Player Matchup

Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ForesterPL
Fenrir
Level 105
God Stats
10W - 15L
1,368 SR
Queue Stats
165W - 213L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HOADSEY
Cu Chulainn
Level 157
God Stats
1W - 0L
1,480 SR
Queue Stats
42W - 32L
1,523 Elo+
Party 1
Discordia
Discordia
Jabami3828
Discordia
Level 104
God Stats
7W - 1L
1,940 SR
Queue Stats
494W - 470L
1,520 Elo+
Solo
Neith
Neith
Sytrysia
Neith
Level 108
God Stats
7W - 11L
1,240 SR
Queue Stats
174W - 220L
1,457 Elo+
Party 2
Team Averages
Level 126
1,505 SR
1,491 Elo+

VS

Team Averages
Level 115
1,501 SR
1,446 Elo+
Charon
Charon
VHSBeltrao839
Charon
Level 139
God Stats
7W - 3L
1,694 SR
Queue Stats
49W - 61L
1,522 Elo+
Solo
Hou Yi
Hou Yi
ZoeCas159
Hou Yi
Level 142
God Stats
3W - 8L
1,265 SR
Queue Stats
206W - 202L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
luiscepaluiscepa
Sun Wukong
Level 89
God Stats
2W - 3L
1,517 SR
Queue Stats
41W - 60L
1,395 Elo+
Solo
Hera
Hera
peractor3
Hera
Level 148
God Stats
2W - 3L
1,574 SR
Queue Stats
76W - 72L
1,540 Elo+
Solo
Bellona
Bellona
zBUR13D-_-
Bellona
Level 56
God Stats
3W - 5L
1,454 SR
Queue Stats
13W - 21L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 0 / 1
5,954
541
4,102
6,517
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
ForesterPL
Fenrir
11
2 / 2 / 1
6,286
571
4,714
8,977
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
HOADSEY
Cu Chulainn
12
4 / 0 / 0
7,669
697
8,485
9,840
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jabami3828
Discordia
12
0 / 1 / 1
6,086
553
2,984
6,083
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sytrysia
Neith
9
0 / 1 / 0
5,291
481
4,253
5,562
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,303
482
4,640
9,928
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
ZoeCas159
Hou Yi
10
2 / 1 / 1
5,365
488
4,426
8,186
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
luiscepaluiscepa
Sun Wukong
5
0 / 1 / 0
4,291
390
423
5,399
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
2 / 1 / 0
6,985
635
4,566
4,739
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zBUR13D-_-
Bellona
10
0 / 3 / 0
5,673
516
5,406
12,810
13,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
4
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
1
1.5
W
Fenrir
ForesterPL
Fenrir
2
2
1
1.25
W
Cu Chulainn
HOADSEY
Cu Chulainn
4
0
0
4
W
Discordia
Jabami3828
Discordia
0
1
1
0.5
W
Neith
Sytrysia
Neith
0
1
0
0
L
0
1
3
1.5
L
Hou Yi
ZoeCas159
Hou Yi
2
1
1
2.5
L
Sun Wukong
luiscepaluiscepa
Sun Wukong
0
1
0
0
L
Hera
2
1
0
2
L
Bellona
zBUR13D-_-
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
19,461
36,979
Taken
41,062
20,319
Mitigated
26,112
7,785
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,102
582
0
1,639
6,517
4,581
0
2,340
4,177
20,582
0
W
Fenrir
ForesterPL
Fenrir
4,714
473
0
684
8,977
3,573
0
1,694
7,283
0
37,388
W
Cu Chulainn
HOADSEY
Cu Chulainn
8,485
1,548
0
3,035
9,840
7,774
0
28
9,812
516
60,414
W
Discordia
Jabami3828
Discordia
2,984
41
0
1,180
6,083
2,260
0
3,428
2,655
47,443
0
W
Neith
Sytrysia
Neith
4,253
1,293
0
1,247
5,562
2,131
0
1,744
3,818
0
38,544
L
4,640
621
307
3,892
9,928
5,525
0
2,633
7,273
19,525
0
L
Hou Yi
ZoeCas159
Hou Yi
4,426
1,159
0
2,207
8,186
2,804
0
2,281
5,883
0
36,055
L
Sun Wukong
luiscepaluiscepa
Sun Wukong
423
198
0
2,925
5,399
2,569
0
462
4,871
0
11,801
L
Hera
4,566
1,223
0
1,250
4,739
1,757
93
1,485
3,076
66,450
0
L
Bellona
zBUR13D-_-
Bellona
5,406
2,017
0
2,724
12,810
13,457
0
283
12,527
0
41,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
27,617
312
Minions Killed
294
0
Camps Cleared
0
1,056,112
Distance Traveled
954,734
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,954
541
38
3
0
198,926
5
W
Fenrir
6,286
571
45
4
0
248,458
0
W
Cu Chulainn
7,669
697
85
8
0
206,521
0
W
Discordia
6,086
553
94
9
0
228,497
0
W
Neith
5,291
481
50
5
0
173,710
0
L
Charon
5,303
482
24
2
0
189,295
2
L
Hou Yi
5,365
488
55
5
0
203,638
0
L
Sun Wukong
4,291
390
23
2
0
102,174
0
L
Hera
6,985
635
119
11
0
214,160
3
L
Bellona
5,673
516
73
7
0
245,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role