Player Matchup

Medusa
Medusa
ItsallmyfauIt
Medusa
Level 94
God Stats
55W - 55L
1,486 SR
Queue Stats
407W - 397L
1,458 Elo+
Solo
Xing Tian
Xing Tian
Jäger94
Xing Tian
Level 93
God Stats
6W - 6L
1,311 SR
Queue Stats
89W - 70L
1,428 Elo+
Solo
Surtr
Surtr
R2_Bebop
Surtr
Level 86
God Stats
54W - 45L
1,481 SR
Queue Stats
164W - 142L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxGorkaxX4
Morgan Le Fay
Level 48
God Stats
3W - 2L
1,692 SR
Queue Stats
223W - 222L
1,393 Elo+
Solo
Anubis
Anubis
elpipa2009-ESP
Anubis
Level 75
God Stats
32W - 23L
1,548 SR
Queue Stats
106W - 96L
1,447 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,434 Elo+

VS

Team Averages
Level 62
1,494 SR
1,341 Elo+
Cerberus
Cerberus
DYLAN-WIRE
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 1
Merlin
Merlin
Juste_BaD
Merlin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,323 Elo+
Party 1
Ravana
Ravana
LowenHerz-_-
Ravana
Level 107
God Stats
2W - 2L
1,831 SR
Queue Stats
79W - 82L
1,482 Elo+
Solo
Arachne
Arachne
a-_-kymbo27
Arachne
Level 42
God Stats
0W - 2L
1,271 SR
Queue Stats
20W - 35L
1,333 Elo+
Party 1
Skadi
Skadi
radamantis444
Skadi
Level 85
God Stats
1W - 2L
1,366 SR
Queue Stats
59W - 57L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,344
522
10,009
9,259
3,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Jäger94
Xing Tian
12
2 / 0 / 2
7,517
470
3,779
8,832
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
R2_Bebop
Surtr
17
4 / 1 / 6
9,914
620
7,378
11,969
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
XxGorkaxX4
Morgan Le Fay
15
5 / 1 / 1
9,227
577
8,975
9,823
8,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
11 / 0 / 3
10,830
677
14,542
9,385
4,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DYLAN-WIRE
Cerberus
10
1 / 6 / 0
6,503
406
3,397
14,793
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Juste_BaD
Merlin
11
0 / 7 / 0
6,302
394
3,454
9,273
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
0 / 4 / 2
7,193
450
8,186
11,911
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
a-_-kymbo27
Arachne
11
3 / 6 / 0
7,213
451
4,402
14,866
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
6,779
424
9,869
11,066
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
26
Kills
4
4
Deaths
27
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DYLAN-WIRE
Cerberus
1
6
0
0.17
W
4
2
3
2.75
L
Merlin
Juste_BaD
Merlin
0
7
0
0
W
Xing Tian
Jäger94
Xing Tian
2
0
2
3
L
Ravana
0
4
2
0.25
W
Surtr
R2_Bebop
Surtr
4
1
6
7
W
Morgan Le Fay
XxGorkaxX4
Morgan Le Fay
5
1
1
5.5
L
Arachne
a-_-kymbo27
Arachne
3
6
0
0.5
W
11
0
3
12.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
29,308
49,268
Taken
61,909
32,865
Mitigated
28,663
19,419
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DYLAN-WIRE
Cerberus
3,397
370
1,069
3,451
14,793
10,020
0
5,675
9,118
20,655
0
W
10,009
4,282
177
3,310
9,259
3,699
3,330
1,233
8,002
0
61,401
L
Merlin
Juste_BaD
Merlin
3,454
417
0
215
9,273
2,215
0
6,289
2,984
40,168
0
W
Xing Tian
Jäger94
Xing Tian
3,779
405
176
1,818
8,832
8,026
534
1,373
7,459
22,763
0
L
Ravana
8,186
1,567
0
951
11,911
8,428
0
7,454
4,281
282
49,609
W
Surtr
R2_Bebop
Surtr
7,378
2,855
0
5,932
11,969
8,163
168
651
11,318
1,232
103,748
W
Morgan Le Fay
XxGorkaxX4
Morgan Le Fay
8,975
1,583
0
1,389
9,823
8,012
616
501
9,322
52,746
186
L
Arachne
a-_-kymbo27
Arachne
4,402
2,836
0
2,784
14,866
4,358
8
6,011
8,855
0
44,354
W
14,542
456
0
6,617
9,385
4,965
0
3,415
5,970
90,046
0
L
9,869
3,886
175
1,757
11,066
3,642
0
1,922
9,104
0
58,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,832
Gold Earned
33,990
503
Minions Killed
313
0
Camps Cleared
0
1,433,557
Distance Traveled
1,411,277
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,503
406
37
2
0
291,073
0
W
Medusa
8,344
522
88
6
0
240,849
0
L
Merlin
6,302
394
62
4
0
236,653
1
W
Xing Tian
7,517
470
25
2
0
274,790
6
L
Ravana
7,193
450
67
4
0
291,442
0
W
Surtr
9,914
620
158
10
0
333,729
1
W
Morgan Le Fay
9,227
577
89
6
0
264,658
5
L
Arachne
7,213
451
64
4
0
320,925
0
W
Anubis
10,830
677
143
9
0
319,531
5
L
Skadi
6,779
424
83
5
0
271,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role