Player Matchup

Nu Wa
Nu Wa
KarliaJayne
Nu Wa
Level 85
God Stats
32W - 40L
1,465 SR
Queue Stats
498W - 565L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RockstarRelic
Cu Chulainn
Level 133
God Stats
10W - 9L
1,501 SR
Queue Stats
427W - 473L
1,456 Elo+
Party 2
Thanatos
Thanatos
TGCs-CmV29415
Thanatos
Level 83
God Stats
35W - 47L
1,466 SR
Queue Stats
521W - 520L
1,379 Elo+
Solo
Freya
Freya
TheEliteRhoy
Freya
Level 121
God Stats
6W - 6L
1,202 SR
Queue Stats
604W - 686L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
midnghtsyd
Gilgamesh
Level 108
God Stats
1W - 6L
1,261 SR
Queue Stats
151W - 163L
1,476 Elo+
Solo
Team Averages
Level 106
1,379 SR
1,459 Elo+

VS

Team Averages
Level 89
1,551 SR
1,450 Elo+
Charon
Charon
JokuseiDolo
Charon
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
86W - 75L
1,465 Elo+
Party 3
Ymir
Ymir
SirCamo
Ymir
Level 104
God Stats
1W - 0L
1,549 SR
Queue Stats
6W - 13L
1,375 Elo+
Party 1
Persephone
Persephone
babytsukii
Persephone
Level 99
God Stats
2W - 1L
1,710 SR
Queue Stats
61W - 52L
1,459 Elo+
Party 3
Izanami
Izanami
uico
Izanami
Level 5
God Stats
1W - 1L
1,494 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
weazal321
Arachne
Level 149
God Stats
12W - 11L
1,500 SR
Queue Stats
292W - 285L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,054
477
15,810
12,826
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RockstarRelic
Cu Chulainn
15
1 / 4 / 3
9,222
485
13,152
17,865
17,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
TGCs-CmV29415
Thanatos
14
5 / 4 / 0
9,105
479
7,210
19,069
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 1
8,396
442
4,067
13,330
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
midnghtsyd
Gilgamesh
14
0 / 6 / 2
8,050
424
4,007
19,844
17,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 2 / 6
8,789
463
8,721
13,288
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
SirCamo
Ymir
14
3 / 2 / 11
8,581
452
12,267
13,169
10,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
babytsukii
Persephone
15
4 / 5 / 5
10,266
540
13,095
13,182
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
uico
Izanami
15
3 / 1 / 6
9,350
492
6,249
11,638
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
weazal321
Arachne
19
9 / 0 / 2
11,503
605
12,811
21,170
10,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
22
22
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charon
3
2
6
3
L
2
5
2
0.6
L
Cu Chulainn
RockstarRelic
Cu Chulainn
1
4
3
0.63
W
Ymir
SirCamo
Ymir
3
2
11
4.25
L
Thanatos
TGCs-CmV29415
Thanatos
5
4
0
1.25
L
1
3
1
0.5
W
Persephone
babytsukii
Persephone
4
5
5
1.3
L
Gilgamesh
midnghtsyd
Gilgamesh
0
6
2
0.17
W
Izanami
uico
Izanami
3
1
6
6
W
Arachne
weazal321
Arachne
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
53,143
82,934
Taken
72,447
54,884
Mitigated
38,958
21,950
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,721
1,025
0
3,403
13,288
8,248
176
2,584
10,563
47,766
399
L
15,810
2,455
0
2,378
12,826
5,908
439
8,474
4,280
69,783
0
L
Cu Chulainn
RockstarRelic
Cu Chulainn
13,152
1,552
0
1,464
17,865
17,268
292
6,972
10,528
98
72,988
W
Ymir
SirCamo
Ymir
12,267
2,076
0
3,082
13,169
10,920
205
3,388
9,540
41,899
0
L
Thanatos
TGCs-CmV29415
Thanatos
7,210
1,916
0
10,628
19,069
8,675
0
5,042
13,957
0
61,677
L
4,067
1,010
0
3,096
13,330
5,641
735
4,419
8,791
61,018
0
W
Persephone
babytsukii
Persephone
13,095
385
177
3,224
13,182
4,390
123
6,547
6,154
83,529
0
L
Gilgamesh
midnghtsyd
Gilgamesh
4,007
561
288
4,096
19,844
17,392
495
8,072
11,494
0
41,439
W
Izanami
uico
Izanami
6,249
4,893
0
5,665
11,638
5,077
1,132
2,518
8,927
0
70,028
W
Arachne
weazal321
Arachne
12,811
9,372
0
6,059
21,170
10,323
320
3,921
16,912
0
118,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
48,489
489
Minions Killed
495
0
Camps Cleared
0
1,787,090
Distance Traveled
1,943,615
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,789
463
71
4
0
387,680
0
L
Nu Wa
9,054
477
124
7
0
361,474
4
L
Cu Chulainn
9,222
485
110
6
0
358,458
0
W
Ymir
8,581
452
37
2
0
377,117
0
L
Thanatos
9,105
479
94
5
0
416,702
2
L
Freya
8,396
442
93
5
0
314,990
0
W
Persephone
10,266
540
129
7
0
336,083
0
L
Gilgamesh
8,050
424
68
4
0
335,466
0
W
Izanami
9,350
492
106
6
0
351,095
0
W
Arachne
11,503
605
152
8
0
491,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role