Player Matchup

Charon
Charon
J0RGEM0NSTER
Charon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Matesanz19
Gilgamesh
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,371 Elo+
Party 2
Ix Chel
Ix Chel
Rumbing
Ix Chel
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,483 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,476 Elo+

VS

Team Averages
Level 124
1,520 SR
1,452 Elo+
Janus
Janus
CelticB0yz
Janus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,445 Elo+
Solo
Fenrir
Fenrir
DestroLive
Fenrir
Level 158
God Stats
1W - 2L
1,365 SR
Queue Stats
222W - 230L
1,470 Elo+
Party 1
Charon
Charon
Pαтαтα
Charon
Level 158
God Stats
5W - 7L
1,695 SR
Queue Stats
283W - 302L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
0 / 4 / 19
12,599
741
11,635
19,018
23,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Matesanz19
Gilgamesh
17
7 / 2 / 11
13,869
816
17,601
22,274
22,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
Rumbing
Ix Chel
17
11 / 4 / 7
14,470
851
25,860
15,751
8,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 6 / 6
11,835
696
14,427
13,748
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DestroLive
Fenrir
15
7 / 7 / 1
12,706
747
12,283
26,273
24,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
2 / 6 / 7
11,936
702
14,237
26,730
34,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
18
Kills
10
10
Deaths
19
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
1
6
6
0.67
L
Fenrir
DestroLive
Fenrir
7
7
1
1.07
W
Charon
0
4
19
2.38
W
Gilgamesh
Matesanz19
Gilgamesh
7
2
11
6.25
L
Charon
2
6
7
0.92
W
Ix Chel
Rumbing
Ix Chel
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,096
Damage
40,947
57,043
Taken
66,751
54,510
Mitigated
64,095
9,225
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,427
1,160
0
12
13,748
5,411
697
8,107
5,641
54,100
0
L
Fenrir
DestroLive
Fenrir
12,283
1,402
0
728
26,273
24,162
0
15,295
10,660
3,611
33,334
W
Charon
11,635
3,257
0
732
19,018
23,650
472
9,582
9,332
33,841
0
W
Gilgamesh
Matesanz19
Gilgamesh
17,601
6,269
0
3,915
22,274
22,556
495
12,334
9,836
0
55,736
L
Charon
14,237
1,604
0
730
26,730
34,522
0
13,690
12,372
44,181
0
W
Ix Chel
Rumbing
Ix Chel
25,860
4,925
2,216
2,362
15,751
8,304
1,302
8,347
7,294
72,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
36,477
174
Minions Killed
123
0
Camps Cleared
0
922,726
Distance Traveled
831,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,835
696
61
4
0
230,512
0
L
Fenrir
12,706
747
31
2
0
295,199
1
W
Charon
12,599
741
42
2
0
308,661
0
W
Gilgamesh
13,869
816
56
3
0
325,589
0
L
Charon
11,936
702
31
2
0
305,897
0
W
Ix Chel
14,470
851
76
4
0
288,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role