Player Matchup

Serqet
Serqet
Carlota01
Serqet
Level 54
God Stats
3W - 5L
1,362 SR
Queue Stats
96W - 129L
1,439 Elo+
Solo
Khepri
Khepri
IIReNII
Khepri
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,390 Elo+
Solo
Mulan
Mulan
MISSJOB
Mulan
Level 75
God Stats
0W - 1L
1,558 SR
Queue Stats
5W - 7L
1,283 Elo+
Solo
Yemoja
Yemoja
arienmelody
Yemoja
Level 158
God Stats
12W - 9L
1,257 SR
Queue Stats
724W - 756L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
qPacific
Sun Wukong
Level 104
God Stats
0W - 1L
1,709 SR
Queue Stats
7W - 12L
1,374 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,394 Elo+

VS

Team Averages
Level 99
1,452 SR
1,459 Elo+
Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AbiHowi
Cernunnos
Level 89
God Stats
3W - 1L
1,536 SR
Queue Stats
204W - 217L
1,449 Elo+
Party 1
Hel
Hel
Lulu4811
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,359 Elo+
Solo
Cerberus
Cerberus
thestreetsaint97
Cerberus
Level 102
God Stats
2W - 1L
1,309 SR
Queue Stats
83W - 79L
1,520 Elo+
Party 1
Janus
Janus
zhejiugangale
Janus
Level 155
God Stats
8W - 10L
1,415 SR
Queue Stats
558W - 546L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Carlota01
Serqet
12
0 / 3 / 2
6,794
618
6,311
9,195
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
IIReNII
Khepri
12
1 / 4 / 1
7,289
663
3,934
12,877
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
MISSJOB
Mulan
16
3 / 3 / 1
7,871
716
13,396
14,016
12,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 2 / 1
6,803
618
3,785
9,933
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
qPacific
Sun Wukong
12
0 / 5 / 1
6,858
623
7,303
11,240
9,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
5 / 0 / 11
8,895
809
12,739
11,634
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
AbiHowi
Cernunnos
15
3 / 1 / 13
8,655
787
11,054
4,834
2,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 15
8,000
727
3,771
6,465
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 2 / 12
9,346
850
7,849
19,144
21,490
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 9
9,580
871
14,560
5,929
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
4
Kills
17
17
Deaths
4
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
11
10.5
W
Cernunnos
AbiHowi
Cernunnos
3
1
13
9.5
L
Serqet
Carlota01
Serqet
0
3
2
0.33
L
Khepri
IIReNII
Khepri
1
4
1
0.38
W
0
0
15
7.5
L
Mulan
MISSJOB
Mulan
3
3
1
1.17
L
Yemoja
0
2
1
0.25
L
Sun Wukong
qPacific
Sun Wukong
0
5
1
0.1
W
4
2
12
5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
49,973
57,261
Taken
48,006
48,006
Mitigated
35,182
21,393
Healing
33,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,739
1,681
1,009
4,845
11,634
5,611
743
2,298
8,935
0
18,096
W
Cernunnos
AbiHowi
Cernunnos
11,054
4,679
263
860
4,834
2,366
1,717
886
3,838
0
26,763
L
Serqet
Carlota01
Serqet
6,311
798
997
1,931
9,195
5,577
0
5,251
3,944
0
9,738
L
Khepri
IIReNII
Khepri
3,934
513
189
1,084
12,877
13,005
0
6,329
6,548
7,669
0
W
3,771
534
7,459
4,487
6,465
3,145
290
766
5,557
8,390
0
L
Mulan
MISSJOB
Mulan
13,396
1,120
0
4,025
14,016
12,911
0
5,823
8,193
0
25,744
L
Yemoja
3,785
1,924
8,334
3,082
9,933
7,193
0
3,896
5,941
7,428
0
L
Sun Wukong
qPacific
Sun Wukong
7,303
897
168
1,583
11,240
9,320
0
4,274
6,966
0
20,637
W
7,849
552
1,737
8,871
19,144
21,490
245
2,966
14,853
18,199
612
W
14,560
641
1,897
2,092
5,929
2,570
1,118
683
5,034
32,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
44,476
78
Minions Killed
150
0
Camps Cleared
0
924,235
Distance Traveled
1,079,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,895
809
13
1
0
212,591
0
W
Cernunnos
8,655
787
31
3
0
196,205
0
L
Serqet
6,794
618
10
1
0
213,683
0
L
Khepri
7,289
663
3
0
0
198,242
0
W
Hel
8,000
727
15
1
0
216,136
0
L
Mulan
7,871
716
35
3
0
203,517
0
L
Yemoja
6,803
618
9
1
0
161,952
0
L
Sun Wukong
6,858
623
21
2
0
146,841
0
W
Cerberus
9,346
850
36
3
0
218,512
0
W
Janus
9,580
871
55
5
0
235,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role