Player Matchup

Athena
Athena
 
Athena
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Guuten
Raijin
Level 29
God Stats
4W - 2L
1,811 SR
Queue Stats
36W - 53L
1,462 Elo+
Solo
Mulan
Mulan
SappyLoveStick
Mulan
Level 121
God Stats
8W - 15L
1,364 SR
Queue Stats
318W - 396L
1,385 Elo+
Party 1
Bellona
Bellona
alive-dance60
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,287 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,427 Elo+

VS

Team Averages
Level 76
1,568 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ACEMAN3213
Jormungandr
Level 149
God Stats
10W - 4L
1,814 SR
Queue Stats
140W - 141L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Raithen2
Cliodhna
Level 123
God Stats
37W - 27L
1,662 SR
Queue Stats
669W - 529L
1,618 Elo+
Solo
Hera
Hera
stkarnav
Hera
Level 66
God Stats
16W - 21L
1,362 SR
Queue Stats
85W - 108L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 1 / 3
7,360
736
5,654
10,688
9,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
 
Kukulkan
12
0 / 3 / 2
6,645
665
6,999
8,083
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Guuten
Raijin
13
1 / 5 / 0
7,027
703
5,061
9,790
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 5
6,705
671
8,393
7,416
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
12
3 / 2 / 1
6,774
677
3,056
11,600
6,639
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 6
8,494
849
8,835
4,704
2,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
 
Odin
13
1 / 2 / 5
6,961
696
2,618
8,026
6,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ACEMAN3213
Jormungandr
14
2 / 0 / 3
7,804
780
8,803
7,144
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Raithen2
Cliodhna
14
5 / 1 / 4
7,798
780
15,840
9,432
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
1 / 2 / 6
7,105
711
3,896
6,362
2,550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
13
13
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
3
2.5
L
Kukulkan
 
Kukulkan
0
3
2
0.33
W
Anubis
 
Anubis
4
0
6
7
W
Odin
 
Odin
1
2
5
1.75
W
Jormungandr
ACEMAN3213
Jormungandr
2
0
3
3.5
L
Raijin
Guuten
Raijin
1
5
0
0.2
W
Cliodhna
Raithen2
Cliodhna
5
1
4
7
L
0
2
5
1.25
L
Bellona
3
2
1
1.75
W
Hera
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
39,992
47,577
Taken
35,668
27,538
Mitigated
21,609
8,370
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,654
1,822
0
2,047
10,688
9,310
0
5,477
5,032
24,423
0
L
Kukulkan
 
Kukulkan
6,999
665
0
1,091
8,083
2,846
0
3,398
4,496
24,122
0
W
Anubis
 
Anubis
8,835
506
0
2,414
4,704
2,851
259
2,621
2,039
44,458
0
W
Odin
 
Odin
2,618
269
0
250
8,026
6,166
154
2,685
5,004
0
10,687
W
Jormungandr
ACEMAN3213
Jormungandr
8,803
1,405
0
1,097
7,144
6,087
0
3,627
3,242
35,530
210
L
Raijin
Guuten
Raijin
5,061
548
0
1,990
9,790
2,849
0
4,315
5,305
21,866
0
W
Cliodhna
Raithen2
Cliodhna
15,840
3,242
0
3,172
9,432
3,955
308
5,041
3,963
0
28,424
L
8,393
1,335
0
872
7,416
5,894
0
3,394
3,818
0
18,015
L
Bellona
3,056
579
0
2,370
11,600
6,639
0
3,726
7,590
0
8,644
W
Hera
3,896
1,207
0
0
6,362
2,550
759
3,245
2,852
11,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
38,162
195
Minions Killed
225
0
Camps Cleared
0
971,505
Distance Traveled
1,073,020
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,360
736
58
6
0
221,839
0
L
Kukulkan
6,645
665
57
6
0
193,911
0
W
Anubis
8,494
849
82
8
0
193,704
0
W
Odin
6,961
696
27
3
0
211,995
0
W
Jormungandr
7,804
780
62
6
0
218,047
0
L
Raijin
7,027
703
50
5
0
183,435
0
W
Cliodhna
7,798
780
31
3
0
246,366
0
L
Mulan
6,705
671
27
3
0
179,858
1
L
Bellona
6,774
677
3
0
0
192,462
3
W
Hera
7,105
711
23
2
0
202,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role