Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Lavazutch
Artemis
Level 125
God Stats
10W - 7L
1,664 SR
Queue Stats
778W - 742L
1,537 Elo+
Solo
Cliodhna
Cliodhna
Sir Bustaton
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 126L
1,359 Elo+
Solo
Vulcan
Vulcan
chechencrab
Vulcan
Level 36
God Stats
10W - 7L
1,601 SR
Queue Stats
30W - 13L
1,717 Elo+
Solo
Anubis
Anubis
iPhuckYoo
Anubis
Level 80
God Stats
49W - 26L
1,658 SR
Queue Stats
280W - 276L
1,512 Elo+
Party 1
Team Averages
Level 87
1,585 SR
1,525 Elo+

VS

Team Averages
Level 58
1,426 SR
1,441 Elo+
Susano
Susano
Ackrmin
Susano
Level 59
God Stats
28W - 17L
1,587 SR
Queue Stats
354W - 308L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Boba-Yoga-
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
MaarkasDifferent
Erlang Shen
Level 101
God Stats
0W - 3L
1,354 SR
Queue Stats
125W - 126L
1,388 Elo+
Solo
Sylvanus
Sylvanus
ZeroPolarity0
Sylvanus
Level 36
God Stats
11W - 7L
1,315 SR
Queue Stats
109W - 111L
1,530 Elo+
Solo
Janus
Janus
chziin11
Janus
Level 45
God Stats
2W - 6L
1,373 SR
Queue Stats
38W - 75L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 0 / 2
8,143
509
5,534
8,205
7,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Lavazutch
Artemis
12
0 / 1 / 1
7,013
438
5,074
9,984
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Sir Bustaton
Cliodhna
15
5 / 2 / 6
9,420
589
9,521
11,782
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
15
6 / 1 / 2
9,514
595
9,877
6,802
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iPhuckYoo
Anubis
16
7 / 3 / 1
10,476
655
9,258
10,124
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ackrmin
Susano
15
4 / 5 / 0
8,728
546
4,201
15,065
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Boba-Yoga-
Danzaburou
12
0 / 2 / 0
7,080
443
4,152
9,062
3,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MaarkasDifferent
Erlang Shen
13
0 / 6 / 3
6,945
434
5,428
13,981
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
ZeroPolarity0
Sylvanus
11
1 / 1 / 1
6,550
409
6,435
12,883
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
chziin11
Janus
12
1 / 5 / 1
7,205
450
4,488
9,779
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
6
7
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Susano
Ackrmin
Susano
4
5
0
0.8
L
Danzaburou
Boba-Yoga-
Danzaburou
0
2
0
0
W
Artemis
Lavazutch
Artemis
0
1
1
0.5
L
Erlang Shen
MaarkasDifferent
Erlang Shen
0
6
3
0.25
W
Cliodhna
Sir Bustaton
Cliodhna
5
2
6
4
L
Sylvanus
ZeroPolarity0
Sylvanus
1
1
1
1.5
W
Vulcan
6
1
2
7
L
Janus
chziin11
Janus
1
5
1
0.3
W
Anubis
iPhuckYoo
Anubis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
24,704
46,897
Taken
60,770
23,564
Mitigated
30,866
13,794
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,534
2,666
0
3,412
8,205
7,567
167
1,897
6,294
27,187
0
L
Susano
Ackrmin
Susano
4,201
894
0
665
15,065
5,222
0
3,194
11,783
0
69,184
L
Danzaburou
Boba-Yoga-
Danzaburou
4,152
1,465
0
3,898
9,062
3,732
338
3,454
5,594
0
46,135
W
Artemis
Lavazutch
Artemis
5,074
2,098
0
3,739
9,984
3,546
871
2,981
7,003
0
44,687
L
Erlang Shen
MaarkasDifferent
Erlang Shen
5,428
1,571
0
3,000
13,981
9,802
0
8,079
5,876
0
37,837
W
Cliodhna
Sir Bustaton
Cliodhna
9,521
1,454
0
2,094
11,782
4,471
0
2,936
8,666
0
70,672
L
Sylvanus
ZeroPolarity0
Sylvanus
6,435
2,333
348
2,491
12,883
8,899
34
5,195
7,536
33,827
12,125
W
Vulcan
9,877
2,774
0
1,961
6,802
2,856
325
3,228
3,444
68,021
0
L
Janus
chziin11
Janus
4,488
260
0
1,150
9,779
3,211
464
4,454
5,123
49,443
0
W
Anubis
iPhuckYoo
Anubis
9,258
298
0
2,588
10,124
5,124
786
18
10,106
74,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
36,508
445
Minions Killed
387
0
Camps Cleared
0
1,586,567
Distance Traveled
1,481,861
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,143
509
35
2
0
343,230
0
L
Susano
8,728
546
92
6
0
339,692
0
L
Danzaburou
7,080
443
93
6
0
288,674
3
W
Artemis
7,013
438
78
5
0
291,761
3
L
Erlang Shen
6,945
434
52
3
0
284,561
0
W
Cliodhna
9,420
589
108
7
0
387,307
0
L
Sylvanus
6,550
409
57
4
0
296,426
1
W
Vulcan
9,514
595
104
7
0
324,616
5
L
Janus
7,205
450
93
6
0
272,508
0
W
Anubis
10,476
655
120
8
0
239,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role