Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bazingtonda1st
Mulan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 148L
1,506 Elo+
Solo
Eset
Eset
MrKapa96
Eset
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
1,480 Elo+
Solo
Anhur
Anhur
ºLowhº
Anhur
Level 89
God Stats
4W - 2L
1,839 SR
Queue Stats
327W - 301L
1,552 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,508 Elo+

VS

Team Averages
Level 124
1,537 SR
1,533 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Adisiti
Eset
Level 158
God Stats
1W - 4L
1,433 SR
Queue Stats
666W - 697L
1,614 Elo+
Solo
Hades
Hades
Dantaliann
Hades
Level 123
God Stats
2W - 2L
1,465 SR
Queue Stats
395W - 392L
1,496 Elo+
Solo
Loki
Loki
DarkestNuts
Loki
Level 46
God Stats
1W - 1L
1,697 SR
Queue Stats
40W - 35L
1,599 Elo+
Solo
Yu Huang
Yu Huang
Yanagisawa991
Yu Huang
Level 141
God Stats
1W - 2L
1,589 SR
Queue Stats
132W - 106L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 8
6,366
1,273
1,209
4,757
3,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
 
Sun Wukong
11
1 / 0 / 7
6,201
1,240
3,890
4,813
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 2
6,591
1,318
4,669
5,150
5,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
0 / 0 / 4
5,688
1,138
3,581
3,449
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
ºLowhº
Anhur
12
3 / 0 / 5
6,640
1,328
4,763
3,663
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
4,655
931
3,216
4,146
1,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Adisiti
Eset
8
0 / 1 / 0
4,721
944
2,708
2,482
887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
7
0 / 2 / 0
4,609
922
2,387
4,113
3,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
4,749
950
3,023
4,653
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Yanagisawa991
Yu Huang
10
0 / 2 / 1
5,069
1,014
3,054
3,581
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
10
Kills
0
1
Deaths
10
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
8
4
W
Sun Wukong
 
Sun Wukong
1
0
7
4.5
L
Izanami
 
Izanami
0
2
0
0
L
Eset
Adisiti
Eset
0
1
0
0
W
6
1
2
7
L
Hades
0
2
0
0
L
0
3
0
0
W
Eset
0
0
4
2
L
Yu Huang
Yanagisawa991
Yu Huang
0
2
1
0.25
W
Anhur
ºLowhº
Anhur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
14,388
21,832
Taken
18,975
16,837
Mitigated
9,321
7,455
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,209
146
424
1,743
4,757
3,736
740
1,557
3,200
3,921
0
W
Sun Wukong
 
Sun Wukong
3,890
496
481
669
4,813
4,311
648
1,757
3,056
0
14,419
L
Izanami
 
Izanami
3,216
1,450
582
440
4,146
1,639
0
377
3,761
0
6,172
L
Eset
Adisiti
Eset
2,708
222
151
0
2,482
887
0
1,036
1,446
4,530
0
W
4,669
515
658
901
5,150
5,040
217
1,718
3,432
0
6,024
L
Hades
2,387
60
182
538
4,113
3,106
0
1,567
2,546
3,930
0
L
3,023
77
0
22
4,653
2,205
0
1,469
3,184
0
6,609
W
Eset
3,581
0
1,278
1,132
3,449
1,884
736
1,821
1,628
9,610
0
L
Yu Huang
Yanagisawa991
Yu Huang
3,054
71
0
70
3,581
1,484
0
341
3,162
9,420
0
W
Anhur
ºLowhº
Anhur
4,763
2,502
0
169
3,663
1,866
1,471
1,391
2,272
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
23,803
67
Minions Killed
40
0
Camps Cleared
0
507,104
Distance Traveled
444,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,366
1,273
9
2
0
85,301
0
W
Sun Wukong
6,201
1,240
22
4
0
116,596
0
L
Izanami
4,655
931
6
1
0
87,136
0
L
Eset
4,721
944
9
2
0
105,079
0
W
Mulan
6,591
1,318
3
1
0
108,645
0
L
Hades
4,609
922
4
1
0
72,526
0
L
Loki
4,749
950
8
2
0
103,691
0
W
Eset
5,688
1,138
12
2
0
94,076
0
L
Yu Huang
5,069
1,014
13
3
0
75,999
0
W
Anhur
6,640
1,328
21
4
0
102,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role