Sol
Masters
xunshinee
Sol
Masters
Level 67
God Stats
0W - 4L
1,356 SR
Queue Stats
196W - 157L
2,531 MMR
Solo
Pele
Pele
Diamond II
βrad
Pele
Diamond II
Level 158
God Stats
72W - 59L
1,705 SR
Queue Stats
136W - 119L
2,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EphiePrime
Chernobog
11
3 / 0 / 2
6,422
642
7,343
6,603
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 0 / 5
5,991
599
3,538
5,479
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
IrrationalFear
Baba Yaga
11
0 / 1 / 3
6,486
649
3,256
4,347
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Topastic
Zhong Kui
11
5 / 0 / 2
6,772
677
4,919
5,737
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Vellux
Ratatoskr
13
3 / 0 / 0
7,534
753
6,492
7,510
3,308
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Sun WukongThorKaliBakasura

VS

Bans
MartichorasRavanaSusanoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
4,879
488
1,807
9,657
5,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
KioJACroCodile
King Arthur
8
0 / 2 / 0
5,011
501
3,040
9,105
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,474
547
1,981
5,366
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,041
504
5,407
7,671
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
βrad
Pele
9
0 / 3 / 0
4,979
498
3,651
8,947
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Chernobog
EphiePrime
Chernobog
3
0
2
4
W
1
0
5
3.5
W
Baba Yaga
IrrationalFear
Baba Yaga
0
1
3
1.5
L
King Arthur
KioJACroCodile
King Arthur
0
2
0
0
L
0
1
0
0
W
Zhong Kui
Topastic
Zhong Kui
5
0
2
6
W
Ratatoskr
Vellux
Ratatoskr
3
0
0
3
L
1
3
0
0.33
L
Pele
βrad
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
15,886
29,676
Taken
40,746
16,174
Mitigated
17,087
12,892
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,807
526
909
1,484
9,657
5,298
0
3,643
6,014
13,469
0
W
Chernobog
EphiePrime
Chernobog
7,343
4,864
0
2,736
6,603
2,372
825
3,359
3,244
0
46,833
W
3,538
1,183
0
2,119
5,479
3,623
0
2,588
2,891
13,517
0
W
Baba Yaga
IrrationalFear
Baba Yaga
3,256
246
0
1,279
4,347
1,609
1,139
675
3,672
55,008
0
L
King Arthur
KioJACroCodile
King Arthur
3,040
518
0
1,970
9,105
4,752
0
179
8,926
0
34,241
L
1,981
722
0
2,611
5,366
1,882
0
2,537
2,829
0
42,834
W
Zhong Kui
Topastic
Zhong Kui
4,919
1,200
0
3,492
5,737
5,262
0
767
4,970
47,446
0
W
Ratatoskr
Vellux
Ratatoskr
6,492
1,648
0
3,266
7,510
3,308
0
14
7,496
0
65,795
L
5,407
3,009
0
1,837
7,671
2,364
0
2,584
5,087
36,591
0
L
Pele
βrad
Pele
3,651
937
0
612
8,947
2,791
0
2,812
6,135
0
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
25,384
406
Minions Killed
284
0
Camps Cleared
0
1,093,700
Distance Traveled
940,847
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,879
488
9
1
0
201,313
2
W
Chernobog
6,422
642
85
9
0
217,561
0
W
Maui
5,991
599
22
2
0
218,489
3
W
Baba Yaga
6,486
649
102
10
0
216,016
2
L
King Arthur
5,011
501
59
6
0
180,962
2
L
Xbalanque
5,474
547
81
8
0
163,828
0
W
Zhong Kui
6,772
677
84
8
0
219,429
0
W
Ratatoskr
7,534
753
113
11
0
222,205
0
L
Sol
5,041
504
70
7
0
178,195
0
L
Pele
4,979
498
65
7
0
216,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role