Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AllkoholikCZ
Erlang Shen
Level 125
God Stats
20W - 14L
1,599 SR
Queue Stats
244W - 223L
1,532 Elo+
Party 1
Fenrir
Fenrir
Klapik
Fenrir
Level 116
God Stats
24W - 26L
1,505 SR
Queue Stats
136W - 131L
1,499 Elo+
Party 1
Cupid
Cupid
SynDam
Cupid
Level 154
God Stats
1W - 1L
1,278 SR
Queue Stats
515W - 502L
1,431 Elo+
Solo
Horus
Horus
whatchwoman
Horus
Level 36
God Stats
2W - 1L
1,720 SR
Queue Stats
70W - 56L
1,509 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,494 Elo+

VS

Team Averages
Level 120
1,396 SR
1,429 Elo+
Heimdallr
Heimdallr
PAPA COOMBS2155
Heimdallr
Level 126
God Stats
10W - 16L
1,390 SR
Queue Stats
423W - 534L
1,391 Elo+
Party 2
Serqet
Serqet
Papadibilis6922
Serqet
Level 144
God Stats
7W - 18L
1,302 SR
Queue Stats
669W - 775L
1,439 Elo+
Party 2
Ix Chel
Ix Chel
W-A-D-A-H-jor
Ix Chel
Level 201
God Stats
6W - 12L
1,410 SR
Queue Stats
686W - 681L
1,499 Elo+
Solo
Hel
Hel
XyokoX8088
Hel
Level 29
God Stats
26W - 28L
1,448 SR
Queue Stats
158W - 231L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
babyJUMP
Guan Yu
Level 99
God Stats
12W - 10L
1,429 SR
Queue Stats
55W - 59L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 3 / 2
6,489
541
9,203
8,506
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
AllkoholikCZ
Erlang Shen
11
2 / 0 / 6
7,266
606
6,794
9,128
7,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Klapik
Fenrir
11
5 / 1 / 2
6,931
578
4,950
7,878
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
SynDam
Cupid
11
0 / 1 / 0
5,915
493
2,874
6,649
2,380
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,605
634
5,995
9,817
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PAPA COOMBS2155
Heimdallr
10
0 / 3 / 2
5,756
480
3,220
10,012
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 0
7,011
584
5,610
10,235
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
11
0 / 1 / 2
6,041
503
5,567
6,449
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,726
477
3,372
8,311
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
babyJUMP
Guan Yu
12
2 / 3 / 0
7,366
614
5,995
10,918
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
2
1.67
W
Erlang Shen
AllkoholikCZ
Erlang Shen
2
0
6
5
W
Fenrir
Klapik
Fenrir
5
1
2
6
L
Heimdallr
PAPA COOMBS2155
Heimdallr
0
3
2
0.33
L
5
2
0
2.5
W
Cupid
SynDam
Cupid
0
1
0
0
L
Ix Chel
0
1
2
1
L
0
4
2
0.25
L
Guan Yu
babyJUMP
Guan Yu
2
3
0
0.67
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
23,764
41,978
Taken
45,925
21,785
Mitigated
26,816
15,944
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,203
2,952
228
3,467
8,506
2,497
1,118
2,351
5,924
51,526
0
W
Erlang Shen
AllkoholikCZ
Erlang Shen
6,794
2,973
0
3,017
9,128
7,165
0
2,267
6,540
0
28,484
W
Fenrir
Klapik
Fenrir
4,950
1,336
0
2,308
7,878
2,866
0
665
6,919
0
43,417
L
Heimdallr
PAPA COOMBS2155
Heimdallr
3,220
2,435
0
2,745
10,012
3,943
16
3,107
6,905
0
37,108
L
5,610
652
0
1,750
10,235
4,181
0
1,301
8,934
0
53,402
W
Cupid
SynDam
Cupid
2,874
1,321
50
2,490
6,649
2,380
0
3,656
2,993
0
40,920
L
Ix Chel
5,567
585
327
1,038
6,449
2,494
0
1,711
4,738
44,821
0
L
3,372
645
979
2,879
8,311
4,955
0
3,310
5,001
21,097
0
L
Guan Yu
babyJUMP
Guan Yu
5,995
431
0
1,507
10,918
11,243
29
98
9,868
0
56,804
W
5,995
2,538
0
4,384
9,817
6,877
0
126
9,599
0
51,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
31,900
319
Minions Killed
330
0
Camps Cleared
0
1,289,811
Distance Traveled
1,197,439
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,489
541
71
6
0
234,705
3
W
Erlang Shen
7,266
606
30
3
0
263,936
3
W
Fenrir
6,931
578
55
5
0
298,447
0
L
Heimdallr
5,756
480
66
6
0
221,179
2
L
Serqet
7,011
584
79
7
0
280,783
6
W
Cupid
5,915
493
68
6
0
221,149
0
L
Ix Chel
6,041
503
81
7
0
221,556
5
L
Hel
5,726
477
10
1
0
225,682
0
L
Guan Yu
7,366
614
94
8
0
248,239
3
W
Horus
7,605
634
95
8
0
271,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role