Player Matchup

Sobek
Sobek
Ekeriojunior
Sobek
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
48W - 46L
1,563 Elo+
Party 1
Ganesha
Ganesha
EvO_Mystiq
Ganesha
Level 124
God Stats
2W - 0L
1,712 SR
Queue Stats
232W - 200L
1,556 Elo+
Solo
Charybdis
Charybdis
MrKillmeplease
Charybdis
Level 156
God Stats
4W - 10L
1,399 SR
Queue Stats
840W - 828L
1,500 Elo+
Solo
Bakasura
Bakasura
OneElsh
Bakasura
Level 159
God Stats
2W - 0L
1,752 SR
Queue Stats
165W - 175L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
Riceybowl237
Yu Huang
Level 192
God Stats
8W - 3L
1,536 SR
Queue Stats
455W - 448L
1,526 Elo+
Solo
Team Averages
Level 156
1,626 SR
1,531 Elo+

VS

Team Averages
Level 113
1,501 SR
1,526 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Godazette
Odin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 69L
1,532 Elo+
Solo
Nu Wa
Nu Wa
KevMC-
Nu Wa
Level 81
God Stats
0W - 3L
1,148 SR
Queue Stats
282W - 318L
1,558 Elo+
Solo
Set
Set
Nator053483
Set
Level 83
God Stats
3W - 2L
1,605 SR
Queue Stats
502W - 499L
1,517 Elo+
Solo
Bakasura
Bakasura
逝去的昨天
Bakasura
Level 143
God Stats
5W - 5L
1,751 SR
Queue Stats
425W - 426L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
10,163
924
10,471
14,429
18,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
EvO_Mystiq
Ganesha
16
0 / 3 / 19
9,657
878
10,439
14,537
15,968
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
MrKillmeplease
Charybdis
15
4 / 4 / 18
9,356
851
13,996
12,081
5,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OneElsh
Bakasura
19
13 / 3 / 7
11,659
1,060
11,178
15,470
15,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Riceybowl237
Yu Huang
16
4 / 2 / 18
9,374
852
12,042
10,717
5,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 2 / 4
10,557
960
23,461
13,510
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
0 / 7 / 9
7,739
704
8,066
13,453
13,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
KevMC-
Nu Wa
17
3 / 4 / 10
9,501
864
15,053
10,030
3,831
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 7
8,621
784
6,691
9,253
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
15
1 / 7 / 10
8,807
801
6,942
16,867
15,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
24
Kills
14
14
Deaths
24
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
8
2
4
5
W
3
2
16
5.5
W
Ganesha
EvO_Mystiq
Ganesha
0
3
19
3.17
L
Odin
0
7
9
0.64
L
Nu Wa
KevMC-
Nu Wa
3
4
10
2
W
Charybdis
MrKillmeplease
Charybdis
4
4
18
3.25
L
2
4
7
1.38
W
Bakasura
OneElsh
Bakasura
13
3
7
5.5
W
Yu Huang
Riceybowl237
Yu Huang
4
2
18
6.5
L
Bakasura
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,126
Damage
60,213
67,234
Taken
63,113
60,325
Mitigated
43,388
22,667
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
23,461
7,133
386
1,904
13,510
5,304
2,000
6,487
6,256
0
49,213
W
10,471
602
3,231
4,786
14,429
18,571
84
3,909
9,878
23,684
0
W
Ganesha
EvO_Mystiq
Ganesha
10,439
662
590
1,737
14,537
15,968
42
4,636
8,733
33,274
0
L
Odin
8,066
762
1,539
1,861
13,453
13,206
0
5,770
6,861
4,593
5,555
L
Nu Wa
KevMC-
Nu Wa
15,053
4,381
209
464
10,030
3,831
798
5,856
3,678
30,426
0
W
Charybdis
MrKillmeplease
Charybdis
13,996
5,246
830
2,988
12,081
5,229
1,785
3,653
7,898
0
30,035
L
6,691
1,716
1,938
1,050
9,253
5,461
1,023
4,466
4,514
0
14,321
W
Bakasura
OneElsh
Bakasura
11,178
7,452
1,763
4,175
15,470
15,493
1,610
3,944
10,835
40
12,609
W
Yu Huang
Riceybowl237
Yu Huang
12,042
545
557
2,010
10,717
5,064
1,047
2,597
7,948
29,022
0
L
Bakasura
6,942
3,209
2,482
3,338
16,867
15,586
682
10,064
5,971
0
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
45,225
173
Minions Killed
129
0
Camps Cleared
0
1,052,158
Distance Traveled
993,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,557
960
51
5
0
214,592
0
W
Sobek
10,163
924
41
4
0
233,935
0
W
Ganesha
9,657
878
4
0
0
195,784
0
L
Odin
7,739
704
8
1
0
164,519
0
L
Nu Wa
9,501
864
46
4
0
203,690
0
W
Charybdis
9,356
851
46
4
0
196,037
0
L
Set
8,621
784
11
1
0
221,413
0
W
Bakasura
11,659
1,060
42
4
0
221,967
0
W
Yu Huang
9,374
852
40
4
0
204,435
0
L
Bakasura
8,807
801
13
1
0
189,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role