Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KirbyKanon
Ishtar
Level 28
God Stats
4W - 6L
1,843 SR
Queue Stats
41W - 47L
1,530 Elo+
Party 1
Anubis
Anubis
LivedCosine24
Anubis
Level 41
God Stats
6W - 7L
1,680 SR
Queue Stats
33W - 37L
1,517 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,509 Elo+

VS

Team Averages
Level 133
1,633 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ARedLightCamera
Horus
Level 155
God Stats
3W - 3L
1,884 SR
Queue Stats
614W - 556L
1,475 Elo+
Solo
Bastet
Bastet
TwistedDust
Bastet
Level 157
God Stats
6W - 6L
1,623 SR
Queue Stats
234W - 232L
1,551 Elo+
Party 2
Charon
Charon
XzImmortalzX
Charon
Level 158
God Stats
14W - 10L
1,687 SR
Queue Stats
217W - 198L
1,547 Elo+
Party 2
Hachiman
Hachiman
painki11er30
Hachiman
Level 69
God Stats
66W - 83L
1,470 SR
Queue Stats
677W - 640L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 0 / 3
7,756
646
8,710
9,310
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
 
Nike
12
2 / 2 / 2
7,089
591
3,283
10,133
6,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
 
Discordia
12
2 / 1 / 1
6,959
580
7,044
5,280
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
KirbyKanon
Ishtar
13
2 / 0 / 5
7,686
641
5,850
4,677
1,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 4
6,535
545
6,718
7,006
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 0
5,917
493
3,790
10,133
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 3
5,742
479
2,751
10,508
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
11
3 / 3 / 1
6,682
557
3,813
12,442
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
10
0 / 2 / 2
5,832
486
4,741
9,017
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
painki11er30
Hachiman
11
1 / 3 / 1
6,153
513
1,782
6,561
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
3
7.5
W
Nike
 
Nike
2
2
2
1.5
W
Discordia
 
Discordia
2
1
1
2.5
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
0
2
3
0.75
W
Ishtar
KirbyKanon
Ishtar
2
0
5
4.5
W
2
3
4
1.33
L
Bastet
3
3
1
1.17
L
Charon
0
2
2
0.5
L
Hachiman
painki11er30
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
16,877
36,406
Taken
48,661
16,709
Mitigated
20,241
11,935
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,710
3,935
0
3,473
9,310
3,543
135
1,939
7,371
0
54,380
W
Nike
 
Nike
3,283
293
0
1,360
10,133
6,976
43
2,626
7,507
0
45,134
W
Discordia
 
Discordia
7,044
166
0
1,750
5,280
1,734
283
2,847
2,433
43,525
0
L
Baron Samedi
 
Baron Samedi
3,790
378
72
2,447
10,133
3,424
0
5,084
4,688
41,143
0
L
2,751
1,539
837
4,981
10,508
7,012
0
3,363
6,931
0
9,486
W
Ishtar
KirbyKanon
Ishtar
5,850
4,042
0
2,825
4,677
1,856
720
92
4,585
0
50,811
W
6,718
731
0
2,527
7,006
2,600
631
1,159
5,847
37,437
0
L
Bastet
3,813
1,687
0
3,480
12,442
3,955
0
1,424
10,942
0
42,272
L
Charon
4,741
277
0
3,087
9,017
4,122
0
1,079
7,896
37,216
0
L
Hachiman
painki11er30
Hachiman
1,782
1,022
0
273
6,561
1,728
0
2,072
4,416
0
36,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
30,326
368
Minions Killed
279
0
Camps Cleared
0
1,238,742
Distance Traveled
1,225,411
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,756
646
77
6
0
303,184
2
W
Nike
7,089
591
69
6
0
227,259
2
W
Discordia
6,959
580
78
7
0
236,145
0
L
Baron Samedi
5,917
493
74
6
0
232,000
0
L
Horus
5,742
479
16
1
0
282,460
4
W
Ishtar
7,686
641
98
8
0
237,741
1
W
Anubis
6,535
545
46
4
0
234,413
0
L
Bastet
6,682
557
56
5
0
269,338
0
L
Charon
5,832
486
68
6
0
193,655
1
L
Hachiman
6,153
513
65
5
0
247,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role