Player Matchup

Ah Puch
Ah Puch
Hero_Links
Ah Puch
Level 88
God Stats
14W - 8L
1,650 SR
Queue Stats
87W - 83L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
OhWowaWhat
Sun Wukong
Level 156
God Stats
31W - 28L
1,580 SR
Queue Stats
666W - 684L
1,429 Elo+
Solo
Charon
Charon
deeee2
Charon
Level 141
God Stats
4W - 2L
1,570 SR
Queue Stats
5W - 3L
1,586 Elo+
Solo
Team Averages
Level 128
1,600 SR
1,495 Elo+

VS

Team Averages
Level 123
1,573 SR
1,415 Elo+
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PhatGoriIIa
Nemesis
Level 126
God Stats
5W - 14L
1,720 SR
Queue Stats
47W - 103L
1,392 Elo+
Solo
Ix Chel
Ix Chel
lLegend Of War
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hero_Links
Ah Puch
12
6 / 1 / 5
9,013
901
8,089
7,646
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
OhWowaWhat
Sun Wukong
12
4 / 0 / 8
8,499
850
6,664
6,933
5,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
deeee2
Charon
11
2 / 0 / 10
8,617
862
9,382
6,785
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 2 / 0
7,131
713
7,338
12,441
11,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
PhatGoriIIa
Nemesis
8
0 / 6 / 0
6,409
641
3,071
9,202
4,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 0
6,901
690
5,181
8,934
3,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
12
Kills
1
1
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
0
0.5
W
Ah Puch
Hero_Links
Ah Puch
6
1
5
8.5
W
Sun Wukong
OhWowaWhat
Sun Wukong
4
0
8
8
L
Nemesis
PhatGoriIIa
Nemesis
0
6
0
0
W
Charon
deeee2
Charon
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
15,590
21,364
Taken
30,577
11,996
Mitigated
19,253
5,192
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,338
519
0
2,576
12,441
11,063
0
7,669
4,772
0
22,930
W
Ah Puch
Hero_Links
Ah Puch
8,089
721
358
2,700
7,646
2,814
311
1,025
6,621
41,298
0
W
Sun Wukong
OhWowaWhat
Sun Wukong
6,664
778
392
1,492
6,933
5,873
0
1,677
5,256
0
24,619
L
Nemesis
PhatGoriIIa
Nemesis
3,071
503
0
353
9,202
4,224
0
5,247
3,955
0
12,468
W
Charon
deeee2
Charon
9,382
1,662
0
250
6,785
3,309
596
2,907
3,878
32,109
0
L
5,181
506
675
1,192
8,934
3,966
0
5,038
3,896
28,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
20,441
131
Minions Killed
96
0
Camps Cleared
0
577,761
Distance Traveled
498,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,131
713
35
4
0
188,137
0
W
Ah Puch
9,013
901
62
6
0
186,183
0
W
Sun Wukong
8,499
850
20
2
0
202,759
0
L
Nemesis
6,409
641
19
2
0
146,641
0
W
Charon
8,617
862
49
5
0
188,819
0
L
Ix Chel
6,901
690
42
4
0
163,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role