Player Matchup

Baron Samedi
Baron Samedi
Spyke18
Baron Samedi
Level 133
God Stats
2W - 4L
1,366 SR
Queue Stats
118W - 130L
1,402 Elo+
Solo
Nemesis
Nemesis
Vuyk
Nemesis
Level 23
God Stats
4W - 8L
1,412 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 2
Chronos
Chronos
XFAngel98
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 141L
1,556 Elo+
Solo
Anubis
Anubis
baybeesweens
Anubis
Level 66
God Stats
1W - 2L
1,780 SR
Queue Stats
8W - 12L
1,457 Elo+
Solo
Amaterasu
Amaterasu
yercxz_
Amaterasu
Level 65
God Stats
3W - 4L
1,627 SR
Queue Stats
33W - 38L
1,438 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,456 Elo+

VS

Team Averages
Level 104
1,566 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DragonFlameKid34
Vulcan
Level 155
God Stats
6W - 6L
1,416 SR
Queue Stats
501W - 493L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
SelfishW0rld
Kuzenbo
Level 47
God Stats
29W - 28L
1,653 SR
Queue Stats
205W - 236L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SilverdradonW
Danzaburou
Level 52
God Stats
0W - 1L
1,687 SR
Queue Stats
104W - 94L
1,397 Elo+
Solo
Merlin
Merlin
tkdluke
Merlin
Level 139
God Stats
4W - 6L
1,572 SR
Queue Stats
459W - 461L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spyke18
Baron Samedi
11
3 / 6 / 5
6,322
486
6,606
10,342
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vuyk
Nemesis
12
5 / 3 / 3
7,833
603
6,240
10,250
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
XFAngel98
Chronos
12
2 / 2 / 6
7,751
596
6,949
11,439
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
11
2 / 1 / 4
6,720
517
5,626
6,656
2,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
yercxz_
Amaterasu
12
3 / 4 / 3
7,594
584
5,991
12,785
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 3 / 4
6,917
532
6,997
11,086
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 2
7,092
546
8,747
9,022
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SelfishW0rld
Kuzenbo
10
2 / 1 / 3
6,562
505
2,940
9,831
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SilverdradonW
Danzaburou
11
1 / 4 / 1
6,578
506
3,155
8,495
2,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
tkdluke
Merlin
13
4 / 4 / 2
7,338
564
10,724
8,076
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
13
16
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
4
1.67
L
3
3
2
1.33
L
Kuzenbo
SelfishW0rld
Kuzenbo
2
1
3
3.5
L
Danzaburou
SilverdradonW
Danzaburou
1
4
1
0.38
W
Baron Samedi
Spyke18
Baron Samedi
3
6
5
0.92
W
Nemesis
Vuyk
Nemesis
5
3
3
2.17
W
Chronos
XFAngel98
Chronos
2
2
6
2.5
W
Anubis
2
1
4
4
L
Merlin
tkdluke
Merlin
4
4
2
1.25
W
Amaterasu
yercxz_
Amaterasu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
32,563
51,472
Taken
46,510
19,187
Mitigated
23,383
13,808
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,997
5,579
0
1,079
11,086
4,098
0
2,310
8,776
0
43,311
L
8,747
2,745
0
467
9,022
3,487
695
880
8,142
43,584
0
L
Kuzenbo
SelfishW0rld
Kuzenbo
2,940
765
0
2,422
9,831
9,721
0
5,778
3,847
17,002
0
L
Danzaburou
SilverdradonW
Danzaburou
3,155
867
0
2,527
8,495
2,674
987
6,134
2,297
0
38,893
W
Baron Samedi
Spyke18
Baron Samedi
6,606
276
1,463
2,241
10,342
3,726
50
4,884
5,410
24,313
0
W
Nemesis
Vuyk
Nemesis
6,240
2,425
0
933
10,250
3,495
0
3,018
7,182
0
46,573
W
Chronos
XFAngel98
Chronos
6,949
2,622
0
3,522
11,439
3,980
0
7,679
3,676
55,942
0
W
Anubis
5,626
122
0
2,245
6,656
2,632
110
1,135
5,465
34,374
0
L
Merlin
tkdluke
Merlin
10,724
823
0
1,490
8,076
3,403
0
4,137
3,939
56,728
0
W
Amaterasu
yercxz_
Amaterasu
5,991
2,707
0
3,404
12,785
5,354
1,240
5,341
7,095
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
34,487
344
Minions Killed
304
0
Camps Cleared
0
1,315,509
Distance Traveled
1,250,618
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,917
532
65
5
0
303,825
0
L
Vulcan
7,092
546
72
6
0
231,435
1
L
Kuzenbo
6,562
505
17
1
0
267,265
3
L
Danzaburou
6,578
506
62
5
0
224,571
0
W
Baron Samedi
6,322
486
31
2
0
228,365
1
W
Nemesis
7,833
603
70
5
0
323,283
0
W
Chronos
7,751
596
100
8
0
257,717
1
W
Anubis
6,720
517
71
5
0
220,282
0
L
Merlin
7,338
564
88
7
0
223,522
0
W
Amaterasu
7,594
584
72
6
0
285,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role