Player Matchup

King Arthur
King Arthur
TCH_GABI
King Arthur
Level 84
God Stats
0W - 3L
1,243 SR
Queue Stats
84W - 75L
1,401 Elo+
Party 3
Vamana
Vamana
juaniteru
Vamana
Level 24
God Stats
1W - 2L
1,532 SR
Queue Stats
12W - 28L
1,199 Elo+
Party 3
Bellona
Bellona
longhornjo
Bellona
Level 147
God Stats
6W - 9L
1,369 SR
Queue Stats
428W - 406L
1,481 Elo+
Solo
Zeus
Zeus
microrave
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 65L
1,507 Elo+
Solo
Lancelot
Lancelot
zilla234
Lancelot
Level 129
God Stats
2W - 2L
1,813 SR
Queue Stats
33W - 38L
1,297 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,377 Elo+

VS

Team Averages
Level 104
1,435 SR
1,421 Elo+
Ymir
Ymir
Banestwin
Ymir
Level 95
God Stats
2W - 4L
1,243 SR
Queue Stats
32W - 29L
1,415 Elo+
Party 1
Hades
Hades
Bannestwin
Hades
Level 41
God Stats
2W - 2L
1,366 SR
Queue Stats
10W - 17L
1,333 Elo+
Party 1
Mulan
Mulan
ImTruu
Mulan
Level 100
God Stats
36W - 28L
1,635 SR
Queue Stats
189W - 204L
1,498 Elo+
Solo
Ravana
Ravana
gambling_panda
Ravana
Level 127
God Stats
21W - 28L
1,469 SR
Queue Stats
422W - 445L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
shdwtch
Cernunnos
Level 158
God Stats
37W - 40L
1,461 SR
Queue Stats
353W - 346L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TCH_GABI
King Arthur
12
0 / 5 / 6
7,909
439
8,267
17,760
17,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
juaniteru
Vamana
11
0 / 7 / 3
7,341
408
8,013
16,913
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
longhornjo
Bellona
12
1 / 6 / 3
7,848
436
6,169
14,469
17,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
14
6 / 5 / 4
9,003
500
16,839
9,350
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
zilla234
Lancelot
16
11 / 4 / 2
10,833
602
11,787
15,881
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 7
7,156
398
3,030
9,260
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
12
0 / 6 / 7
7,925
440
6,287
16,302
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
ImTruu
Mulan
16
7 / 2 / 4
10,672
593
15,748
19,359
16,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
10 / 5 / 4
10,182
566
8,239
12,208
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
shdwtch
Cernunnos
16
9 / 3 / 5
10,513
584
13,664
15,169
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
18
Kills
27
27
Deaths
18
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
7
2.25
W
Hades
0
6
7
0.58
W
Mulan
ImTruu
Mulan
7
2
4
4.5
L
King Arthur
TCH_GABI
King Arthur
0
5
6
0.6
W
10
5
4
2.4
L
Vamana
juaniteru
Vamana
0
7
3
0.21
L
Bellona
longhornjo
Bellona
1
6
3
0.42
L
Zeus
6
5
4
1.6
W
Cernunnos
shdwtch
Cernunnos
9
3
5
3.83
L
Lancelot
zilla234
Lancelot
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
46,968
74,373
Taken
72,298
53,167
Mitigated
42,962
12,068
Healing
25,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,030
1,169
0
2,077
9,260
6,112
0
1,893
7,227
15,888
0
W
Hades
6,287
693
195
4,425
16,302
7,983
173
9,052
7,147
38,817
0
W
Mulan
ImTruu
Mulan
15,748
2,413
0
9,362
19,359
16,605
340
2,446
16,831
0
92,066
L
King Arthur
TCH_GABI
King Arthur
8,267
733
0
3,445
17,760
17,336
180
1,398
16,055
894
45,029
W
8,239
2,130
0
2,718
12,208
5,399
0
2,933
9,275
0
71,916
L
Vamana
juaniteru
Vamana
8,013
4,712
0
3,902
16,913
8,532
706
1,832
14,932
0
47,596
L
Bellona
longhornjo
Bellona
6,169
1,737
0
926
14,469
17,181
390
1,468
13,001
0
39,429
L
Zeus
16,839
2,003
0
442
9,350
2,930
594
2,019
7,285
50,682
0
W
Cernunnos
shdwtch
Cernunnos
13,664
6,991
0
6,379
15,169
6,863
906
1,474
13,695
0
81,063
L
Lancelot
zilla234
Lancelot
11,787
3,402
0
3,353
15,881
7,188
264
2,212
13,543
0
58,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
46,448
341
Minions Killed
447
0
Camps Cleared
0
1,692,604
Distance Traveled
1,601,664
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,156
398
23
1
0
283,652
2
W
Hades
7,925
440
68
4
0
304,142
1
W
Mulan
10,672
593
144
8
0
330,750
0
L
King Arthur
7,909
439
73
4
0
352,356
0
W
Ravana
10,182
566
99
6
0
374,091
0
L
Vamana
7,341
408
66
4
0
323,602
0
L
Bellona
7,848
436
57
3
0
310,799
2
L
Zeus
9,003
500
77
4
0
320,877
5
W
Cernunnos
10,513
584
113
6
0
309,029
6
L
Lancelot
10,833
602
68
4
0
384,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role