Player Matchup

Raijin
Raijin
 
Raijin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Arcian
Kumbhakarna
Level 159
God Stats
2W - 2L
1,328 SR
Queue Stats
166W - 163L
1,506 Elo+
Party 1
Artemis
Artemis
Mawriq
Artemis
Level 108
God Stats
11W - 4L
1,581 SR
Queue Stats
318W - 300L
1,515 Elo+
Solo
Cernunnos
Cernunnos
ZeuKirNe
Cernunnos
Level 132
God Stats
3W - 4L
1,395 SR
Queue Stats
248W - 239L
1,512 Elo+
Party 1
Team Averages
Level 146
1,461 SR
1,507 Elo+

VS

Team Averages
Level 85
1,497 SR
1,462 Elo+
Tiamat
Tiamat
ClayDN
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,288 Elo+
Party 2
Nu Wa
Nu Wa
KillzzFORBillzz
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,505 Elo+
Solo
King Arthur
King Arthur
bradas13
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
qaenya
Ymir
Level 123
God Stats
2W - 5L
1,317 SR
Queue Stats
249W - 261L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
walydu4-one
Cu Chulainn
Level 159
God Stats
1W - 3L
1,665 SR
Queue Stats
140W - 131L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 1 / 19
10,437
949
12,133
10,343
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hera
 
Hera
16
4 / 1 / 22
9,702
882
14,470
8,203
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Arcian
Kumbhakarna
17
9 / 1 / 18
11,154
1,014
6,554
16,500
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Mawriq
Artemis
16
4 / 2 / 22
9,641
876
21,134
11,035
5,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
ZeuKirNe
Cernunnos
16
6 / 2 / 18
9,736
885
10,997
9,830
4,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ClayDN
Tiamat
13
1 / 6 / 5
7,808
710
7,417
10,785
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
7,976
725
14,123
10,515
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
bradas13
King Arthur
15
1 / 6 / 4
8,109
737
5,089
14,074
14,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
qaenya
Ymir
15
2 / 6 / 1
8,757
796
5,641
18,259
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
walydu4-one
Cu Chulainn
15
2 / 5 / 2
9,004
819
11,791
15,249
18,936
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
21
28
Kills
7
7
Deaths
28
99
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
19
14.5
W
Hera
 
Hera
4
1
22
15
W
Kumbhakarna
Arcian
Kumbhakarna
9
1
18
18
L
Tiamat
ClayDN
Tiamat
1
6
5
0.58
L
1
5
2
0.4
W
Artemis
Mawriq
Artemis
4
2
22
7.5
W
Cernunnos
ZeuKirNe
Cernunnos
6
2
18
7.5
L
King Arthur
bradas13
King Arthur
1
6
4
0.5
L
Ymir
qaenya
Ymir
2
6
1
0.42
L
Cu Chulainn
walydu4-one
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,288
Damage
44,061
55,911
Taken
68,882
34,995
Mitigated
67,077
26,630
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,133
1,249
1,821
2,268
10,343
5,029
1,470
5,140
5,039
33,383
0
W
Hera
 
Hera
14,470
2,641
2,694
1,248
8,203
4,089
1,210
4,777
3,346
33,452
0
W
Kumbhakarna
Arcian
Kumbhakarna
6,554
225
2,029
4,119
16,500
15,198
297
8,067
7,812
11,205
0
L
Tiamat
ClayDN
Tiamat
7,417
158
17
1,464
10,785
8,510
72
5,916
4,869
12,938
0
L
14,123
2,647
1,177
1,743
10,515
5,131
712
6,289
4,226
30,259
0
W
Artemis
Mawriq
Artemis
21,134
6,314
2,053
3,060
11,035
5,850
2,124
4,731
5,994
0
39,347
W
Cernunnos
ZeuKirNe
Cernunnos
10,997
5,792
4,724
2,614
9,830
4,829
2,437
4,915
4,810
0
22,703
L
King Arthur
bradas13
King Arthur
5,089
363
0
161
14,074
14,407
250
7,071
7,003
0
12,927
L
Ymir
qaenya
Ymir
5,641
126
1,906
2,858
18,259
20,093
348
8,265
9,994
12,747
0
L
Cu Chulainn
walydu4-one
Cu Chulainn
11,791
553
706
1,286
15,249
18,936
336
5,623
9,581
933
23,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
41,654
162
Minions Killed
111
0
Camps Cleared
0
1,094,171
Distance Traveled
949,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,437
949
44
4
0
199,787
0
W
Hera
9,702
882
41
4
0
234,972
0
W
Kumbhakarna
11,154
1,014
7
1
0
272,258
0
L
Tiamat
7,808
710
20
2
0
199,168
0
L
Nu Wa
7,976
725
26
2
0
190,976
0
W
Artemis
9,641
876
44
4
0
201,325
0
W
Cernunnos
9,736
885
26
2
0
185,829
0
L
King Arthur
8,109
737
17
2
0
211,772
0
L
Ymir
8,757
796
17
2
0
179,479
0
L
Cu Chulainn
9,004
819
31
3
0
167,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role