Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Drothus
Hun Batz
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Nox
Nox
Dulcinea1321m
Nox
Level 88
God Stats
6W - 15L
1,433 SR
Queue Stats
446W - 459L
1,417 Elo+
Solo
Shiva
Shiva
Roughly100Bears
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,445 Elo+

VS

Team Averages
Level 133
1,507 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DeyKilledMyPa
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 160L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kiamantur
Ah Muzen Cab
Level 158
God Stats
9W - 10L
1,534 SR
Queue Stats
198W - 222L
1,403 Elo+
Solo
Charon
Charon
SmackBruh
Charon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 0 / 1
5,098
1,020
4,086
3,791
1,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
9
0 / 0 / 3
4,467
893
3,516
4,159
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Drothus
Hun Batz
9
1 / 1 / 2
4,714
943
4,332
4,478
1,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
4,759
952
527
1,965
786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 1
4,608
922
1,883
5,027
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 1
5,069
1,014
2,465
3,891
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
 
Raijin
10
1 / 2 / 0
4,976
995
4,397
4,627
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DeyKilledMyPa
Erlang Shen
7
0 / 0 / 0
4,013
803
0
0
0
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Kiamantur
Ah Muzen Cab
10
0 / 1 / 0
4,618
924
1,843
3,822
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
SmackBruh
Charon
9
0 / 1 / 1
4,372
874
4,423
4,576
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Chiron
 
Chiron
0
0
1
0.5
L
Raijin
 
Raijin
1
2
0
0.5
L
Erlang Shen
DeyKilledMyPa
Erlang Shen
0
0
0
0
W
Hun Batz
Drothus
Hun Batz
1
1
2
2
W
1
0
1
1.5
L
Ah Muzen Cab
Kiamantur
Ah Muzen Cab
0
1
0
0
W
0
0
1
0.5
L
Charon
SmackBruh
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
13,128
19,420
Taken
16,916
11,153
Mitigated
6,079
2,838
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,086
1,680
0
881
3,791
1,311
0
1,289
2,370
0
18,296
W
Bacchus
 
Bacchus
3,516
162
0
765
4,159
3,851
0
1,483
2,574
4,331
0
L
Chiron
 
Chiron
2,465
873
73
1,331
3,891
1,461
0
389
3,303
0
13,854
L
Raijin
 
Raijin
4,397
264
65
832
4,627
1,400
0
972
3,463
13,992
0
L
Erlang Shen
DeyKilledMyPa
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Drothus
Hun Batz
4,332
1,491
0
0
4,478
1,736
0
2,543
1,843
0
11,533
W
527
0
0
190
1,965
786
0
756
1,161
8,373
0
L
Ah Muzen Cab
Kiamantur
Ah Muzen Cab
1,843
976
59
220
3,822
1,330
670
1,459
2,246
0
11,544
W
1,883
265
55
947
5,027
3,469
0
2,255
2,652
0
12,229
L
Charon
SmackBruh
Charon
4,423
689
132
217
4,576
1,888
0
785
3,584
8,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
23,048
106
Minions Killed
99
0
Camps Cleared
0
637,843
Distance Traveled
470,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,098
1,020
31
6
0
124,142
0
W
Bacchus
4,467
893
8
2
0
132,214
0
L
Chiron
5,069
1,014
39
8
0
112,993
0
L
Raijin
4,976
995
26
5
0
120,249
0
L
Erlang Shen
4,013
803
0
0
0
8,718
0
W
Hun Batz
4,714
943
15
3
0
136,346
0
W
Nox
4,759
952
30
6
0
127,122
0
L
Ah Muzen Cab
4,618
924
29
6
0
107,024
0
W
Shiva
4,608
922
22
4
0
118,019
0
L
Charon
4,372
874
5
1
0
121,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role